Player Matchup

Ravana
Ravana
 
Ravana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ezrart
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,522 Elo+
Solo
Artio
Artio
Kaiannpeppa
Artio
Level 160
God Stats
2W - 3L
1,786 SR
Queue Stats
168W - 149L
1,642 Elo+
Solo
He Bo
He Bo
zmang
He Bo
Level 87
God Stats
1W - 2L
1,276 SR
Queue Stats
172W - 155L
1,580 Elo+
Party 1
Team Averages
Level 92
1,512 SR
1,549 Elo+

VS

Team Averages
Level 26
1,622 SR
1,718 Elo+
Cabrakan
Cabrakan
DivineCelestin
Cabrakan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 11L
1,888 Elo+
Party 2
Artemis
Artemis
GeezRon
Artemis
Level 19
God Stats
4W - 0L
1,879 SR
Queue Stats
247W - 149L
1,514 Elo+
Solo
Sol
Sol
Necrommm
Sol
Level 27
God Stats
3W - 0L
1,730 SR
Queue Stats
122W - 25L
1,852 Elo+
Party 2
Raijin
Raijin
NibblesMcGibbles
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,478 Elo+
Solo
Ravana
Ravana
pepegaa
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 16L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 6 / 5
9,091
606
8,435
16,852
16,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
 
Ratatoskr
16
2 / 5 / 6
8,989
599
8,953
17,754
18,280
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Ezrart
Hachiman
18
2 / 3 / 6
9,978
665
17,425
15,536
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 5
8,854
590
3,202
15,925
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
zmang
He Bo
17
3 / 6 / 2
9,976
665
13,140
12,817
6,583
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
4 / 1 / 18
11,769
785
9,104
20,930
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
GeezRon
Artemis
18
6 / 2 / 15
11,536
769
24,034
9,897
6,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 0 / 19
10,733
716
14,588
9,525
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 10
10,123
675
10,279
12,210
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
pepegaa
Ravana
19
8 / 1 / 12
11,458
764
15,568
13,155
19,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
9
Kills
23
23
Deaths
9
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
5
0.58
L
Ratatoskr
 
Ratatoskr
2
5
6
1
W
Cabrakan
4
1
18
13
L
Hachiman
Ezrart
Hachiman
2
3
6
1.67
W
Artemis
GeezRon
Artemis
6
2
15
6.75
L
1
3
5
1.17
W
2
0
19
11.5
W
3
5
10
1.6
W
Ravana
pepegaa
Ravana
8
1
12
14
L
He Bo
zmang
He Bo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
73,573
78,884
Taken
65,717
69,371
Mitigated
68,517
26,209
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,435
2,992
1,512
3,491
16,852
16,086
0
8,176
8,676
0
14,118
L
Ratatoskr
 
Ratatoskr
8,953
1,034
543
4,349
17,754
18,280
0
7,351
10,403
0
19,526
W
Cabrakan
9,104
992
1,839
5,148
20,930
30,222
659
6,556
14,374
12,309
0
L
Hachiman
Ezrart
Hachiman
17,425
6,076
1,905
4,159
15,536
8,864
0
6,989
8,547
0
54,454
W
Artemis
GeezRon
Artemis
24,034
9,353
30
1,565
9,897
6,171
3,258
2,120
7,777
0
51,853
L
3,202
147
3,499
4,853
15,925
19,558
0
7,083
8,842
6,102
0
W
14,588
4,623
1,148
1,601
9,525
5,564
2,045
2,145
7,380
46,833
0
W
10,279
1,367
407
779
12,210
6,767
915
2,731
9,479
26,669
0
W
Ravana
pepegaa
Ravana
15,568
3,234
5,960
3,015
13,155
19,793
853
2,790
10,365
0
20,404
L
He Bo
zmang
He Bo
13,140
154
1,327
571
12,817
6,583
0
4,372
8,445
27,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,888
Gold Earned
55,619
150
Minions Killed
158
0
Camps Cleared
0
1,245,987
Distance Traveled
1,394,251
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,091
606
14
1
0
273,818
1
L
Ratatoskr
8,989
599
19
1
0
271,826
0
W
Cabrakan
11,769
785
2
0
0
285,069
1
L
Hachiman
9,978
665
86
6
0
257,811
1
W
Artemis
11,536
769
58
4
0
254,115
0
L
Artio
8,854
590
5
0
0
217,816
0
W
Sol
10,733
716
61
4
0
296,205
2
W
Raijin
10,123
675
26
2
0
241,338
0
W
Ravana
11,458
764
11
1
0
317,524
3
L
He Bo
9,976
665
26
2
0
224,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role