Player Matchup

Da Ji
Da Ji
DirtyDab
Da Ji
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,629 Elo+
Party 1
Ares
Ares
EagleLightningX
Ares
Level 150
God Stats
1W - 0L
1,401 SR
Queue Stats
43W - 34L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
MonkeyThunderX
Baron Samedi
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
42W - 30L
1,585 Elo+
Party 1
Team Averages
Level 106
1,398 SR
1,589 Elo+

VS

Team Averages
Level 42
1,585 SR
1,403 Elo+
Charybdis
Charybdis
NeirZero
Charybdis
Level 47
God Stats
4W - 4L
1,775 SR
Queue Stats
61W - 47L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
Th1ccyMcgee
Ao Kuang
Level 12
God Stats
32W - 33L
1,578 SR
Queue Stats
42W - 52L
1,376 Elo+
Party 2
Medusa
Medusa
TheBadManChad
Medusa
Level 68
God Stats
88W - 124L
1,401 SR
Queue Stats
192W - 302L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DirtyDab
Da Ji
19
8 / 5 / 14
15,027
751
21,596
30,463
21,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 6 / 14
13,636
682
12,178
29,991
41,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MonkeyThunderX
Baron Samedi
20
10 / 7 / 10
15,895
795
24,305
25,488
19,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NeirZero
Charybdis
16
1 / 6 / 15
13,452
673
15,076
26,285
34,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Th1ccyMcgee
Ao Kuang
16
5 / 10 / 11
12,884
644
16,450
26,983
14,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
12 / 8 / 5
15,568
778
27,824
23,523
11,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
24
Kills
18
18
Deaths
24
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DirtyDab
Da Ji
8
5
14
3
W
6
6
14
2.17
W
Baron Samedi
MonkeyThunderX
Baron Samedi
10
7
10
2.14
L
Charybdis
NeirZero
Charybdis
1
6
15
1.42
L
Ao Kuang
Th1ccyMcgee
Ao Kuang
5
10
11
1.05
L
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,079
Damage
59,350
85,942
Taken
76,791
82,467
Mitigated
61,155
23,833
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DirtyDab
Da Ji
21,596
5,797
0
5,122
30,463
21,645
1,754
5,908
24,555
0
65,658
W
12,178
1,316
787
3,077
29,991
41,820
495
5,778
24,213
23,772
0
W
Baron Samedi
MonkeyThunderX
Baron Samedi
24,305
1,592
6,236
8,611
25,488
19,002
813
4,688
20,800
78,892
0
L
Charybdis
NeirZero
Charybdis
15,076
5,479
1,541
1,738
26,285
34,758
529
9,621
16,664
0
35,284
L
Ao Kuang
Th1ccyMcgee
Ao Kuang
16,450
4,539
0
5,157
26,983
14,700
726
15,846
11,137
26,644
2,063
L
27,824
16,902
0
3,879
23,523
11,697
1,619
11,376
12,147
0
81,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
41,904
162
Minions Killed
166
8
Camps Cleared
6
979,651
Distance Traveled
876,524
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,027
751
49
2
2
351,644
0
W
Ares
13,636
682
20
1
1
327,458
1
W
Baron Samedi
15,895
795
93
5
5
300,549
5
L
Charybdis
13,452
673
28
1
1
281,285
7
L
Ao Kuang
12,884
644
36
2
1
285,606
0
L
Medusa
15,568
778
102
5
4
309,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role