Player Matchup

Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BellSack
Artemis
Level 123
God Stats
2W - 3L
1,316 SR
Queue Stats
305W - 296L
1,490 Elo+
Party 1
Anubis
Anubis
Scrimy
Anubis
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,270 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,452 Elo+

VS

Team Averages
Level 86
1,611 SR
1,462 Elo+
Neith
Neith
Eternallnsanity
Neith
Level 65
God Stats
21W - 11L
1,711 SR
Queue Stats
220W - 185L
1,452 Elo+
Party 2
Lancelot
Lancelot
RoninWarrior47
Lancelot
Level 92
God Stats
9W - 10L
1,489 SR
Queue Stats
160W - 149L
1,455 Elo+
Party 2
Nox
Nox
SHAGGMISTER69
Nox
Level 146
God Stats
7W - 4L
1,652 SR
Queue Stats
223W - 206L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
SoosGoos
Sylvanus
Level 68
God Stats
6W - 4L
1,682 SR
Queue Stats
192W - 160L
1,448 Elo+
Party 2
Chaac
Chaac
xxxXMuffinsXxxx
Chaac
Level 61
God Stats
10W - 14L
1,522 SR
Queue Stats
161W - 182L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 1
7,085
709
6,223
6,678
4,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
 
Bastet
10
3 / 1 / 3
5,999
600
3,156
7,951
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
9
0 / 0 / 4
5,558
556
4,087
5,743
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
BellSack
Artemis
10
3 / 0 / 1
5,561
556
7,002
4,864
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Scrimy
Anubis
10
0 / 1 / 3
5,625
563
3,520
4,298
2,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,537
454
3,958
7,838
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
9
2 / 1 / 0
5,475
548
2,730
5,923
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,695
570
1,462
4,048
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
SoosGoos
Sylvanus
7
0 / 1 / 0
4,746
475
2,191
9,113
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 0
5,309
531
4,587
9,949
4,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
2
2
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
1
3.5
W
Bastet
 
Bastet
3
1
3
4.5
W
Baron Samedi
 
Baron Samedi
0
0
4
2
W
Artemis
BellSack
Artemis
3
0
1
3.5
L
0
3
0
0
L
Lancelot
2
1
0
2
L
0
1
0
0
W
Anubis
Scrimy
Anubis
0
1
3
1.5
L
Sylvanus
SoosGoos
Sylvanus
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
14,928
29,534
Taken
36,871
13,980
Mitigated
16,498
11,020
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,223
2,173
0
2,125
6,678
4,600
0
355
6,283
0
45,544
W
Bastet
 
Bastet
3,156
1,454
0
1,499
7,951
2,545
0
432
7,487
0
32,840
W
Baron Samedi
 
Baron Samedi
4,087
374
303
3,006
5,743
2,785
0
1,250
4,493
23,675
0
W
Artemis
BellSack
Artemis
7,002
3,348
0
1,790
4,864
1,633
0
794
4,070
0
33,820
L
3,958
1,506
0
2,334
7,838
2,629
0
2,197
5,641
0
30,291
L
Lancelot
2,730
438
0
2,700
5,923
1,972
0
1,300
4,623
0
30,914
L
1,462
85
0
824
4,048
1,629
0
1,502
2,546
41,929
0
W
Anubis
Scrimy
Anubis
3,520
730
0
2,297
4,298
2,417
0
664
3,548
36,798
0
L
Sylvanus
SoosGoos
Sylvanus
2,191
922
472
2,525
9,113
5,269
13
1,890
7,223
16,563
0
L
4,587
1,452
0
3,550
9,949
4,999
0
718
9,231
0
32,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
25,762
322
Minions Killed
291
0
Camps Cleared
0
984,779
Distance Traveled
945,941
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,085
709
89
9
0
186,614
0
W
Bastet
5,999
600
60
6
0
230,560
5
W
Baron Samedi
5,558
556
33
3
0
198,249
0
W
Artemis
5,561
556
64
6
0
187,424
3
L
Neith
4,537
454
36
4
0
168,104
2
L
Lancelot
5,475
548
62
6
0
239,345
3
L
Nox
5,695
570
89
9
0
190,073
3
W
Anubis
5,625
563
76
8
0
181,932
0
L
Sylvanus
4,746
475
39
4
0
168,627
1
L
Chaac
5,309
531
65
7
0
179,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role