Player Matchup

Shiva
Shiva
GluedWaffs
Shiva
Level 27
God Stats
0W - 1L
1,276 SR
Queue Stats
38W - 66L
1,147 Elo+
Party 2
The Morrigan
The Morrigan
GodofDeath32
The Morrigan
Level 60
God Stats
9W - 3L
1,964 SR
Queue Stats
169W - 122L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoChaser
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,794 SR
Queue Stats
39W - 70L
1,195 Elo+
Party 2
Team Averages
Level 41
1,678 SR
1,313 Elo+

VS

Team Averages
Level 77
1,669 SR
1,637 Elo+
Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IWasntLoved
Hou Yi
Level 160
God Stats
15W - 10L
1,516 SR
Queue Stats
393W - 208L
1,694 Elo+
Party 1
Ra
Ra
PillageMeHouYi
Ra
Level 26
God Stats
6W - 0L
1,992 SR
Queue Stats
77W - 35L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
1 / 6 / 1
6,629
663
4,743
14,599
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Morrigan
GodofDeath32
The Morrigan
10
0 / 3 / 1
6,192
619
5,398
6,649
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NoChaser
Ah Muzen Cab
10
1 / 4 / 0
6,414
641
7,336
8,572
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 10
7,550
755
6,939
9,914
9,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
11
3 / 0 / 9
7,429
743
8,218
7,244
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 0 / 5
8,362
836
8,951
7,217
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
10
3.5
L
Shiva
1
6
1
0.25
L
The Morrigan
GodofDeath32
The Morrigan
0
3
1
0.17
W
Hou Yi
3
0
9
7.5
L
Ah Muzen Cab
NoChaser
Ah Muzen Cab
1
4
0
0.25
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
24,108
29,820
Taken
24,375
17,399
Mitigated
15,704
3,923
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,939
778
333
1,602
9,914
9,120
0
2,839
7,075
0
10,903
L
Shiva
4,743
640
505
1,588
14,599
10,902
0
4,024
10,112
0
12,860
L
The Morrigan
GodofDeath32
The Morrigan
5,398
790
0
1,018
6,649
2,451
0
2,515
3,990
16,440
1,037
W
Hou Yi
8,218
4,073
0
2,012
7,244
3,409
1,082
1,262
5,982
0
26,560
L
Ah Muzen Cab
NoChaser
Ah Muzen Cab
7,336
2,606
0
812
8,572
4,046
0
2,204
6,186
0
27,619
W
8,951
746
1,956
2,613
7,217
3,175
180
1,082
6,135
34,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,235
Gold Earned
23,341
102
Minions Killed
128
2
Camps Cleared
6
525,840
Distance Traveled
591,310
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,550
755
9
1
0
218,702
3
L
Shiva
6,629
663
10
1
0
183,015
2
L
The Morrigan
6,192
619
48
5
1
167,932
2
W
Hou Yi
7,429
743
44
4
3
176,328
3
L
Ah Muzen Cab
6,414
641
44
4
1
174,893
1
W
Ra
8,362
836
75
8
3
196,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role