Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BanjosOhnishi
Ra
Level 149
God Stats
18W - 19L
1,467 SR
Queue Stats
1,003W - 1,016L
1,546 Elo+
Solo
Hou Yi
Hou Yi
NeuroSwitch
Hou Yi
Level 106
God Stats
1W - 2L
1,562 SR
Queue Stats
28W - 34L
1,513 Elo+
Solo
Khepri
Khepri
Nitoxln09
Khepri
Level 95
God Stats
4W - 2L
1,730 SR
Queue Stats
182W - 172L
1,553 Elo+
Party 1
Mercury
Mercury
TankedPlum
Mercury
Level 79
God Stats
4W - 3L
1,659 SR
Queue Stats
100W - 96L
1,503 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,523 Elo+

VS

Team Averages
Level 111
1,421 SR
1,464 Elo+
Yu Huang
Yu Huang
Eternallnsanity
Yu Huang
Level 65
God Stats
13W - 17L
1,472 SR
Queue Stats
220W - 185L
1,461 Elo+
Party 2
Serqet
Serqet
SHAGGMISTER69
Serqet
Level 146
God Stats
9W - 7L
1,658 SR
Queue Stats
223W - 206L
1,458 Elo+
Party 2
Chaac
Chaac
SoosGoos
Chaac
Level 68
God Stats
14W - 18L
1,182 SR
Queue Stats
192W - 160L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
kevinoob
Jing Wei
Level 151
God Stats
1W - 2L
1,291 SR
Queue Stats
221W - 216L
1,499 Elo+
Solo
Athena
Athena
xTrueOG
Athena
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 71L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 0 / 1
9,004
643
7,383
5,626
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 0
8,243
589
7,460
8,281
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
12
4 / 1 / 0
7,285
520
12,169
10,041
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Nitoxln09
Khepri
11
0 / 1 / 3
7,111
508
3,254
6,788
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TankedPlum
Mercury
13
2 / 2 / 4
7,477
534
6,109
13,513
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 3 / 2
6,777
484
5,240
10,173
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 0
6,910
494
7,330
12,075
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
SoosGoos
Chaac
12
0 / 4 / 1
6,615
473
3,918
13,279
9,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
kevinoob
Jing Wei
10
2 / 4 / 0
6,243
446
8,415
11,650
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
xTrueOG
Athena
10
0 / 0 / 1
6,079
434
3,361
9,560
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
6
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
1
4.5
W
3
2
0
1.5
L
Yu Huang
0
3
2
0.33
W
Hou Yi
4
1
0
4
W
Khepri
Nitoxln09
Khepri
0
1
3
1.5
L
3
2
0
1.5
L
Chaac
SoosGoos
Chaac
0
4
1
0.13
W
Mercury
TankedPlum
Mercury
2
2
4
2
L
Jing Wei
kevinoob
Jing Wei
2
4
0
0.5
L
Athena
xTrueOG
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
28,264
44,249
Taken
56,737
19,252
Mitigated
31,004
12,351
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,383
1,775
0
1,990
5,626
2,596
89
0
5,266
74,692
0
W
7,460
737
171
2,095
8,281
3,125
0
3,019
4,776
69,140
0
L
Yu Huang
5,240
686
0
1,919
10,173
5,269
295
4,321
5,852
46,270
6,161
W
Hou Yi
12,169
7,125
0
2,653
10,041
4,141
640
1,290
8,751
0
62,933
W
Khepri
Nitoxln09
Khepri
3,254
912
2,438
2,004
6,788
4,989
44
1,714
5,074
17,343
0
L
7,330
1,200
0
4,112
12,075
5,311
0
3,721
8,354
0
52,918
L
Chaac
SoosGoos
Chaac
3,918
930
0
3,630
13,279
9,853
0
6,462
6,817
0
52,420
W
Mercury
TankedPlum
Mercury
6,109
2,582
0
1,000
13,513
4,401
0
2,229
10,951
0
53,485
L
Jing Wei
kevinoob
Jing Wei
8,415
5,860
0
2,635
11,650
4,168
0
1,766
9,884
0
47,758
L
Athena
xTrueOG
Athena
3,361
1,549
0
3,552
9,560
6,403
0
1,827
7,733
15,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
32,624
451
Minions Killed
378
0
Camps Cleared
0
1,350,510
Distance Traveled
1,260,676
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,004
643
146
10
0
237,014
0
W
Ra
8,243
589
124
9
0
285,097
1
L
Yu Huang
6,777
484
87
6
0
221,359
1
W
Hou Yi
7,285
520
100
7
0
232,000
2
W
Khepri
7,111
508
14
1
0
285,475
5
L
Serqet
6,910
494
91
7
0
297,582
2
L
Chaac
6,615
473
89
6
0
222,665
2
W
Mercury
7,477
534
67
5
0
310,924
2
L
Jing Wei
6,243
446
86
6
0
229,063
1
L
Athena
6,079
434
25
2
0
290,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role