Player Matchup

Cthulhu
Cthulhu
Royal Madness9
Cthulhu
Level 143
God Stats
0W - 1L
1,476 SR
Queue Stats
17W - 14L
1,575 Elo+
Solo
Artemis
Artemis
V4 Alpha4385
Artemis
Level 13
God Stats
0W - 11L
975 SR
Queue Stats
0W - 15L
960 Elo+
Party 2
Baron Samedi
Baron Samedi
V4 Kilo
Baron Samedi
Level 48
God Stats
70W - 72L
1,509 SR
Queue Stats
294W - 444L
1,409 Elo+
Party 2
Team Averages
Level 68
1,320 SR
1,315 Elo+

VS

Team Averages
Level 160
1,702 SR
1,678 Elo+
Ah Muzen Cab
Ah Muzen Cab
RuZa2
Ah Muzen Cab
Level 160
God Stats
17W - 9L
1,702 SR
Queue Stats
598W - 465L
1,675 Elo+
Party 1
Jormungandr
Jormungandr
SundayT
Jormungandr
Level 160
God Stats
2W - 1L
1,738 SR
Queue Stats
410W - 297L
1,706 Elo+
Party 1
Bacchus
Bacchus
motorboater1202
Bacchus
Level 160
God Stats
273W - 196L
1,665 SR
Queue Stats
275W - 202L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,925
593
5,868
10,482
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
V4 Alpha4385
Artemis
10
0 / 1 / 0
6,022
602
2,611
6,871
2,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
V4 Kilo
Baron Samedi
11
0 / 3 / 0
6,260
626
2,275
7,415
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RuZa2
Ah Muzen Cab
13
2 / 0 / 6
7,609
761
7,380
5,216
2,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SundayT
Jormungandr
12
3 / 0 / 5
7,654
765
7,368
6,113
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 0 / 5
8,367
837
5,441
6,475
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Muzen Cab
RuZa2
Ah Muzen Cab
2
0
6
5
W
Jormungandr
SundayT
Jormungandr
3
0
5
5.5
L
Artemis
V4 Alpha4385
Artemis
0
1
0
0
L
Baron Samedi
V4 Kilo
Baron Samedi
0
3
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,754
Damage
20,189
24,768
Taken
17,804
16,735
Mitigated
13,961
1,542
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,868
150
0
461
10,482
9,913
0
5,357
5,125
14,749
0
W
Ah Muzen Cab
RuZa2
Ah Muzen Cab
7,380
1,621
0
2,627
5,216
2,301
1,248
2,871
2,142
0
35,381
W
Jormungandr
SundayT
Jormungandr
7,368
2,475
0
1,635
6,113
3,098
26
3,153
2,809
25,609
0
L
Artemis
V4 Alpha4385
Artemis
2,611
671
0
193
6,871
2,827
0
4,010
2,861
0
9,299
L
Baron Samedi
V4 Kilo
Baron Samedi
2,275
132
476
412
7,415
3,995
0
4,068
3,347
21,119
0
W
5,441
464
0
2,253
6,475
8,562
0
2,097
4,240
16,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,207
Gold Earned
23,630
104
Minions Killed
120
3
Camps Cleared
6
496,435
Distance Traveled
630,132
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,925
593
36
4
0
177,225
3
W
Ah Muzen Cab
7,609
761
69
7
2
206,420
6
W
Jormungandr
7,654
765
41
4
4
205,097
1
L
Artemis
6,022
602
34
3
1
160,409
0
L
Baron Samedi
6,260
626
34
3
2
158,801
1
W
Bacchus
8,367
837
10
1
0
218,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role