Player Matchup

Fafnir
Fafnir
CatGirlsFTW
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 94L
1,423 Elo+
Party 1
Ravana
Ravana
DuhPSTriple
Ravana
Level 67
God Stats
7W - 1L
1,500 SR
Queue Stats
115W - 113L
1,407 Elo+
Party 1
Nemesis
Nemesis
IRCake
Nemesis
Level 21
God Stats
18W - 20L
1,295 SR
Queue Stats
64W - 66L
1,352 Elo+
Party 1
Agni
Agni
Minato101
Agni
Level 22
God Stats
28W - 21L
1,346 SR
Queue Stats
108W - 105L
1,410 Elo+
Party 1
Hachiman
Hachiman
coolsideodapilo
Hachiman
Level 95
God Stats
30W - 30L
1,408 SR
Queue Stats
73W - 77L
1,390 Elo+
Solo
Team Averages
Level 61
1,410 SR
1,396 Elo+

VS

Team Averages
Level 88
1,529 SR
1,425 Elo+
Mulan
Mulan
DEMONBRO1995
Mulan
Level 65
God Stats
4W - 5L
1,724 SR
Queue Stats
101W - 118L
1,399 Elo+
Party 2
Zeus
Zeus
Dogoburger
Zeus
Level 86
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
GRUNGEBOY04
Charybdis
Level 119
God Stats
29W - 33L
1,498 SR
Queue Stats
743W - 773L
1,422 Elo+
Party 2
Mercury
Mercury
OMGitsBroadway
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 111L
1,404 Elo+
Party 2
Ymir
Ymir
Warchigato92
Ymir
Level 147
God Stats
1W - 4L
1,415 SR
Queue Stats
33W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 0 / 0
6,953
535
3,001
8,837
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
14
6 / 1 / 2
8,913
686
14,227
9,973
7,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
IRCake
Nemesis
11
1 / 0 / 1
6,752
519
3,146
8,489
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
1 / 1 / 1
7,110
547
2,484
5,362
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
11
0 / 0 / 1
6,259
481
6,862
7,222
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,505
500
4,453
14,886
9,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 0
6,882
529
4,986
5,220
1,895
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
GRUNGEBOY04
Charybdis
10
0 / 1 / 0
6,133
472
5,234
8,670
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,643
434
3,259
10,634
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
5,259
405
1,249
5,776
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
0
1
L
1
5
0
0.2
L
1
1
0
1
W
Ravana
6
1
2
7
L
Charybdis
GRUNGEBOY04
Charybdis
0
1
0
0
W
Nemesis
IRCake
Nemesis
1
0
1
1.5
W
Agni
1
1
1
1.5
L
0
2
1
0.25
L
0
0
0
0
W
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
19,181
39,883
Taken
45,186
23,483
Mitigated
20,629
14,977
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,001
656
0
3,189
8,837
8,478
68
356
8,481
24,340
0
L
4,453
1,850
0
2,506
14,886
9,450
0
160
14,726
0
33,666
L
4,986
928
275
478
5,220
1,895
0
2,324
2,896
51,676
0
W
Ravana
14,227
5,552
0
5,775
9,973
7,355
456
1,307
8,666
0
61,247
L
Charybdis
GRUNGEBOY04
Charybdis
5,234
2,024
0
4,202
8,670
2,717
0
1,028
7,642
0
46,215
W
Nemesis
IRCake
Nemesis
3,146
1,235
0
880
8,489
3,052
0
616
7,873
0
50,201
W
Agni
2,484
138
0
2,263
5,362
2,232
0
3,318
2,044
43,670
0
L
3,259
1,175
0
430
10,634
3,657
0
756
9,878
0
33,900
L
1,249
257
145
1,207
5,776
2,910
0
1,217
4,559
14,721
0
W
Hachiman
6,862
3,203
0
2,870
7,222
2,366
1,498
638
6,584
0
46,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
30,422
401
Minions Killed
338
0
Camps Cleared
0
1,263,113
Distance Traveled
1,143,556
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,953
535
26
2
0
256,832
4
L
Mulan
6,505
500
69
5
0
218,359
1
L
Zeus
6,882
529
99
8
0
250,735
6
W
Ravana
8,913
686
117
9
0
252,430
1
L
Charybdis
6,133
472
84
6
0
221,273
0
W
Nemesis
6,752
519
89
7
0
284,521
2
W
Agni
7,110
547
80
6
0
260,665
1
L
Mercury
5,643
434
65
5
0
300,590
0
L
Ymir
5,259
405
21
2
0
152,599
4
W
Hachiman
6,259
481
89
7
0
208,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role