Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bum Made
Ullr
Level 87
God Stats
3W - 9L
1,238 SR
Queue Stats
423W - 422L
1,480 Elo+
Party 1
Apollo
Apollo
Reign0vDarkness
Apollo
Level 160
God Stats
5W - 3L
1,806 SR
Queue Stats
314W - 322L
1,520 Elo+
Solo
Lancelot
Lancelot
Zay 4E
Lancelot
Level 128
God Stats
8W - 6L
1,618 SR
Queue Stats
813W - 801L
1,547 Elo+
Party 1
Scylla
Scylla
ragingyoda001
Scylla
Level 84
God Stats
8W - 13L
1,455 SR
Queue Stats
557W - 550L
1,492 Elo+
Solo
Team Averages
Level 114
1,523 SR
1,508 Elo+

VS

Team Averages
Level 137
1,485 SR
1,476 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Melky84
Danzaburou
Level 158
God Stats
6W - 5L
1,217 SR
Queue Stats
389W - 388L
1,436 Elo+
Solo
Cabrakan
Cabrakan
Newtoplay
Cabrakan
Level 157
God Stats
8W - 8L
1,707 SR
Queue Stats
370W - 391L
1,476 Elo+
Party 2
Chronos
Chronos
Xilent25
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,538 Elo+
Solo
Amaterasu
Amaterasu
new-36965116
Amaterasu
Level 106
God Stats
5W - 8L
1,500 SR
Queue Stats
395W - 419L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 7 / 8
7,972
725
5,233
23,064
19,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ullr
11
2 / 4 / 6
7,326
666
3,957
6,598
3,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 3
7,934
721
7,428
13,253
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Zay 4E
Lancelot
15
6 / 7 / 6
8,866
806
11,661
13,010
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 6
8,416
765
10,028
9,215
3,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
5 / 2 / 19
9,821
893
14,691
8,926
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Melky84
Danzaburou
16
7 / 5 / 15
10,562
960
18,258
10,595
4,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Newtoplay
Cabrakan
17
4 / 3 / 22
10,294
936
6,810
14,374
18,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Xilent25
Chronos
16
7 / 5 / 15
9,827
893
12,472
12,121
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
new-36965116
Amaterasu
16
6 / 3 / 16
9,493
863
7,345
16,559
16,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
116
16
Kills
29
29
Deaths
18
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
7
8
1
W
Baba Yaga
 
Baba Yaga
5
2
19
7.25
L
Ullr
2
4
6
1.25
W
Danzaburou
Melky84
Danzaburou
7
5
15
2.9
W
Cabrakan
Newtoplay
Cabrakan
4
3
22
5
L
3
6
3
0.75
W
Chronos
Xilent25
Chronos
7
5
15
2.9
L
Lancelot
Zay 4E
Lancelot
6
7
6
1.29
W
Amaterasu
new-36965116
Amaterasu
6
3
16
4.67
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
59,576
65,140
Taken
62,575
39,152
Mitigated
49,727
11,951
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,233
1,660
1,043
4,595
23,064
19,509
0
10,571
12,493
10,023
0
W
Baba Yaga
 
Baba Yaga
14,691
1,074
2,200
3,967
8,926
4,249
1,113
730
8,196
30,752
0
L
Ullr
3,957
1,951
168
222
6,598
3,234
0
4,865
1,733
0
7,691
W
Danzaburou
Melky84
Danzaburou
18,258
6,482
527
1,819
10,595
4,736
951
3,907
6,688
0
34,883
W
Cabrakan
Newtoplay
Cabrakan
6,810
1,184
1,229
2,831
14,374
18,885
174
3,502
10,872
15,162
0
L
7,428
3,676
424
2,518
13,253
6,024
0
7,418
5,835
0
21,904
W
Chronos
Xilent25
Chronos
12,472
6,945
325
1,380
12,121
5,061
4,806
2,661
9,460
26,950
0
L
Lancelot
Zay 4E
Lancelot
11,661
526
766
973
13,010
6,571
0
6,134
6,876
0
16,033
W
Amaterasu
new-36965116
Amaterasu
7,345
2,598
2,167
4,551
16,559
16,796
1,395
4,461
12,098
0
10,799
L
10,028
541
710
532
9,215
3,814
0
4,985
4,230
20,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
49,997
87
Minions Killed
114
0
Camps Cleared
0
829,284
Distance Traveled
1,010,984
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,972
725
10
1
0
172,376
0
W
Baba Yaga
9,821
893
46
4
0
230,270
0
L
Ullr
7,326
666
7
1
0
120,670
0
W
Danzaburou
10,562
960
28
3
0
171,716
0
W
Cabrakan
10,294
936
13
1
0
204,422
0
L
Apollo
7,934
721
32
3
0
149,454
1
W
Chronos
9,827
893
24
2
0
177,345
0
L
Lancelot
8,866
806
12
1
0
211,392
0
W
Amaterasu
9,493
863
3
0
0
227,231
0
L
Scylla
8,416
765
26
2
0
175,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role