Player Matchup

Mercury
Mercury
Daddamer
Mercury
Level 67
God Stats
52W - 51L
1,560 SR
Queue Stats
170W - 196L
1,495 Elo+
Party 2
Mulan
Mulan
MinJunsei
Mulan
Level 107
God Stats
7W - 5L
1,544 SR
Queue Stats
176W - 181L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
Sm0k96
Cernunnos
Level 36
God Stats
21W - 14L
1,691 SR
Queue Stats
64W - 81L
1,449 Elo+
Party 3
Chang'e
Chang'e
TheMoom
Chang'e
Level 72
God Stats
7W - 5L
1,611 SR
Queue Stats
377W - 376L
1,524 Elo+
Party 3
Bacchus
Bacchus
YoungShrimpycawk
Bacchus
Level 48
God Stats
43W - 54L
1,501 SR
Queue Stats
129W - 146L
1,503 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,487 Elo+

VS

Team Averages
Level 48
1,445 SR
1,436 Elo+
Apollo
Apollo
Downtown13
Apollo
Level 18
God Stats
10W - 6L
1,396 SR
Queue Stats
39W - 47L
1,430 Elo+
Party 1
Osiris
Osiris
Iafats
Osiris
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,432 Elo+
Party 4
Janus
Janus
claymoore222
Janus
Level 46
God Stats
5W - 5L
1,213 SR
Queue Stats
106W - 123L
1,408 Elo+
Party 4
Freya
Freya
ingodwetrust2222
Freya
Level 43
God Stats
41W - 56L
1,433 SR
Queue Stats
65W - 86L
1,422 Elo+
Solo
Khepri
Khepri
kix6116
Khepri
Level 87
God Stats
2W - 1L
1,684 SR
Queue Stats
114W - 121L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daddamer
Mercury
19
9 / 1 / 4
12,617
574
10,790
13,537
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
MinJunsei
Mulan
18
3 / 1 / 7
11,988
545
17,610
21,395
16,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Sm0k96
Cernunnos
18
4 / 1 / 2
12,020
546
15,434
14,722
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
TheMoom
Chang'e
19
8 / 0 / 9
12,804
582
19,560
14,143
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 3 / 8
10,667
485
5,483
20,633
28,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Downtown13
Apollo
15
1 / 3 / 1
9,373
426
7,048
13,220
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Iafats
Osiris
18
2 / 4 / 0
10,818
492
14,617
22,790
27,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 8 / 2
10,343
470
8,570
14,581
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 1
9,368
426
5,489
24,683
10,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
kix6116
Khepri
14
0 / 3 / 3
8,909
405
6,453
18,359
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
26
Kills
6
6
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Daddamer
Mercury
9
1
4
11
L
Apollo
Downtown13
Apollo
1
3
1
0.5
L
Osiris
Iafats
Osiris
2
4
0
0.5
W
Mulan
MinJunsei
Mulan
3
1
7
6.5
W
Cernunnos
Sm0k96
Cernunnos
4
1
2
5
W
Chang'e
TheMoom
Chang'e
8
0
9
12.5
W
2
3
8
2
L
1
8
2
0.25
L
2
8
1
0.31
L
Khepri
kix6116
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,877
Damage
42,177
84,430
Taken
93,633
66,124
Mitigated
71,719
35,609
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Daddamer
Mercury
10,790
6,383
0
670
13,537
6,360
2,201
2,939
10,598
0
125,585
L
Apollo
Downtown13
Apollo
7,048
4,508
0
1,651
13,220
6,069
1,170
3,010
10,048
0
67,454
L
Osiris
Iafats
Osiris
14,617
3,613
0
7,572
22,790
27,571
402
4,235
18,405
0
89,479
W
Mulan
MinJunsei
Mulan
17,610
3,894
0
11,368
21,395
16,417
747
7,522
13,548
0
94,629
W
Cernunnos
Sm0k96
Cernunnos
15,434
9,261
0
7,024
14,722
8,204
3,493
1,274
13,448
0
85,054
W
Chang'e
TheMoom
Chang'e
19,560
2,483
3,112
9,923
14,143
6,957
1,504
5,233
8,910
91,273
0
W
5,483
1,821
0
3,512
20,633
28,186
346
5,365
15,268
18,052
0
L
8,570
2,285
0
777
14,581
6,288
0
6,567
7,624
90,434
0
L
5,489
2,164
0
7,110
24,683
10,514
0
7,073
17,391
79,507
0
L
Khepri
kix6116
Khepri
6,453
1,266
0
948
18,359
21,277
0
3,125
15,122
33,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
48,811
620
Minions Killed
590
0
Camps Cleared
0
2,188,408
Distance Traveled
1,875,219
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,617
574
157
7
0
544,234
0
L
Apollo
9,373
426
103
5
0
380,070
3
L
Osiris
10,818
492
155
7
0
373,559
2
W
Mulan
11,988
545
140
6
0
406,392
1
W
Cernunnos
12,020
546
138
6
0
367,468
2
W
Chang'e
12,804
582
158
7
0
432,876
6
W
Bacchus
10,667
485
27
1
0
437,438
0
L
Janus
10,343
470
161
7
0
364,917
1
L
Freya
9,368
426
118
5
0
339,815
0
L
Khepri
8,909
405
53
2
0
416,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role