Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CCappZZ
Thor
Level 160
God Stats
2W - 0L
1,752 SR
Queue Stats
135W - 111L
1,655 Elo+
Party 1
Izanami
Izanami
Currupt3d
Izanami
Level 108
God Stats
52W - 23L
1,718 SR
Queue Stats
84W - 74L
1,536 Elo+
Party 1
Pele
Pele
Igotmygfpregnant
Pele
Level 83
God Stats
7W - 1L
1,500 SR
Queue Stats
34W - 23L
1,522 Elo+
Party 1
Sol
Sol
Prime Ghosts
Sol
Level 126
God Stats
8W - 8L
1,546 SR
Queue Stats
85W - 80L
1,558 Elo+
Party 1
Team Averages
Level 100
1,603 SR
1,554 Elo+

VS

Team Averages
Level 27
1,506 SR
1,473 Elo+
Jing Wei
Jing Wei
Crogman
Jing Wei
Level 39
God Stats
1W - 3L
1,717 SR
Queue Stats
22W - 30L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DjwetWET
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,477 Elo+
Party 2
Shiva
Shiva
IzackSenju
Shiva
Level 24
God Stats
2W - 6L
1,450 SR
Queue Stats
53W - 55L
1,550 Elo+
Party 2
Bakasura
Bakasura
M1tchFTW
Bakasura
Level 40
God Stats
1W - 4L
1,498 SR
Queue Stats
120W - 109L
1,507 Elo+
Party 2
Bellona
Bellona
Maidenman987
Bellona
Level 27
God Stats
37W - 41L
1,365 SR
Queue Stats
77W - 99L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 5
6,082
608
2,853
5,807
2,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
CCappZZ
Thor
12
3 / 0 / 2
6,901
690
4,809
5,594
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Currupt3d
Izanami
12
2 / 0 / 0
6,915
692
4,435
5,226
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 6
6,077
608
5,160
7,074
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 0 / 1
6,242
624
6,612
5,810
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crogman
Jing Wei
9
0 / 1 / 0
5,003
500
1,746
5,297
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DjwetWET
Morgan Le Fay
7
1 / 4 / 0
4,748
475
3,927
7,073
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
7
0 / 3 / 0
4,753
475
3,049
9,355
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
M1tchFTW
Bakasura
9
0 / 4 / 1
5,146
515
3,835
11,466
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Maidenman987
Bellona
9
0 / 0 / 0
5,157
516
1,656
5,316
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
W
Thor
CCappZZ
Thor
3
0
2
4
L
Jing Wei
Crogman
Jing Wei
0
1
0
0
W
Izanami
Currupt3d
Izanami
2
0
0
2
L
Morgan Le Fay
DjwetWET
Morgan Le Fay
1
4
0
0.25
W
2
1
6
5
L
Shiva
0
3
0
0
L
Bakasura
M1tchFTW
Bakasura
0
4
1
0.13
L
Bellona
Maidenman987
Bellona
0
0
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
14,213
29,511
Taken
38,507
10,478
Mitigated
18,208
14,293
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,853
795
2,006
1,887
5,807
2,858
182
766
4,711
15,448
0
W
Thor
CCappZZ
Thor
4,809
951
0
2,526
5,594
2,032
0
177
5,417
0
45,377
L
Jing Wei
Crogman
Jing Wei
1,746
1,497
0
1,040
5,297
1,341
0
670
4,627
0
31,557
W
Izanami
Currupt3d
Izanami
4,435
2,996
0
2,155
5,226
1,599
0
0
5,226
0
67,483
L
Morgan Le Fay
DjwetWET
Morgan Le Fay
3,927
597
0
567
7,073
2,951
0
3,638
3,435
23,280
0
W
5,160
1,855
0
2,840
7,074
2,100
0
1,050
5,923
0
26,985
L
Shiva
3,049
499
0
1,290
9,355
5,627
0
3,293
6,062
0
17,310
L
Bakasura
M1tchFTW
Bakasura
3,835
2,296
0
2,450
11,466
4,454
0
1,864
9,602
0
37,035
L
Bellona
Maidenman987
Bellona
1,656
666
0
2,102
5,316
3,835
0
0
5,316
0
30,171
W
6,612
1,698
0
2,879
5,810
1,889
958
1,934
3,514
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
24,807
379
Minions Killed
240
0
Camps Cleared
0
1,026,186
Distance Traveled
1,017,390
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,082
608
32
3
0
190,920
3
W
Thor
6,901
690
88
9
0
204,178
4
L
Jing Wei
5,003
500
52
5
0
193,078
5
W
Izanami
6,915
692
121
12
0
193,225
3
L
Morgan Le Fay
4,748
475
41
4
0
178,757
1
W
Pele
6,077
608
52
5
0
238,050
0
L
Shiva
4,753
475
17
2
0
203,874
0
L
Bakasura
5,146
515
67
7
0
210,336
1
L
Bellona
5,157
516
63
6
0
231,345
1
W
Sol
6,242
624
86
9
0
199,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role