Player Matchup

Kuzenbo
Kuzenbo
ElYesh
Kuzenbo
Level 29
God Stats
1W - 1L
1,253 SR
Queue Stats
138W - 127L
1,469 Elo+
Party 4
Artemis
Artemis
Jordanthefiend
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Neith
Neith
LetsTroll
Neith
Level 25
God Stats
4W - 1L
1,716 SR
Queue Stats
107W - 39L
1,861 Elo+
Party 2
Thanatos
Thanatos
Psyr
Thanatos
Level 88
God Stats
39W - 17L
1,600 SR
Queue Stats
93W - 88L
1,474 Elo+
Party 4
Zeus
Zeus
SmurfCuzBanned
Zeus
Level 35
God Stats
6W - 2L
1,728 SR
Queue Stats
150W - 67L
1,773 Elo+
Party 2
Team Averages
Level 36
1,559 SR
1,615 Elo+

VS

Team Averages
Level 64
1,509 SR
1,477 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BasicDream
Jing Wei
Level 75
God Stats
6W - 4L
1,285 SR
Queue Stats
74W - 59L
1,498 Elo+
Party 1
Terra
Terra
Krinngy
Terra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 282L
1,408 Elo+
Party 3
King Arthur
King Arthur
MltplScoregasms
King Arthur
Level 77
God Stats
10W - 9L
1,466 SR
Queue Stats
218W - 243L
1,446 Elo+
Party 3
Sol
Sol
SmoKybay
Sol
Level 40
God Stats
1W - 1L
1,795 SR
Queue Stats
98W - 78L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElYesh
Kuzenbo
10
0 / 0 / 3
7,016
501
2,795
8,833
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 0
6,320
451
3,054
3,641
1,374
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
LetsTroll
Neith
17
6 / 0 / 0
10,070
719
15,369
7,741
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
Psyr
Thanatos
12
2 / 1 / 0
7,350
525
2,840
10,652
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 1
9,217
658
9,537
5,570
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 1 / 0
5,925
423
3,179
9,918
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
BasicDream
Jing Wei
11
0 / 1 / 0
6,240
446
4,524
4,949
1,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Krinngy
Terra
8
0 / 4 / 0
6,158
440
2,942
9,627
6,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
MltplScoregasms
King Arthur
12
0 / 4 / 1
6,772
484
3,765
15,634
11,413
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
7,201
514
2,355
9,514
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
12
Kills
1
1
Deaths
12
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
0
1
L
Jing Wei
BasicDream
Jing Wei
0
1
0
0
W
Kuzenbo
ElYesh
Kuzenbo
0
0
3
1.5
W
1
0
0
1
L
Terra
Krinngy
Terra
0
4
0
0
W
Neith
LetsTroll
Neith
6
0
0
6
L
King Arthur
MltplScoregasms
King Arthur
0
4
1
0.13
W
Thanatos
Psyr
Thanatos
2
1
0
2
L
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
16,765
36,437
Taken
49,642
22,531
Mitigated
25,563
22,091
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,179
1,503
0
3,668
9,918
3,153
0
867
9,051
0
35,653
L
Jing Wei
BasicDream
Jing Wei
4,524
4,116
0
1,855
4,949
1,440
920
2,058
2,891
0
36,336
W
Kuzenbo
ElYesh
Kuzenbo
2,795
1,544
285
1,933
8,833
9,149
8
1,126
7,707
19,034
0
W
3,054
1,243
0
949
3,641
1,374
0
740
2,901
0
25,607
L
Terra
Krinngy
Terra
2,942
681
1,555
2,300
9,627
6,752
70
3,026
6,601
29,383
0
W
Neith
LetsTroll
Neith
15,369
7,259
0
6,293
7,741
4,522
2,811
662
7,079
0
94,773
L
King Arthur
MltplScoregasms
King Arthur
3,765
128
0
2,044
15,634
11,413
0
0
15,634
0
43,169
W
Thanatos
Psyr
Thanatos
2,840
533
0
10,644
10,652
5,356
129
523
10,129
0
53,260
L
2,355
863
0
1,902
9,514
2,805
1,632
6,381
3,133
52,626
0
W
9,537
2,051
0
1,987
5,570
2,130
360
2,246
3,324
90,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
32,296
476
Minions Killed
353
0
Camps Cleared
0
1,370,754
Distance Traveled
1,216,828
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,925
423
57
4
0
277,225
2
L
Jing Wei
6,240
446
73
5
0
233,129
2
W
Kuzenbo
7,016
501
20
1
0
270,555
3
W
Artemis
6,320
451
53
4
0
244,463
0
L
Terra
6,158
440
43
3
0
245,502
0
W
Neith
10,070
719
153
11
0
237,643
1
L
King Arthur
6,772
484
79
6
0
236,615
0
W
Thanatos
7,350
525
84
6
0
337,189
5
L
Sol
7,201
514
101
7
0
224,357
4
W
Zeus
9,217
658
166
12
0
280,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role