Player Matchup

Khepri
Khepri
ARCHANGEL212
Khepri
Level 147
God Stats
14W - 16L
1,505 SR
Queue Stats
139W - 167L
1,380 Elo+
Party 1
Da Ji
Da Ji
GamerAsteroid
Da Ji
Level 106
God Stats
0W - 1L
1,730 SR
Queue Stats
81W - 80L
1,412 Elo+
Solo
Bakasura
Bakasura
ImFrozenTime
Bakasura
Level 88
God Stats
15W - 17L
1,421 SR
Queue Stats
282W - 306L
1,430 Elo+
Solo
Sol
Sol
LostMyOriginal
Sol
Level 156
God Stats
5W - 5L
1,596 SR
Queue Stats
52W - 67L
1,423 Elo+
Party 1
Chang'e
Chang'e
Scuttlebottom
Chang'e
Level 129
God Stats
0W - 2L
1,316 SR
Queue Stats
145W - 160L
1,409 Elo+
Party 1
Team Averages
Level 125
1,514 SR
1,411 Elo+

VS

Team Averages
Level 81
1,387 SR
1,422 Elo+
Cernunnos
Cernunnos
ChiefMikah
Cernunnos
Level 102
God Stats
6W - 2L
1,433 SR
Queue Stats
434W - 481L
1,402 Elo+
Solo
The Morrigan
The Morrigan
Creeoni
The Morrigan
Level 85
God Stats
117W - 104L
1,490 SR
Queue Stats
282W - 292L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
Level 80
God Stats
1W - 1L
1,293 SR
Queue Stats
164W - 167L
1,417 Elo+
Solo
Geb
Geb
kingssj420
Geb
Level 78
God Stats
3W - 8L
1,237 SR
Queue Stats
184W - 179L
1,465 Elo+
Solo
Thanatos
Thanatos
prince_centurion
Thanatos
Level 62
God Stats
8W - 12L
1,480 SR
Queue Stats
110W - 116L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 7
8,783
439
3,480
10,682
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 8 / 3
7,589
379
6,219
16,529
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
ImFrozenTime
Bakasura
16
4 / 5 / 4
9,781
489
9,293
20,330
9,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 5
9,116
456
13,977
16,835
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
15
5 / 4 / 2
9,516
476
7,995
16,628
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChiefMikah
Cernunnos
16
7 / 4 / 2
10,219
511
15,883
14,172
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Creeoni
The Morrigan
16
5 / 4 / 3
10,423
521
10,279
9,571
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Mr DarkRaven1
Cu Chulainn
15
3 / 1 / 7
10,101
505
12,759
15,804
15,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 7
8,405
420
5,804
15,438
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 3 / 7
9,232
462
10,146
17,835
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
13
Kills
21
22
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
7
4.5
W
Cernunnos
ChiefMikah
Cernunnos
7
4
2
2
W
The Morrigan
Creeoni
The Morrigan
5
4
3
1.63
L
0
8
3
0.19
L
Bakasura
ImFrozenTime
Bakasura
4
5
4
1.2
L
3
4
5
1.38
W
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
3
1
7
6.5
L
Chang'e
5
4
2
1.5
W
1
1
7
4.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,964
Damage
54,871
81,004
Taken
72,820
47,011
Mitigated
48,766
28,500
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,480
173
1,036
1,537
10,682
15,362
0
3,339
7,343
17,465
0
W
Cernunnos
ChiefMikah
Cernunnos
15,883
8,684
0
2,062
14,172
6,641
1,479
6,771
7,370
0
78,520
W
The Morrigan
Creeoni
The Morrigan
10,279
1,961
0
823
9,571
4,576
34
2,791
6,307
91,432
2,613
L
6,219
1,661
0
2,241
16,529
8,237
0
1,752
14,777
0
37,255
L
Bakasura
ImFrozenTime
Bakasura
9,293
5,285
0
4,254
20,330
9,373
0
2,800
17,530
0
60,221
L
13,977
6,426
0
7,266
16,835
6,299
3,852
3,100
13,525
74,167
0
W
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
12,759
2,565
0
2,569
15,804
15,266
0
4,783
10,762
0
73,026
L
Chang'e
7,995
1,154
4,224
7,942
16,628
7,740
0
4,549
12,079
68,079
0
W
5,804
703
0
2,515
15,438
13,617
45
6,835
7,898
22,622
0
W
10,146
2,977
0
15,007
17,835
8,666
0
4,762
12,137
0
61,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
48,380
393
Minions Killed
478
0
Camps Cleared
0
1,911,715
Distance Traveled
1,838,398
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,783
439
23
1
0
428,561
2
W
Cernunnos
10,219
511
114
6
0
333,652
4
W
The Morrigan
10,423
521
146
7
0
331,474
7
L
Da Ji
7,589
379
46
2
0
360,359
4
L
Bakasura
9,781
489
105
5
0
405,259
7
L
Sol
9,116
456
125
6
0
366,089
3
W
Cu Chulainn
10,101
505
110
6
0
368,946
1
L
Chang'e
9,516
476
94
5
0
351,447
0
W
Geb
8,405
420
26
1
0
383,225
2
W
Thanatos
9,232
462
82
4
0
421,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role