Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
IbbaWasTaken
Poseidon
Level 64
God Stats
16W - 5L
1,685 SR
Queue Stats
382W - 197L
1,710 Elo+
Party 1
Sylvanus
Sylvanus
Jolt11591
Sylvanus
Level 123
God Stats
12W - 8L
1,650 SR
Queue Stats
374W - 354L
1,558 Elo+
Party 1
Khepri
Khepri
Manganelo
Khepri
Level 14
God Stats
5W - 1L
1,743 SR
Queue Stats
10W - 8L
1,471 Elo+
Party 1
Fenrir
Fenrir
Tyranthrxus
Fenrir
Level 44
God Stats
11W - 3L
1,788 SR
Queue Stats
222W - 192L
1,571 Elo+
Party 1
Team Averages
Level 55
1,673 SR
1,562 Elo+

VS

Team Averages
Level 58
1,518 SR
1,470 Elo+
King Arthur
King Arthur
DwayneAltair
King Arthur
Level 113
God Stats
5W - 6L
1,420 SR
Queue Stats
45W - 40L
1,517 Elo+
Party 2
Discordia
Discordia
Lexify
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,399 Elo+
Party 3
Charybdis
Charybdis
ParsaKafafi
Charybdis
Level 28
God Stats
13W - 8L
1,526 SR
Queue Stats
58W - 69L
1,425 Elo+
Party 3
Heimdallr
Heimdallr
angevilsag
Heimdallr
Level 35
God Stats
11W - 6L
1,620 SR
Queue Stats
49W - 37L
1,521 Elo+
Party 2
Da Ji
Da Ji
forthesteves
Da Ji
Level 47
God Stats
63W - 45L
1,525 SR
Queue Stats
267W - 283L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 3 / 7
9,687
538
8,900
12,754
5,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
IbbaWasTaken
Poseidon
20
11 / 0 / 3
12,501
695
19,988
12,038
5,232
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Jolt11591
Sylvanus
17
6 / 1 / 1
11,210
623
16,507
18,801
18,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Manganelo
Khepri
13
1 / 0 / 9
8,862
492
3,081
8,550
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
15
6 / 5 / 7
9,727
540
9,604
15,967
9,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DwayneAltair
King Arthur
14
2 / 5 / 1
8,438
469
12,885
25,948
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Lexify
Discordia
13
2 / 4 / 0
7,811
434
8,985
11,706
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ParsaKafafi
Charybdis
13
0 / 4 / 1
7,509
417
6,444
10,229
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
angevilsag
Heimdallr
12
1 / 8 / 4
7,584
421
5,992
16,138
6,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 7 / 1
7,627
424
6,766
15,509
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
27
Kills
8
9
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
7
2.17
L
King Arthur
DwayneAltair
King Arthur
2
5
1
0.5
W
Poseidon
IbbaWasTaken
Poseidon
11
0
3
12.5
W
Sylvanus
Jolt11591
Sylvanus
6
1
1
6.5
L
Discordia
Lexify
Discordia
2
4
0
0.5
W
Khepri
Manganelo
Khepri
1
0
9
5.5
L
Charybdis
ParsaKafafi
Charybdis
0
4
1
0.13
W
Fenrir
6
5
7
1.9
L
Heimdallr
angevilsag
Heimdallr
1
8
4
0.38
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,080
Damage
41,072
68,110
Taken
79,530
45,412
Mitigated
39,868
26,608
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,900
6,270
0
4,618
12,754
5,579
3,790
5,580
7,174
0
89,936
L
King Arthur
DwayneAltair
King Arthur
12,885
2,174
0
8,683
25,948
19,040
0
13,859
12,089
0
60,325
W
Poseidon
IbbaWasTaken
Poseidon
19,988
3,985
0
4,851
12,038
5,232
132
304
11,696
148,477
0
W
Sylvanus
Jolt11591
Sylvanus
16,507
5,996
542
8,977
18,801
18,103
372
0
18,135
76,880
19,075
L
Discordia
Lexify
Discordia
8,985
1,374
387
2,694
11,706
3,815
225
3,500
8,206
57,630
0
W
Khepri
Manganelo
Khepri
3,081
416
0
1,721
8,550
7,496
368
2,637
5,913
17,302
0
L
Charybdis
ParsaKafafi
Charybdis
6,444
3,681
0
1,652
10,229
4,038
898
2,560
7,669
0
58,628
W
Fenrir
9,604
2,234
0
5,899
15,967
9,002
0
464
15,329
0
63,057
L
Heimdallr
angevilsag
Heimdallr
5,992
3,281
0
3,280
16,138
6,848
0
10,013
6,125
0
42,502
L
6,766
1,844
0
4,497
15,509
6,127
0
7,026
8,483
0
47,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
38,969
618
Minions Killed
413
0
Camps Cleared
0
1,736,018
Distance Traveled
1,572,252
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,687
538
165
9
0
314,401
0
L
King Arthur
8,438
469
95
5
0
350,627
3
W
Poseidon
12,501
695
202
11
0
427,695
2
W
Sylvanus
11,210
623
141
8
0
298,243
9
L
Discordia
7,811
434
62
3
0
319,050
5
W
Khepri
8,862
492
21
1
0
334,524
3
L
Charybdis
7,509
417
114
6
0
288,277
0
W
Fenrir
9,727
540
89
5
0
361,155
1
L
Heimdallr
7,584
421
61
3
0
310,720
1
L
Da Ji
7,627
424
81
5
0
303,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role