Player Matchup

Ares
Ares
Hansmiller050890
Ares
Level 110
God Stats
8W - 0L
2,000 SR
Queue Stats
263W - 263L
1,499 Elo+
Party 1
Sol
Sol
Jesuluck
Sol
Level 127
God Stats
4W - 8L
1,369 SR
Queue Stats
258W - 279L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Rastafiyah
Danzaburou
Level 114
God Stats
3W - 2L
1,785 SR
Queue Stats
182W - 170L
1,427 Elo+
Solo
Cabrakan
Cabrakan
Rsmokey2k5
Cabrakan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 133L
1,349 Elo+
Solo
Odin
Odin
SGTKumoKage
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,406 Elo+
Solo
Team Averages
Level 128
1,631 SR
1,418 Elo+

VS

Team Averages
Level 76
1,452 SR
1,444 Elo+
Odin
Odin
EvilSpaceViking
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,416 Elo+
Party 2
Serqet
Serqet
Frostbiteyeti13
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
IGºLadyboykant
Kuzenbo
Level 47
God Stats
3W - 7L
1,262 SR
Queue Stats
118W - 160L
1,428 Elo+
Solo
Hades
Hades
PlayingPAGES
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
UsuallyAdeadman
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 34
13,741
859
13,390
26,181
36,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
12 / 3 / 31
13,309
832
33,828
18,533
10,713
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Rastafiyah
Danzaburou
20
16 / 3 / 24
14,511
907
39,534
23,211
15,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Rsmokey2k5
Cabrakan
17
4 / 4 / 31
11,349
709
14,450
32,533
38,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 6 / 26
12,263
766
12,439
20,880
15,215
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 9
13,461
841
18,877
30,087
24,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 15 / 4
10,226
639
7,493
21,097
11,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 7 / 9
10,209
638
11,954
27,659
41,574
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 10 / 9
11,813
738
30,015
28,992
31,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
20
4 / 7 / 8
11,813
738
21,191
16,849
9,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
56
47
Kills
17
19
Deaths
47
146
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
8
9
1.44
L
3
15
4
0.33
W
8
3
34
8.33
L
0
7
9
0.64
W
12
3
31
9.17
L
3
10
9
0.75
W
Danzaburou
Rastafiyah
Danzaburou
16
3
24
9.33
W
Cabrakan
Rsmokey2k5
Cabrakan
4
4
31
4.88
W
7
6
26
3.33
L
Jing Wei
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,641
Damage
89,530
121,338
Taken
124,684
116,151
Mitigated
119,211
42,291
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,877
2,516
2,804
7,891
30,087
24,952
1,029
15,567
14,520
0
30,502
L
7,493
1,173
441
420
21,097
11,592
0
10,071
11,026
0
6,519
W
13,390
1,620
3,889
4,275
26,181
36,789
296
8,148
17,600
25,082
0
L
11,954
4,185
804
4,734
27,659
41,574
0
11,428
16,231
18,056
0
W
33,828
13,521
859
3,962
18,533
10,713
3,297
4,125
13,240
61,988
1,530
L
30,015
3,289
1,545
7,593
28,992
31,244
492
10,649
18,343
45,798
0
W
Danzaburou
Rastafiyah
Danzaburou
39,534
21,599
2,745
7,416
23,211
15,410
3,166
9,480
13,409
0
66,943
W
Cabrakan
Rsmokey2k5
Cabrakan
14,450
2,164
3,101
10,441
32,533
38,024
242
11,703
20,104
30,418
0
W
12,439
3,128
2,613
2,990
20,880
15,215
1,522
8,513
12,185
0
22,620
L
Jing Wei
21,191
14,037
377
2,301
16,849
9,849
764
13,058
3,791
0
55,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,173
Gold Earned
57,522
174
Minions Killed
155
0
Camps Cleared
0
1,405,481
Distance Traveled
1,228,702
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,461
841
19
1
0
276,072
2
L
Serqet
10,226
639
6
0
0
218,930
0
W
Ares
13,741
859
22
1
0
295,298
0
L
Kuzenbo
10,209
638
14
1
0
249,299
1
W
Sol
13,309
832
69
4
0
277,290
0
L
Hades
11,813
738
35
2
0
234,801
2
W
Danzaburou
14,511
907
51
3
0
271,015
1
W
Cabrakan
11,349
709
18
1
0
269,293
0
W
Odin
12,263
766
14
1
0
292,585
1
L
Jing Wei
11,813
738
81
5
0
249,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role