Player Matchup

Hercules
Hercules
GT IsRa
Hercules
Level 132
God Stats
4W - 4L
1,296 SR
Queue Stats
251W - 234L
1,597 Elo+
Party 4
Kuzenbo
Kuzenbo
Judah117
Kuzenbo
Level 137
God Stats
2W - 0L
1,589 SR
Queue Stats
150W - 104L
1,656 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThronedOne0754
Morgan Le Fay
Level 118
God Stats
2W - 1L
1,460 SR
Queue Stats
27W - 20L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
iSamayyy
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 86L
1,551 Elo+
Party 4
Artemis
Artemis
βimbo
Artemis
Level 118
God Stats
14W - 5L
1,789 SR
Queue Stats
52W - 44L
1,590 Elo+
Party 2
Team Averages
Level 126
1,527 SR
1,598 Elo+

VS

Team Averages
Level 148
1,570 SR
1,581 Elo+
Neith
Neith
CrooksBrooks
Neith
Level 130
God Stats
3W - 4L
1,592 SR
Queue Stats
26W - 29L
1,595 Elo+
Party 3
Shiva
Shiva
FrXn Alii
Shiva
Level 146
God Stats
3W - 3L
1,636 SR
Queue Stats
82W - 74L
1,566 Elo+
Party 1
Ravana
Ravana
Prxset
Ravana
Level 153
God Stats
3W - 3L
1,423 SR
Queue Stats
134W - 124L
1,572 Elo+
Party 3
Merlin
Merlin
SoF L0TG00GL3
Merlin
Level 155
God Stats
1W - 1L
1,678 SR
Queue Stats
56W - 39L
1,618 Elo+
Party 1
Ymir
Ymir
ThicccDio
Ymir
Level 157
God Stats
5W - 7L
1,524 SR
Queue Stats
107W - 99L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GT IsRa
Hercules
17
2 / 1 / 3
10,676
593
3,602
10,327
9,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Judah117
Kuzenbo
14
3 / 0 / 5
9,314
517
5,553
11,608
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
ThronedOne0754
Morgan Le Fay
14
1 / 2 / 4
8,274
460
6,329
10,893
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
iSamayyy
Hun Batz
18
5 / 1 / 3
10,152
564
5,926
13,040
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
βimbo
Artemis
16
4 / 1 / 2
10,018
557
8,117
12,502
5,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,503
472
6,634
10,534
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
FrXn Alii
Shiva
15
2 / 3 / 1
8,747
486
8,497
13,466
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Prxset
Ravana
13
1 / 3 / 0
8,219
457
4,153
4,978
2,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 2
8,944
497
7,681
7,977
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 2 / 1
7,719
429
3,724
11,805
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Shiva
FrXn Alii
Shiva
2
3
1
0.83
W
Hercules
GT IsRa
Hercules
2
1
3
3.5
W
Kuzenbo
Judah117
Kuzenbo
3
0
5
5.5
L
Ravana
Prxset
Ravana
1
3
0
0.33
L
1
2
2
1
L
Ymir
0
2
1
0.25
W
Morgan Le Fay
ThronedOne0754
Morgan Le Fay
1
2
4
1.5
W
Hun Batz
iSamayyy
Hun Batz
5
1
3
6.5
W
Artemis
βimbo
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
30,689
58,370
Taken
48,760
41,207
Mitigated
25,848
24,943
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,634
2,440
0
2,043
10,534
3,695
912
523
10,011
0
69,113
L
Shiva
FrXn Alii
Shiva
8,497
1,085
273
6,136
13,466
6,868
0
4,776
8,690
0
74,701
W
Hercules
GT IsRa
Hercules
3,602
1,659
0
4,794
10,327
9,714
0
916
9,411
0
87,549
W
Kuzenbo
Judah117
Kuzenbo
5,553
2,533
0
2,582
11,608
15,226
168
3,431
8,177
30,909
0
L
Ravana
Prxset
Ravana
4,153
1,303
0
799
4,978
2,593
0
388
4,590
0
49,485
L
7,681
391
0
685
7,977
3,708
0
3,928
4,049
77,208
0
L
Ymir
3,724
774
0
2,787
11,805
8,984
0
2,267
9,538
32,692
0
W
Morgan Le Fay
ThronedOne0754
Morgan Le Fay
6,329
295
76
3,350
10,893
5,294
451
4,462
6,431
66,984
0
W
Hun Batz
iSamayyy
Hun Batz
5,926
2,047
0
7,675
13,040
5,873
0
2,097
10,943
0
98,291
W
Artemis
βimbo
Artemis
8,117
3,836
0
6,466
12,502
5,100
3,468
499
12,003
0
78,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
42,132
616
Minions Killed
534
0
Camps Cleared
0
1,744,072
Distance Traveled
1,515,118
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,503
472
113
6
0
296,125
1
L
Shiva
8,747
486
130
7
0
401,461
0
W
Hercules
10,676
593
180
10
0
347,415
5
W
Kuzenbo
9,314
517
35
2
0
364,417
5
L
Ravana
8,219
457
101
6
0
229,482
2
L
Merlin
8,944
497
143
8
0
332,198
3
L
Ymir
7,719
429
47
3
0
255,852
1
W
Morgan Le Fay
8,274
460
108
6
0
350,769
1
W
Hun Batz
10,152
564
159
9
0
383,207
3
W
Artemis
10,018
557
134
7
0
298,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role