Player Matchup

Cliodhna
Cliodhna
BlickyFinicky
Cliodhna
Level 4
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
BrokenNPC
Da Ji
Level 40
God Stats
6W - 2L
1,442 SR
Queue Stats
9W - 6L
1,403 Elo+
Party 1
He Bo
He Bo
HroppaSwag
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Hera
Hera
Tatakata
Hera
Level 71
God Stats
1W - 0L
1,399 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Wazoobie
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,432 SR
1,481 Elo+

VS

Team Averages
Level 71
1,427 SR
1,453 Elo+
King Arthur
King Arthur
Emperor Dio
King Arthur
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
12W - 8L
1,532 Elo+
Party 2
Hera
Hera
Kraiz3r
Hera
Level 49
God Stats
0W - 6L
1,280 SR
Queue Stats
39W - 48L
1,389 Elo+
Solo
Kali
Kali
Sai The Weaboo
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
ShippouX411X
Nu Wa
Level 59
God Stats
14W - 14L
1,530 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
jimmyjay420
Heimdallr
Level 141
God Stats
37W - 44L
1,552 SR
Queue Stats
451W - 498L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlickyFinicky
Cliodhna
15
4 / 2 / 9
9,741
1,218
9,569
9,577
4,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
BrokenNPC
Da Ji
16
10 / 2 / 7
11,004
1,376
17,429
10,010
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
3 / 4 / 11
9,366
1,171
12,697
8,847
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
15
4 / 4 / 12
10,296
1,287
12,619
7,903
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Wazoobie
Jormungandr
16
2 / 1 / 9
9,424
1,178
8,471
8,968
11,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

290

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emperor Dio
King Arthur
15
3 / 5 / 5
9,498
1,187
4,687
17,206
15,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Kraiz3r
Hera
15
1 / 2 / 7
9,471
1,184
8,820
8,036
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
8 / 8 / 3
11,296
1,412
15,482
22,664
12,036
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 2
7,573
947
681
2,176
942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
jimmyjay420
Heimdallr
14
0 / 7 / 5
8,915
1,114
8,572
15,827
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
23
Kills
12
13
Deaths
23
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BlickyFinicky
Cliodhna
4
2
9
4.25
W
Da Ji
BrokenNPC
Da Ji
10
2
7
6.75
L
King Arthur
Emperor Dio
King Arthur
3
5
5
1.1
W
He Bo
3
4
11
2.13
L
Hera
Kraiz3r
Hera
1
2
7
2.25
L
8
8
3
1.19
L
0
1
2
1
W
Hera
4
4
12
2.5
W
Jormungandr
Wazoobie
Jormungandr
2
1
9
6.5
L
Heimdallr
jimmyjay420
Heimdallr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,785
Damage
38,242
45,305
Taken
65,909
28,722
Mitigated
39,946
6,199
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BlickyFinicky
Cliodhna
9,569
1,526
0
1,870
9,577
4,503
0
2,186
7,363
0
20,100
W
Da Ji
BrokenNPC
Da Ji
17,429
5,378
0
2,196
10,010
5,777
0
3,199
6,783
0
27,121
L
King Arthur
Emperor Dio
King Arthur
4,687
908
0
0
17,206
15,791
0
9,762
7,444
0
11,051
W
He Bo
12,697
1,156
0
537
8,847
3,477
0
862
7,985
25,711
0
L
Hera
Kraiz3r
Hera
8,820
912
0
0
8,036
3,653
0
3,049
4,987
33,822
0
L
15,482
6,415
0
6,828
22,664
12,036
0
11,336
11,328
0
25,741
L
681
177
0
0
2,176
942
0
579
1,597
1,484
0
W
Hera
12,619
4,239
0
766
7,903
3,278
0
1,472
6,431
32,150
0
W
Jormungandr
Wazoobie
Jormungandr
8,471
2,265
0
830
8,968
11,687
0
1,698
5,498
24,620
0
L
Heimdallr
jimmyjay420
Heimdallr
8,572
3,581
31
1,586
15,827
7,524
0
9,061
6,766
0
28,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
46,753
155
Minions Killed
124
5
Camps Cleared
5
795,437
Distance Traveled
648,218
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,741
1,218
24
3
3
165,187
0
W
Da Ji
11,004
1,376
22
3
1
185,304
3
L
King Arthur
9,498
1,187
6
1
0
176,231
1
W
He Bo
9,366
1,171
35
4
0
144,756
0
L
Hera
9,471
1,184
60
8
0
155,987
0
L
Kali
11,296
1,412
21
3
1
165,550
0
L
Nu Wa
7,573
947
4
1
0
23,887
0
W
Hera
10,296
1,287
47
6
0
175,841
1
W
Jormungandr
9,424
1,178
27
3
1
124,349
0
L
Heimdallr
8,915
1,114
33
4
4
126,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role