Player Matchup

King Arthur
King Arthur
ALNDG
King Arthur
Level 126
God Stats
24W - 23L
1,478 SR
Queue Stats
346W - 354L
1,442 Elo+
Party 2
Izanami
Izanami
Burt MaclynnFBI
Izanami
Level 128
God Stats
20W - 17L
1,494 SR
Queue Stats
153W - 158L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dxniiell
Tsukuyomi
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
82W - 77L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Fevec
Cthulhu
Level 58
God Stats
30W - 29L
1,499 SR
Queue Stats
69W - 88L
1,422 Elo+
Party 2
Poseidon
Poseidon
Landorax
Poseidon
Level 125
God Stats
29W - 32L
1,514 SR
Queue Stats
146W - 157L
1,467 Elo+
Solo
Team Averages
Level 104
1,454 SR
1,452 Elo+

VS

Team Averages
Level 119
1,618 SR
1,421 Elo+
Neith
Neith
Scornoco
Neith
Level 87
God Stats
0W - 1L
1,320 SR
Queue Stats
18W - 22L
1,136 Elo+
Party 1
Chang'e
Chang'e
ThisIsMars555
Chang'e
Level 88
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
TomBradyYeet
Ymir
Level 158
God Stats
25W - 16L
1,570 SR
Queue Stats
414W - 396L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
V2Cosby
Tsukuyomi
Level 111
God Stats
8W - 2L
1,988 SR
Queue Stats
376W - 393L
1,435 Elo+
Party 3
Medusa
Medusa
bignubpwnr
Medusa
Level 151
God Stats
3W - 1L
1,794 SR
Queue Stats
49W - 46L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALNDG
King Arthur
13
3 / 1 / 1
8,067
576
4,481
13,253
7,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 0 / 1
8,310
594
6,242
7,820
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Dxniiell
Tsukuyomi
11
3 / 2 / 4
6,981
499
4,080
10,100
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Fevec
Cthulhu
11
4 / 2 / 5
7,879
563
5,944
9,409
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Landorax
Poseidon
14
2 / 0 / 8
8,256
590
11,595
5,257
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Scornoco
Neith
8
1 / 3 / 0
5,593
400
3,872
6,349
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
11
1 / 3 / 1
6,308
451
2,943
10,133
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 3
6,495
464
3,031
11,833
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
V2Cosby
Tsukuyomi
9
0 / 4 / 1
5,905
422
3,569
11,833
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
bignubpwnr
Medusa
11
1 / 1 / 0
6,442
460
6,105
8,558
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALNDG
King Arthur
3
1
1
3.5
W
2
0
1
2.5
W
Tsukuyomi
Dxniiell
Tsukuyomi
3
2
4
2.5
W
Cthulhu
Fevec
Cthulhu
4
2
5
3.25
W
Poseidon
Landorax
Poseidon
2
0
8
6
L
Neith
Scornoco
Neith
1
3
0
0.33
L
Chang'e
1
3
1
0.5
L
0
3
3
0.5
L
Tsukuyomi
V2Cosby
Tsukuyomi
0
4
1
0.13
L
Medusa
bignubpwnr
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
19,520
45,839
Taken
48,706
24,662
Mitigated
22,388
14,578
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALNDG
King Arthur
4,481
276
0
3,863
13,253
7,605
0
183
13,070
0
50,068
W
6,242
4,114
0
6,053
7,820
3,053
960
826
6,994
0
66,338
W
Tsukuyomi
Dxniiell
Tsukuyomi
4,080
929
0
829
10,100
3,590
1,100
1,160
8,940
0
38,252
W
Cthulhu
Fevec
Cthulhu
5,944
580
94
2,930
9,409
8,341
324
2,765
6,644
21,331
0
W
Poseidon
Landorax
Poseidon
11,595
2,254
0
809
5,257
2,073
1,702
1,040
4,217
75,200
0
L
Neith
Scornoco
Neith
3,872
2,010
0
1,644
6,349
2,142
0
673
5,676
0
19,940
L
Chang'e
2,943
116
1,449
2,702
10,133
3,812
0
5,983
4,150
39,310
0
L
3,031
1,175
0
1,915
11,833
9,160
0
4,740
7,093
21,956
0
L
Tsukuyomi
V2Cosby
Tsukuyomi
3,569
765
0
3,133
11,833
4,209
0
4,100
7,733
0
31,119
L
Medusa
bignubpwnr
Medusa
6,105
2,899
0
3,322
8,558
3,065
185
2,043
6,515
0
46,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
30,743
402
Minions Killed
274
0
Camps Cleared
0
1,393,256
Distance Traveled
1,231,518
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,067
576
89
6
0
272,583
5
W
Izanami
8,310
594
119
9
0
259,948
3
W
Tsukuyomi
6,981
499
46
3
0
278,296
1
W
Cthulhu
7,879
563
22
2
0
289,498
1
W
Poseidon
8,256
590
126
9
0
292,931
0
L
Neith
5,593
400
31
2
0
165,464
1
L
Chang'e
6,308
451
68
5
0
274,154
4
L
Ymir
6,495
464
35
3
0
254,463
2
L
Tsukuyomi
5,905
422
68
5
0
279,148
0
L
Medusa
6,442
460
72
5
0
258,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role