Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AkenZero
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,700 Elo+
Party 3
Shiva
Shiva
AlwaysChase
Shiva
Level 48
God Stats
15W - 0L
1,995 SR
Queue Stats
99W - 2L
2,199 Elo+
Party 3
Artemis
Artemis
PocariCalpico
Artemis
Level 160
God Stats
20W - 14L
1,699 SR
Queue Stats
299W - 93L
1,927 Elo+
Party 3
Yu Huang
Yu Huang
zLethal
Yu Huang
Level 160
God Stats
13W - 0L
2,314 SR
Queue Stats
161W - 7L
2,061 Elo+
Party 3
Team Averages
Level 107
1,801 SR
1,877 Elo+

VS

Team Averages
Level 111
1,660 SR
1,567 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FlavioxGames
Loki
Level 148
God Stats
16W - 5L
1,629 SR
Queue Stats
24W - 12L
1,676 Elo+
Party 2
Rama
Rama
Mylk28
Rama
Level 10
God Stats
14W - 8L
1,717 SR
Queue Stats
21W - 15L
1,536 Elo+
Party 1
Sol
Sol
SoraKH18
Sol
Level 126
God Stats
3W - 1L
1,855 SR
Queue Stats
42W - 33L
1,564 Elo+
Party 1
Ra
Ra
TheDJofSmiteV2
Ra
Level 125
God Stats
1W - 2L
1,599 SR
Queue Stats
89W - 85L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 7
7,217
1,203
2,734
2,852
1,751
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
AkenZero
Arachne
13
5 / 5 / 8
7,736
1,289
7,322
9,315
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 9
8,005
1,334
13,625
6,800
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
14
5 / 2 / 11
8,427
1,405
13,189
5,676
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
zLethal
Yu Huang
13
2 / 1 / 12
7,790
1,298
7,057
3,181
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

337

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 2
6,230
1,038
3,051
9,260
3,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 4
6,966
1,161
3,897
6,226
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Mylk28
Rama
11
3 / 2 / 4
7,155
1,193
3,221
9,366
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 6 / 6
7,073
1,179
7,048
11,690
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 4
7,094
1,182
5,971
9,938
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
20
Kills
8
8
Deaths
20
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
7
5.5
L
Medusa
 
Medusa
1
4
2
0.5
W
Arachne
AkenZero
Arachne
5
5
8
1.8
W
6
0
9
10.5
L
2
3
4
1.33
L
Rama
Mylk28
Rama
3
2
4
2.5
W
Artemis
5
2
11
5.25
L
1
6
6
0.67
L
1
5
4
0.6
W
Yu Huang
zLethal
Yu Huang
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
23,188
27,824
Taken
46,480
16,186
Mitigated
16,562
5,029
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,734
835
135
90
2,852
1,751
0
1,201
1,651
16,199
0
L
Medusa
 
Medusa
3,051
706
0
99
9,260
3,394
0
2,504
6,658
0
8,159
W
Arachne
AkenZero
Arachne
7,322
5,162
0
1,138
9,315
4,702
0
4,878
4,335
0
10,693
W
13,625
2,479
90
1,243
6,800
5,997
0
3,815
2,985
2,528
18,130
L
3,897
850
0
0
6,226
2,047
0
1,814
4,380
0
9,989
L
Rama
Mylk28
Rama
3,221
2,896
0
810
9,366
3,465
0
2,340
6,962
0
7,102
W
Artemis
13,189
7,565
0
1,245
5,676
2,411
0
1,895
3,781
0
26,122
L
7,048
3,327
0
1,334
11,690
3,796
0
1,662
9,757
22,979
0
L
5,971
808
163
381
9,938
3,860
0
2,866
6,925
26,601
0
W
Yu Huang
zLethal
Yu Huang
7,057
505
0
1,088
3,181
1,325
0
1,230
1,951
19,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
34,518
120
Minions Killed
133
6
Camps Cleared
4
595,690
Distance Traveled
429,567
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,217
1,203
34
6
2
91,298
0
L
Medusa
6,230
1,038
5
1
0
48,116
2
W
Arachne
7,736
1,289
14
2
2
121,772
0
W
Shiva
8,005
1,334
7
1
0
139,805
2
L
Loki
6,966
1,161
14
2
1
90,846
0
L
Rama
7,155
1,193
15
3
0
88,963
0
W
Artemis
8,427
1,405
36
6
2
117,442
3
L
Sol
7,073
1,179
40
7
2
94,905
2
L
Ra
7,094
1,182
59
10
1
106,737
0
W
Yu Huang
7,790
1,298
29
5
0
125,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role