Player Matchup

Athena
Athena
Crawler C0m1r0
Athena
Level 155
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 6L
1,739 Elo+
Party 2
Bellona
Bellona
ObscureMorgoth7
Bellona
Level 120
God Stats
0W - 1L
1,675 SR
Queue Stats
84W - 71L
1,561 Elo+
Party 2
Chang'e
Chang'e
OhhYaKnow
Chang'e
Level 111
God Stats
7W - 3L
1,778 SR
Queue Stats
282W - 267L
1,554 Elo+
Solo
Guan Yu
Guan Yu
XGreen GoblinX
Guan Yu
Level 157
God Stats
81W - 50L
1,710 SR
Queue Stats
256W - 247L
1,612 Elo+
Solo
Freya
Freya
Zetto7
Freya
Level 156
God Stats
16W - 9L
1,667 SR
Queue Stats
85W - 66L
1,560 Elo+
Party 2
Team Averages
Level 140
1,707 SR
1,605 Elo+

VS

Team Averages
Level 108
1,688 SR
1,630 Elo+
Cthulhu
Cthulhu
DawnOfWar40k
Cthulhu
Level 127
God Stats
25W - 10L
1,856 SR
Queue Stats
188W - 143L
1,695 Elo+
Party 1
Bacchus
Bacchus
OceanMan86
Bacchus
Level 87
God Stats
23W - 21L
1,594 SR
Queue Stats
494W - 439L
1,627 Elo+
Party 1
Thanatos
Thanatos
StygianAce
Thanatos
Level 58
God Stats
36W - 22L
1,703 SR
Queue Stats
59W - 37L
1,654 Elo+
Party 1
Ullr
Ullr
TeachersNearUwu
Ullr
Level 141
God Stats
43W - 30L
1,658 SR
Queue Stats
512W - 457L
1,633 Elo+
Party 1
Skadi
Skadi
omarsaro
Skadi
Level 126
God Stats
65W - 50L
1,628 SR
Queue Stats
538W - 547L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
10,300
396
12,342
27,968
16,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 3 / 0
12,219
470
8,849
28,168
29,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
OhhYaKnow
Chang'e
15
0 / 8 / 2
9,795
377
11,278
27,740
12,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 1
9,968
383
12,708
31,319
40,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
Zetto7
Freya
20
1 / 3 / 0
12,849
494
10,108
15,525
7,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DawnOfWar40k
Cthulhu
20
3 / 0 / 9
14,751
567
28,951
17,125
21,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
OceanMan86
Bacchus
17
1 / 1 / 11
12,408
477
9,739
21,004
29,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
StygianAce
Thanatos
20
12 / 1 / 3
14,743
567
12,155
20,962
12,673
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 10
14,789
569
29,205
23,509
12,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
omarsaro
Skadi
20
2 / 0 / 9
15,344
590
15,790
11,431
5,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
23
23
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cthulhu
DawnOfWar40k
Cthulhu
3
0
9
7.5
L
0
3
0
0
W
Bacchus
OceanMan86
Bacchus
1
1
11
6.5
L
Chang'e
OhhYaKnow
Chang'e
0
8
2
0.13
W
Thanatos
StygianAce
Thanatos
12
1
3
13.5
W
5
0
10
10
L
1
4
1
0.38
L
Freya
Zetto7
Freya
1
3
0
0.33
W
Skadi
omarsaro
Skadi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
95,840
130,720
Taken
94,031
105,786
Mitigated
81,644
44,817
Healing
44,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,342
3,047
0
9,285
27,968
16,320
0
3,945
23,895
108,259
0
W
Cthulhu
DawnOfWar40k
Cthulhu
28,951
2,815
2,340
4,997
17,125
21,519
585
3,953
13,104
114,918
0
L
8,849
3,389
0
10,611
28,168
29,799
0
13,738
13,388
0
111,848
W
Bacchus
OceanMan86
Bacchus
9,739
1,810
0
4,046
21,004
29,011
508
8,970
11,761
22,954
0
L
Chang'e
OhhYaKnow
Chang'e
11,278
1,257
1,153
4,915
27,740
12,304
0
7,963
19,668
80,948
0
W
Thanatos
StygianAce
Thanatos
12,155
2,706
0
26,001
20,962
12,673
1,557
7,508
13,337
0
129,934
W
29,205
12,439
0
4,381
23,509
12,725
3,306
8,870
14,194
0
195,178
L
12,708
1,502
5,777
6,757
31,319
40,239
0
10,489
20,534
0
45,556
L
Freya
Zetto7
Freya
10,108
3,131
0
6,319
15,525
7,124
0
976
14,545
141,019
0
W
Skadi
omarsaro
Skadi
15,790
8,550
0
3,107
11,431
5,716
5,725
4,826
6,605
0
163,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,131
Gold Earned
72,035
793
Minions Killed
862
0
Camps Cleared
0
2,302,246
Distance Traveled
2,631,412
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,300
396
155
6
0
461,128
4
W
Cthulhu
14,751
567
198
8
0
555,821
3
L
Bellona
12,219
470
217
8
0
481,565
5
W
Bacchus
12,408
477
17
1
0
470,938
8
L
Chang'e
9,795
377
143
6
0
406,073
3
W
Thanatos
14,743
567
141
5
0
587,710
6
W
Ullr
14,789
569
248
10
0
508,747
10
L
Guan Yu
9,968
383
48
2
0
524,458
10
L
Freya
12,849
494
230
9
0
429,022
4
W
Skadi
15,344
590
258
10
0
508,196
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role