Player Matchup

Hou Yi
Hou Yi
H3LPM3PLZ
Hou Yi
Level 103
God Stats
7W - 7L
1,568 SR
Queue Stats
185W - 136L
1,481 Elo+
Party 1
Horus
Horus
ISmokeQuackAlot
Horus
Level 68
God Stats
31W - 16L
1,659 SR
Queue Stats
158W - 115L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
NerVa7293
Nu Wa
Level 20
God Stats
51W - 47L
1,489 SR
Queue Stats
53W - 54L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
PPHedUltra
Cabrakan
Level 73
God Stats
134W - 92L
1,562 SR
Queue Stats
174W - 140L
1,512 Elo+
Party 1
Chaac
Chaac
TheREALDrD
Chaac
Level 105
God Stats
91W - 73L
1,563 SR
Queue Stats
235W - 210L
1,511 Elo+
Party 1
Team Averages
Level 74
1,568 SR
1,493 Elo+

VS

Team Averages
Level 121
1,585 SR
1,476 Elo+
Nox
Nox
FireLordTodo634
Nox
Level 8
God Stats
16W - 1L
1,500 SR
Queue Stats
272W - 76L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
Outti5ktoDaCrib
Kuzenbo
Level 126
God Stats
2W - 0L
1,863 SR
Queue Stats
11W - 11L
1,206 Elo+
Party 2
Neith
Neith
ZonaCat833
Neith
Level 159
God Stats
5W - 5L
1,345 SR
Queue Stats
84W - 72L
1,491 Elo+
Party 2
Achilles
Achilles
go getta jay
Achilles
Level 157
God Stats
10W - 4L
1,575 SR
Queue Stats
411W - 264L
1,555 Elo+
Party 2
Bellona
Bellona
xOpGodKinGx
Bellona
Level 156
God Stats
24W - 14L
1,642 SR
Queue Stats
769W - 568L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
H3LPM3PLZ
Hou Yi
15
3 / 1 / 0
10,267
933
17,656
14,636
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 3
10,288
935
7,782
25,887
36,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
NerVa7293
Nu Wa
15
0 / 5 / 3
9,715
883
14,700
9,864
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PPHedUltra
Cabrakan
15
0 / 3 / 1
10,090
917
9,420
19,892
28,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
0 / 7 / 2
10,366
942
13,205
28,580
39,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

138

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
11,265
1,024
25,869
11,946
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 1 / 17
10,233
930
7,512
14,968
22,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
18
2 / 0 / 12
11,571
1,052
16,711
4,852
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
go getta jay
Achilles
17
9 / 0 / 9
12,708
1,155
19,750
14,765
20,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
xOpGodKinGx
Bellona
17
6 / 0 / 10
12,427
1,130
24,592
21,345
22,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
3
Kills
21
21
Deaths
3
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Hou Yi
H3LPM3PLZ
Hou Yi
3
1
0
3
L
0
5
3
0.3
L
Nu Wa
NerVa7293
Nu Wa
0
5
3
0.3
W
0
1
17
8.5
L
Cabrakan
PPHedUltra
Cabrakan
0
3
1
0.17
L
Chaac
0
7
2
0.14
W
Neith
2
0
12
8
W
Achilles
go getta jay
Achilles
9
0
9
13.5
W
Bellona
xOpGodKinGx
Bellona
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,763
Damage
94,434
98,859
Taken
67,876
117,073
Mitigated
75,235
22,709
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,869
2,107
0
239
11,946
7,096
0
4,115
7,831
50,934
1,090
L
Hou Yi
H3LPM3PLZ
Hou Yi
17,656
10,341
0
2,863
14,636
7,838
0
5,611
9,025
0
29,603
L
7,782
3,404
3,018
4,670
25,887
36,473
0
10,338
15,549
0
13,695
L
Nu Wa
NerVa7293
Nu Wa
14,700
7,630
0
99
9,864
4,537
0
4,074
5,790
32,866
0
W
7,512
3,072
0
0
14,968
22,526
0
6,241
8,727
11,820
0
L
Cabrakan
PPHedUltra
Cabrakan
9,420
935
738
5,361
19,892
28,568
0
7,423
12,469
16,696
0
L
Chaac
13,205
1,665
604
5,356
28,580
39,657
0
10,987
17,593
8,972
30,894
W
Neith
16,711
4,087
0
2,107
4,852
2,622
0
2,738
2,114
0
57,861
W
Achilles
go getta jay
Achilles
19,750
6,425
2,903
3,378
14,765
20,550
0
4,673
10,092
0
30,469
W
Bellona
xOpGodKinGx
Bellona
24,592
6,603
2,836
2,749
21,345
22,441
0
10,160
11,185
14,199
33,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,726
Gold Earned
58,204
151
Minions Killed
230
5
Camps Cleared
4
858,592
Distance Traveled
1,113,543
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,265
1,024
60
5
2
210,903
0
L
Hou Yi
10,267
933
32
3
2
174,921
0
L
Horus
10,288
935
15
1
1
180,253
1
L
Nu Wa
9,715
883
37
3
1
167,489
1
W
Kuzenbo
10,233
930
8
1
0
218,563
0
L
Cabrakan
10,090
917
17
2
0
145,473
3
L
Chaac
10,366
942
50
5
1
190,456
1
W
Neith
11,571
1,052
120
11
1
222,759
1
W
Achilles
12,708
1,155
10
1
0
232,267
1
W
Bellona
12,427
1,130
32
3
1
229,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role