Player Matchup

Morgan Le Fay
Morgan Le Fay
DjwetWET
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,320 SR
Queue Stats
69W - 68L
1,430 Elo+
Party 3
Shiva
Shiva
IzackSenju
Shiva
Level 24
God Stats
2W - 6L
1,412 SR
Queue Stats
53W - 55L
1,537 Elo+
Party 3
Ao Kuang
Ao Kuang
M1tchFTW
Ao Kuang
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 109L
1,497 Elo+
Party 3
Bellona
Bellona
Maidenman987
Bellona
Level 27
God Stats
37W - 41L
1,330 SR
Queue Stats
77W - 99L
1,398 Elo+
Party 3
Artemis
Artemis
NoxiousVip3r
Artemis
Level 35
God Stats
1W - 2L
1,697 SR
Queue Stats
47W - 43L
1,561 Elo+
Solo
Team Averages
Level 26
1,452 SR
1,485 Elo+

VS

Team Averages
Level 67
1,529 SR
1,470 Elo+
Sol
Sol
Blitzkrieg48
Sol
Level 29
God Stats
6W - 3L
1,338 SR
Queue Stats
15W - 14L
1,437 Elo+
Party 2
Hachiman
Hachiman
JukingIsRUDE
Hachiman
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,454 Elo+
Party 2
Awilix
Awilix
Setham
Awilix
Level 78
God Stats
4W - 3L
1,801 SR
Queue Stats
28W - 28L
1,454 Elo+
Party 2
Fenrir
Fenrir
lMBrieLarson
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 1
Nike
Nike
ssactanic
Nike
Level 122
God Stats
45W - 38L
1,506 SR
Queue Stats
195W - 181L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DjwetWET
Morgan Le Fay
15
0 / 2 / 1
8,878
404
5,575
10,198
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
14
2 / 2 / 2
9,927
451
6,957
11,221
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
M1tchFTW
Ao Kuang
17
5 / 6 / 0
10,363
471
19,979
28,901
12,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Maidenman987
Bellona
16
0 / 1 / 1
9,649
439
7,102
20,207
20,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NoxiousVip3r
Artemis
10
1 / 8 / 1
7,437
338
5,384
15,090
5,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 4
12,365
562
15,772
16,864
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
JukingIsRUDE
Hachiman
18
3 / 2 / 7
11,761
535
12,142
12,867
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Setham
Awilix
18
6 / 1 / 3
11,571
526
9,550
13,722
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
6 / 1 / 4
10,416
473
11,074
20,730
16,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
19
0 / 1 / 2
12,121
551
12,985
14,275
18,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
19
19
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Morgan Le Fay
DjwetWET
Morgan Le Fay
0
2
1
0.25
L
Shiva
2
2
2
1.5
W
Hachiman
JukingIsRUDE
Hachiman
3
2
7
3.25
L
Ao Kuang
M1tchFTW
Ao Kuang
5
6
0
0.83
L
Bellona
Maidenman987
Bellona
0
1
1
0.5
L
Artemis
NoxiousVip3r
Artemis
1
8
1
0.19
W
Awilix
Setham
Awilix
6
1
3
7.5
W
Fenrir
6
1
4
8
W
Nike
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
61,523
85,617
Taken
78,458
55,696
Mitigated
54,150
24,883
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,772
6,734
0
7,421
16,864
7,755
5,990
11,011
5,853
96,674
0
L
Morgan Le Fay
DjwetWET
Morgan Le Fay
5,575
1,020
0
200
10,198
5,473
0
1,643
8,555
73,635
0
L
Shiva
6,957
1,091
244
2,254
11,221
11,891
0
3,499
7,722
0
38,122
W
Hachiman
JukingIsRUDE
Hachiman
12,142
5,822
0
6,540
12,867
5,894
4,058
1,963
10,904
0
97,193
L
Ao Kuang
M1tchFTW
Ao Kuang
19,979
4,237
0
12,311
28,901
12,714
0
9,435
19,466
93,098
0
L
Bellona
Maidenman987
Bellona
7,102
1,660
0
7,278
20,207
20,075
0
1,195
19,012
0
81,773
L
Artemis
NoxiousVip3r
Artemis
5,384
2,151
0
2,596
15,090
5,543
0
0
15,090
0
33,564
W
Awilix
Setham
Awilix
9,550
4,507
0
1,000
13,722
6,148
231
4,135
9,587
0
101,719
W
Fenrir
11,074
2,517
0
5,884
20,730
16,092
0
6,102
14,628
0
61,052
W
Nike
12,985
1,271
0
390
14,275
18,261
1,011
3,072
11,203
0
105,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
58,234
490
Minions Killed
669
0
Camps Cleared
0
1,974,155
Distance Traveled
2,071,148
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,365
562
147
7
0
376,331
2
L
Morgan Le Fay
8,878
404
134
6
0
407,918
2
L
Shiva
9,927
451
57
3
0
456,420
0
W
Hachiman
11,761
535
139
6
0
379,032
1
L
Ao Kuang
10,363
471
112
5
0
414,857
1
L
Bellona
9,649
439
142
6
0
440,953
0
L
Artemis
7,437
338
45
2
0
254,007
3
W
Awilix
11,571
526
135
6
0
503,594
0
W
Fenrir
10,416
473
79
4
0
400,682
6
W
Nike
12,121
551
169
8
0
411,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role