Player Matchup

The Morrigan
The Morrigan
Canadian2Cowboy
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,536 Elo+
Party 2
Anhur
Anhur
Prs0n
Anhur
Level 104
God Stats
2W - 0L
1,659 SR
Queue Stats
35W - 32L
1,484 Elo+
Party 2
Merlin
Merlin
RhodesRMR
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 4
Jormungandr
Jormungandr
UhhhhhhhhNope
Jormungandr
Level 48
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 4
Chaac
Chaac
alvarfam
Chaac
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,506 Elo+
Party 2
Team Averages
Level 51
1,577 SR
1,507 Elo+

VS

Team Averages
Level 79
1,592 SR
1,417 Elo+
Kukulkan
Kukulkan
Halfbreed1989
Kukulkan
Level 105
God Stats
0W - 3L
1,681 SR
Queue Stats
14W - 14L
1,416 Elo+
Party 1
Rama
Rama
IoCALLANoI
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,416 Elo+
Party 1
Nemesis
Nemesis
IoHAVOCoI
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,090 Elo+
Party 1
Jormungandr
Jormungandr
OtterlyAwesome
Jormungandr
Level 147
God Stats
7W - 6L
1,642 SR
Queue Stats
53W - 41L
1,569 Elo+
Party 3
Aphrodite
Aphrodite
anastaysha0
Aphrodite
Level 27
God Stats
36W - 28L
1,637 SR
Queue Stats
39W - 28L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Canadian2Cowboy
The Morrigan
17
2 / 5 / 12
10,640
967
10,544
14,067
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Prs0n
Anhur
18
12 / 2 / 7
13,554
1,232
32,511
16,605
7,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
RhodesRMR
Merlin
18
2 / 0 / 17
11,740
1,067
15,747
8,253
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
UhhhhhhhhNope
Jormungandr
17
2 / 2 / 18
11,564
1,051
9,818
19,583
20,774
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
alvarfam
Chaac
17
5 / 4 / 8
11,675
1,061
14,981
21,594
15,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

200

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Halfbreed1989
Kukulkan
17
0 / 2 / 8
11,078
1,007
23,323
9,581
3,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 8 / 2
9,575
870
2,533
15,295
5,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
IoHAVOCoI
Nemesis
17
7 / 5 / 4
12,239
1,113
17,347
19,883
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
OtterlyAwesome
Jormungandr
17
1 / 2 / 10
11,703
1,064
19,020
21,795
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
anastaysha0
Aphrodite
17
5 / 6 / 5
11,761
1,069
13,900
20,584
11,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
23
Kills
13
13
Deaths
23
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Canadian2Cowboy
The Morrigan
2
5
12
1.6
L
Kukulkan
Halfbreed1989
Kukulkan
0
2
8
2
L
0
8
2
0.13
L
Nemesis
IoHAVOCoI
Nemesis
7
5
4
1.8
L
Jormungandr
OtterlyAwesome
Jormungandr
1
2
10
3
W
Anhur
Prs0n
Anhur
12
2
7
7.75
W
Merlin
RhodesRMR
Merlin
2
0
17
10.5
W
Jormungandr
UhhhhhhhhNope
Jormungandr
2
2
18
5.5
W
Chaac
alvarfam
Chaac
5
4
8
2.25
L
Aphrodite
anastaysha0
Aphrodite
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,601
Damage
76,123
80,102
Taken
87,138
54,174
Mitigated
54,544
9,961
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Canadian2Cowboy
The Morrigan
10,544
1,209
0
305
14,067
6,526
0
10,596
3,471
13,347
459
L
Kukulkan
Halfbreed1989
Kukulkan
23,323
953
479
1,554
9,581
3,892
0
5,875
3,706
78,542
0
L
2,533
2,007
0
472
15,295
5,542
0
5,227
10,068
0
8,263
L
Nemesis
IoHAVOCoI
Nemesis
17,347
7,384
0
2,672
19,883
9,398
0
6,133
13,750
0
34,714
L
Jormungandr
OtterlyAwesome
Jormungandr
19,020
3,273
129
1,970
21,795
24,240
0
9,026
12,769
38,631
0
W
Anhur
Prs0n
Anhur
32,511
26,566
0
4,639
16,605
7,818
0
10,849
5,756
0
57,945
W
Merlin
RhodesRMR
Merlin
15,747
1,050
0
20
8,253
3,949
0
5,482
2,771
41,307
0
W
Jormungandr
UhhhhhhhhNope
Jormungandr
9,818
2,336
0
0
19,583
20,774
0
15,468
4,115
30,202
0
W
Chaac
alvarfam
Chaac
14,981
4,165
0
4,997
21,594
15,107
0
13,848
7,746
0
27,984
L
Aphrodite
anastaysha0
Aphrodite
13,900
832
5,934
6,529
20,584
11,472
0
9,389
11,195
22,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
56,356
208
Minions Killed
232
9
Camps Cleared
6
992,418
Distance Traveled
1,033,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,640
967
6
1
1
188,601
0
L
Kukulkan
11,078
1,007
133
12
1
202,768
0
L
Rama
9,575
870
6
1
1
147,288
1
L
Nemesis
12,239
1,113
49
4
1
252,321
0
L
Jormungandr
11,703
1,064
33
3
3
214,913
2
W
Anhur
13,554
1,232
67
6
5
199,396
0
W
Merlin
11,740
1,067
52
5
3
205,692
0
W
Jormungandr
11,564
1,051
50
5
0
194,779
0
W
Chaac
11,675
1,061
33
3
0
203,950
0
L
Aphrodite
11,761
1,069
11
1
0
216,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role