Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FabFajita
Bacchus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,432 Elo+
Party 1
Artemis
Artemis
Faundry
Artemis
Level 16
God Stats
1W - 2L
999 SR
Queue Stats
9W - 9L
1,557 Elo+
Party 1
Horus
Horus
Kenshi88
Horus
Level 156
God Stats
2W - 2L
1,475 SR
Queue Stats
76W - 70L
1,584 Elo+
Party 1
Janus
Janus
Oodyyz
Janus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 1
Team Averages
Level 96
1,395 SR
1,501 Elo+

VS

Team Averages
Level 45
1,235 SR
1,229 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlondeBaby1719
Kukulkan
Level 12
God Stats
0W - 2L
1,052 SR
Queue Stats
34W - 33L
1,049 Elo+
Party 2
Artemis
Artemis
SEKCSHELBOT
Artemis
Level 4
God Stats
0W - 4L
1,323 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TWITCHMEEZYTM
Erlang Shen
Level 13
God Stats
1W - 4L
942 SR
Queue Stats
16W - 22L
1,049 Elo+
Party 2
Tyr
Tyr
cmkjr44
Tyr
Level 60
God Stats
0W - 1L
1,358 SR
Queue Stats
32W - 27L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 4 / 17
11,924
852
14,879
13,808
7,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
FabFajita
Bacchus
16
1 / 1 / 24
10,846
775
7,833
13,955
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Faundry
Artemis
17
7 / 1 / 15
11,388
813
7,468
8,799
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Kenshi88
Horus
19
13 / 2 / 18
12,699
907
23,215
17,932
11,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Oodyyz
Janus
17
4 / 3 / 22
10,818
773
14,876
10,343
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 0
8,884
635
3,759
7,809
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
16
1 / 8 / 4
9,644
689
10,161
13,376
4,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
SEKCSHELBOT
Artemis
14
1 / 7 / 3
9,232
659
4,803
14,037
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
TWITCHMEEZYTM
Erlang Shen
16
2 / 7 / 3
9,886
706
7,837
20,293
19,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
17
2 / 10 / 1
10,115
723
8,862
23,597
19,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
18
35
Kills
7
11
Deaths
35
96
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
4
17
4.63
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Kukulkan
1
8
4
0.38
W
Bacchus
FabFajita
Bacchus
1
1
24
13
W
Artemis
Faundry
Artemis
7
1
15
14.5
W
Horus
Kenshi88
Horus
13
2
18
11
W
Janus
Oodyyz
Janus
4
3
22
5
L
Artemis
SEKCSHELBOT
Artemis
1
7
3
0.36
L
Erlang Shen
TWITCHMEEZYTM
Erlang Shen
2
7
3
0.5
L
Tyr
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,271
Damage
35,422
64,837
Taken
79,112
48,303
Mitigated
54,275
16,498
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,879
3,934
0
1,866
13,808
7,425
2,339
1,586
12,222
0
48,987
L
Cthulhu
 
Cthulhu
3,759
372
0
443
7,809
6,887
297
1,799
6,010
16,441
0
L
Kukulkan
10,161
1,235
0
439
13,376
4,208
0
3,102
10,274
36,491
0
W
Bacchus
FabFajita
Bacchus
7,833
1,523
0
2,699
13,955
19,748
1,163
2,977
10,149
15,479
0
W
Artemis
Faundry
Artemis
7,468
5,544
0
2,489
8,799
4,884
1,857
2,493
6,195
0
25,025
W
Horus
Kenshi88
Horus
23,215
9,618
3,815
4,767
17,932
11,302
1,877
2,858
15,034
0
45,551
W
Janus
Oodyyz
Janus
14,876
2,062
0
862
10,343
4,944
2,475
3,703
6,557
35,141
0
L
Artemis
SEKCSHELBOT
Artemis
4,803
2,332
0
1,048
14,037
4,257
158
2,592
11,445
0
20,612
L
Erlang Shen
TWITCHMEEZYTM
Erlang Shen
7,837
3,799
0
2,502
20,293
19,636
0
7,416
12,877
0
25,233
L
Tyr
8,862
237
0
731
23,597
19,287
37
7,800
15,797
0
31,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,675
Gold Earned
47,761
201
Minions Killed
188
0
Camps Cleared
0
1,417,677
Distance Traveled
1,045,744
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,924
852
57
4
0
312,211
1
L
Cthulhu
8,884
635
31
2
0
168,554
0
L
Kukulkan
9,644
689
51
4
0
188,843
3
W
Bacchus
10,846
775
9
1
0
280,336
1
W
Artemis
11,388
813
32
2
0
252,696
0
W
Horus
12,699
907
59
4
0
301,347
3
W
Janus
10,818
773
44
3
0
271,087
0
L
Artemis
9,232
659
26
2
0
171,927
0
L
Erlang Shen
9,886
706
29
2
0
244,305
0
L
Tyr
10,115
723
51
4
0
272,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role