Player Matchup

Horus
Horus
Bokatt
Horus
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
84W - 83L
1,395 Elo+
Solo
Izanami
Izanami
MPjakefrmst8
Izanami
Level 85
God Stats
0W - 3L
1,206 SR
Queue Stats
92W - 87L
1,417 Elo+
Party 2
Janus
Janus
insidiousgill
Janus
Level 80
God Stats
0W - 2L
1,274 SR
Queue Stats
76W - 84L
1,409 Elo+
Party 2
Bacchus
Bacchus
parabola404
Bacchus
Level 109
God Stats
1W - 4L
1,413 SR
Queue Stats
95W - 130L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
xLeclipzLx
Hun Batz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 66L
1,303 Elo+
Party 1
Team Averages
Level 90
1,418 SR
1,390 Elo+

VS

Team Averages
Level 90
1,532 SR
1,388 Elo+
Guan Yu
Guan Yu
AgrimFatetfk
Guan Yu
Level 124
God Stats
2W - 3L
1,273 SR
Queue Stats
184W - 194L
1,338 Elo+
Party 3
Medusa
Medusa
Lunchbox8965
Medusa
Level 87
God Stats
2W - 2L
1,785 SR
Queue Stats
146W - 153L
1,308 Elo+
Party 3
Arachne
Arachne
purplejesus7
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,546 Elo+
Party 3
Scylla
Scylla
schrx
Scylla
Level 67
God Stats
5W - 2L
1,603 SR
Queue Stats
185W - 208L
1,386 Elo+
Solo
Fafnir
Fafnir
xX GNUTZ 305 Xx
Fafnir
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 205L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bokatt
Horus
18
1 / 5 / 12
11,122
654
6,133
27,843
34,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MPjakefrmst8
Izanami
16
3 / 9 / 5
10,324
607
15,960
21,504
10,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 3 / 6
11,443
673
19,183
10,755
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
parabola404
Bacchus
18
2 / 5 / 8
10,721
631
13,585
26,244
37,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
xLeclipzLx
Hun Batz
17
4 / 9 / 7
10,973
645
12,814
17,937
9,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AgrimFatetfk
Guan Yu
18
3 / 3 / 21
11,326
666
13,069
22,875
31,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
20
6 / 2 / 21
13,055
768
21,884
15,054
7,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
purplejesus7
Arachne
20
13 / 5 / 12
13,550
797
27,966
25,144
13,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
schrx
Scylla
19
8 / 3 / 18
12,391
729
23,102
12,780
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 4 / 20
11,672
687
8,540
21,104
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
16
Kills
31
31
Deaths
17
38
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AgrimFatetfk
Guan Yu
3
3
21
4.5
L
Horus
Bokatt
Horus
1
5
12
1.4
W
Medusa
6
2
21
8.25
L
Izanami
MPjakefrmst8
Izanami
3
9
5
0.61
L
6
3
6
3
L
Bacchus
parabola404
Bacchus
2
5
8
1.2
W
Arachne
purplejesus7
Arachne
13
5
12
3.8
W
Scylla
schrx
Scylla
8
3
18
5.67
L
Hun Batz
xLeclipzLx
Hun Batz
4
9
7
0.83
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,675
Damage
94,561
104,283
Taken
96,957
98,598
Mitigated
79,945
29,577
Healing
53,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AgrimFatetfk
Guan Yu
13,069
2,948
14,777
10,044
22,875
31,851
799
7,490
15,385
0
22,624
L
Horus
Bokatt
Horus
6,133
2,611
5,045
9,754
27,843
34,907
0
8,149
19,694
0
13,956
W
Medusa
21,884
9,318
1,816
2,445
15,054
7,671
4,657
6,774
8,280
0
64,661
L
Izanami
MPjakefrmst8
Izanami
15,960
12,140
410
3,181
21,504
10,703
0
4,939
16,565
0
33,624
L
19,183
399
2,044
1,576
10,755
5,947
0
3,465
7,290
48,981
0
L
Bacchus
parabola404
Bacchus
13,585
1,106
709
4,279
26,244
37,726
0
8,889
17,355
24,235
0
W
Arachne
purplejesus7
Arachne
27,966
22,552
4,039
8,770
25,144
13,094
1,092
8,620
16,524
0
34,404
W
Scylla
schrx
Scylla
23,102
1,131
1,672
930
12,780
5,330
1,055
4,973
7,807
46,666
0
L
Hun Batz
xLeclipzLx
Hun Batz
12,814
1,789
1,507
1,072
17,937
9,315
0
6,200
11,737
0
30,525
W
8,540
3,606
2,882
5,756
21,104
21,999
218
4,911
13,463
13,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
61,994
170
Minions Killed
170
0
Camps Cleared
0
1,361,240
Distance Traveled
1,552,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,326
666
20
1
0
322,205
0
L
Horus
11,122
654
17
1
0
298,595
0
W
Medusa
13,055
768
89
5
0
262,826
0
L
Izanami
10,324
607
36
2
0
246,815
0
L
Janus
11,443
673
60
4
0
284,492
0
L
Bacchus
10,721
631
27
2
0
300,574
0
W
Arachne
13,550
797
15
1
0
335,440
0
W
Scylla
12,391
729
41
2
0
317,328
0
L
Hun Batz
10,973
645
30
2
0
230,764
0
W
Fafnir
11,672
687
5
0
0
314,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role