Player Matchup

Nu Wa
Nu Wa
Daddamer
Nu Wa
Level 67
God Stats
6W - 2L
1,612 SR
Queue Stats
170W - 196L
1,489 Elo+
Party 1
Arachne
Arachne
MinJunsei
Arachne
Level 107
God Stats
1W - 1L
1,150 SR
Queue Stats
176W - 181L
1,458 Elo+
Party 1
Chernobog
Chernobog
Moixxito
Chernobog
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 156L
1,282 Elo+
Party 4
Yemoja
Yemoja
N4N170
Yemoja
Level 30
God Stats
19W - 31L
1,332 SR
Queue Stats
124W - 167L
1,269 Elo+
Party 4
Mulan
Mulan
YoungShrimpycawk
Mulan
Level 48
God Stats
7W - 3L
1,556 SR
Queue Stats
129W - 146L
1,496 Elo+
Party 1
Team Averages
Level 67
1,430 SR
1,399 Elo+

VS

Team Averages
Level 64
1,433 SR
1,333 Elo+
Mercury
Mercury
Colbatron16
Mercury
Level 28
God Stats
2W - 7L
1,259 SR
Queue Stats
75W - 112L
1,276 Elo+
Party 2
Osiris
Osiris
TaylerWard
Osiris
Level 67
God Stats
4W - 6L
1,525 SR
Queue Stats
240W - 263L
1,338 Elo+
Party 2
Izanami
Izanami
m0j0machine
Izanami
Level 114
God Stats
18W - 18L
1,553 SR
Queue Stats
241W - 280L
1,457 Elo+
Solo
Ymir
Ymir
svs2406
Ymir
Level 85
God Stats
12W - 12L
1,559 SR
Queue Stats
67W - 80L
1,440 Elo+
Party 3
Neith
Neith
west1235
Neith
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 4L
1,154 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daddamer
Nu Wa
6
0 / 0 / 1
3,930
655
1,599
1,235
261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MinJunsei
Arachne
5
1 / 0 / 0
3,633
606
1,508
4,620
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
Moixxito
Chernobog
6
1 / 0 / 0
3,622
604
1,584
710
187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
N4N170
Yemoja
5
1 / 0 / 2
3,867
645
1,363
2,209
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
4 / 0 / 1
4,581
764
2,687
4,053
1,334
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colbatron16
Mercury
2
0 / 1 / 0
2,829
472
479
1,923
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
TaylerWard
Osiris
2
0 / 2 / 0
2,745
458
310
1,823
619
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
m0j0machine
Izanami
6
0 / 1 / 0
3,590
598
1,851
3,993
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
svs2406
Ymir
5
0 / 1 / 0
3,524
587
442
3,778
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
west1235
Neith
4
0 / 2 / 0
3,046
508
951
2,016
717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Colbatron16
Mercury
0
1
0
0
W
Nu Wa
Daddamer
Nu Wa
0
0
1
0.5
W
Arachne
MinJunsei
Arachne
1
0
0
1
W
Chernobog
Moixxito
Chernobog
1
0
0
1
W
Yemoja
N4N170
Yemoja
1
0
2
2
L
Osiris
TaylerWard
Osiris
0
2
0
0
W
4
0
1
4.5
L
Izanami
m0j0machine
Izanami
0
1
0
0
L
Ymir
svs2406
Ymir
0
1
0
0
L
Neith
west1235
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
4,033
12,827
Taken
13,533
3,999
Mitigated
4,865
4,248
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Colbatron16
Mercury
479
374
0
0
1,923
542
0
726
1,125
0
2,816
W
Nu Wa
Daddamer
Nu Wa
1,599
606
0
716
1,235
261
0
0
1,235
20,582
0
W
Arachne
MinJunsei
Arachne
1,508
1,039
0
1,077
4,620
1,225
0
38
4,582
0
16,105
W
Chernobog
Moixxito
Chernobog
1,584
600
0
409
710
187
0
0
710
0
15,501
W
Yemoja
N4N170
Yemoja
1,363
358
110
699
2,209
992
0
310
1,899
6,473
0
L
Osiris
TaylerWard
Osiris
310
47
0
150
1,823
619
0
0
1,823
0
4,229
W
2,687
1,131
0
1,237
4,053
1,334
720
94
3,959
0
16,573
L
Izanami
m0j0machine
Izanami
1,851
1,372
0
1,848
3,993
1,093
0
705
3,192
0
23,703
L
Ymir
svs2406
Ymir
442
0
0
986
3,778
1,894
0
855
2,923
9,446
0
L
Neith
west1235
Neith
951
371
0
115
2,016
717
0
508
1,508
0
9,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,633
Gold Earned
15,734
135
Minions Killed
108
0
Camps Cleared
0
561,375
Distance Traveled
365,863
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,829
472
6
1
0
53,334
3
W
Nu Wa
3,930
655
41
7
0
111,107
0
W
Arachne
3,633
606
28
5
0
125,773
0
W
Chernobog
3,622
604
35
6
0
105,004
2
W
Yemoja
3,867
645
7
1
0
116,674
3
L
Osiris
2,745
458
5
1
0
32,252
0
W
Mulan
4,581
764
24
4
0
102,817
1
L
Izanami
3,590
598
52
9
0
107,084
2
L
Ymir
3,524
587
21
4
0
95,419
2
L
Neith
3,046
508
24
4
0
77,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role