Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Good-_-Vibezx
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Javiereus1280
Ymir
Level 69
God Stats
8W - 6L
1,265 SR
Queue Stats
29W - 32L
1,551 Elo+
Party 2
Artemis
Artemis
SlayaTheGoat
Artemis
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
2W - 3L
1,057 Elo+
Party 2
Zhong Kui
Zhong Kui
secrect777
Zhong Kui
Level 56
God Stats
2W - 0L
1,533 SR
Queue Stats
10W - 18L
1,191 Elo+
Party 1
Team Averages
Level 48
1,413 SR
1,360 Elo+

VS

Team Averages
Level 102
1,473 SR
1,407 Elo+
Chaac
Chaac
Akdara
Chaac
Level 119
God Stats
7W - 8L
1,538 SR
Queue Stats
90W - 92L
1,423 Elo+
Party 3
Apollo
Apollo
Castaño90
Apollo
Level 139
God Stats
0W - 2L
1,268 SR
Queue Stats
38W - 36L
1,414 Elo+
Party 3
Thoth
Thoth
ForgottenRituaL
Thoth
Level 123
God Stats
8W - 9L
1,326 SR
Queue Stats
957W - 1,022L
1,365 Elo+
Solo
Cthulhu
Cthulhu
TTV OMARZO
Cthulhu
Level 35
God Stats
3W - 1L
1,647 SR
Queue Stats
67W - 51L
1,448 Elo+
Party 3
Lancelot
Lancelot
jeremychad
Lancelot
Level 92
God Stats
8W - 8L
1,583 SR
Queue Stats
285W - 316L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 7
9,214
512
6,939
13,595
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 4
9,268
515
14,542
13,091
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 2 / 8
8,116
451
5,993
17,106
19,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SlayaTheGoat
Artemis
13
1 / 2 / 6
8,067
448
6,912
9,325
4,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
secrect777
Zhong Kui
13
1 / 3 / 4
7,940
441
10,461
17,162
10,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akdara
Chaac
13
1 / 5 / 1
8,464
470
8,877
17,275
11,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Castaño90
Apollo
14
4 / 4 / 1
8,353
464
12,409
14,023
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,387
466
8,949
11,254
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TTV OMARZO
Cthulhu
12
1 / 5 / 3
8,028
446
9,003
19,586
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
jeremychad
Lancelot
1
0 / 0 / 0
5,047
280
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
8
8
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
7
9.5
L
Chaac
Akdara
Chaac
1
5
1
0.3
L
Apollo
Castaño90
Apollo
4
4
1
1.13
L
2
3
1
0.83
W
7
0
4
9
W
2
2
8
3
W
Artemis
SlayaTheGoat
Artemis
1
2
6
2
L
Cthulhu
TTV OMARZO
Cthulhu
1
5
3
0.5
L
Lancelot
jeremychad
Lancelot
0
0
0
0
W
Zhong Kui
secrect777
Zhong Kui
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,847
Damage
39,238
70,279
Taken
62,138
47,625
Mitigated
40,483
21,118
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,939
1,363
0
1,889
13,595
6,556
645
2,136
11,459
0
62,164
L
Chaac
Akdara
Chaac
8,877
1,865
0
3,473
17,275
11,314
798
11,425
5,850
0
66,165
L
Apollo
Castaño90
Apollo
12,409
6,838
0
4,147
14,023
5,408
796
5,286
8,737
0
57,185
L
8,949
656
55
2,101
11,254
4,374
0
8,766
2,488
55,268
0
W
14,542
1,433
0
7,524
13,091
7,021
571
1,172
11,825
73,606
0
W
5,993
1,064
0
1,524
17,106
19,189
16
4,453
12,623
37,652
0
W
Artemis
SlayaTheGoat
Artemis
6,912
5,229
0
1,971
9,325
4,052
324
2,848
6,463
0
53,142
L
Cthulhu
TTV OMARZO
Cthulhu
9,003
1,292
280
3,914
19,586
19,387
110
5,519
14,067
42,527
0
L
Lancelot
jeremychad
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
secrect777
Zhong Kui
10,461
1,208
0
8,210
17,162
10,807
2,027
7,012
9,479
53,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
38,279
402
Minions Killed
331
0
Camps Cleared
0
1,594,039
Distance Traveled
1,279,483
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,214
512
80
4
0
376,204
0
L
Chaac
8,464
470
104
6
0
333,653
3
L
Apollo
8,353
464
88
5
0
290,716
5
L
Thoth
8,387
466
87
5
0
316,444
6
W
Anubis
9,268
515
113
6
0
313,393
3
W
Ymir
8,116
451
51
3
0
310,562
3
W
Artemis
8,067
448
84
5
0
318,338
0
L
Cthulhu
8,028
446
52
3
0
329,060
0
L
Lancelot
5,047
280
0
0
0
9,610
0
W
Zhong Kui
7,940
441
74
4
0
275,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role