Player Matchup

Tsukuyomi
Tsukuyomi
DST Nasty
Tsukuyomi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,599 Elo+
Solo
Bastet
Bastet
FLAMINGPENILE
Bastet
Level 63
God Stats
0W - 2L
1,259 SR
Queue Stats
88W - 93L
1,516 Elo+
Solo
King Arthur
King Arthur
Izzyzed
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
Sirakook
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,399 Elo+
Party 2
Lancelot
Lancelot
sPectTra
Lancelot
Level 148
God Stats
4W - 10L
1,500 SR
Queue Stats
782W - 822L
1,491 Elo+
Solo
Team Averages
Level 66
1,452 SR
1,501 Elo+

VS

Team Averages
Level 129
1,419 SR
1,432 Elo+
Cernunnos
Cernunnos
BOWSERQC
Cernunnos
Level 151
God Stats
5W - 3L
1,507 SR
Queue Stats
287W - 274L
1,473 Elo+
Party 1
Merlin
Merlin
FreshTilDeath96
Merlin
Level 119
God Stats
8W - 7L
1,413 SR
Queue Stats
479W - 554L
1,378 Elo+
Solo
Jing Wei
Jing Wei
Godsqc
Jing Wei
Level 142
God Stats
1W - 1L
1,207 SR
Queue Stats
279W - 272L
1,418 Elo+
Party 1
Janus
Janus
HellishFiend476
Janus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,491 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jaroda2
Cu Chulainn
Level 121
God Stats
2W - 1L
1,468 SR
Queue Stats
18W - 21L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DST Nasty
Tsukuyomi
16
6 / 8 / 6
10,740
895
14,557
17,654
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 7 / 6
8,580
715
7,918
15,398
6,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Izzyzed
King Arthur
14
0 / 10 / 6
8,551
713
3,891
19,912
16,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
Sirakook
Artio
13
1 / 8 / 8
8,062
672
3,268
18,003
18,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
sPectTra
Lancelot
18
6 / 6 / 10
10,753
896
13,700
17,737
11,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BOWSERQC
Cernunnos
19
14 / 1 / 23
12,016
1,001
26,771
12,750
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 7 / 18
10,586
882
14,961
12,593
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Godsqc
Jing Wei
15
4 / 4 / 18
9,504
792
9,401
9,504
4,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 29
10,810
901
14,421
9,064
3,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Jaroda2
Cu Chulainn
18
10 / 3 / 23
12,020
1,002
13,566
24,698
20,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
150
17
Kills
39
39
Deaths
18
36
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BOWSERQC
Cernunnos
14
1
23
25.5
L
Tsukuyomi
DST Nasty
Tsukuyomi
6
8
6
1.13
L
4
7
6
1
W
7
7
18
2.29
W
Jing Wei
Godsqc
Jing Wei
4
4
18
3.25
W
4
3
29
6.17
L
King Arthur
Izzyzed
King Arthur
0
10
6
0.3
W
Cu Chulainn
Jaroda2
Cu Chulainn
10
3
23
7.17
L
Artio
Sirakook
Artio
1
8
8
0.63
L
Lancelot
sPectTra
Lancelot
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
79,120
88,704
Taken
68,609
59,703
Mitigated
38,860
16,199
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BOWSERQC
Cernunnos
26,771
14,850
1,760
6,109
12,750
6,424
3,662
315
12,435
0
45,496
L
Tsukuyomi
DST Nasty
Tsukuyomi
14,557
2,458
1,101
2,689
17,654
8,220
0
7,603
10,051
0
25,319
L
7,918
2,938
166
3,047
15,398
6,085
841
4,444
10,954
0
10,936
W
14,961
1,002
440
271
12,593
4,038
335
371
10,415
25,133
0
W
Jing Wei
Godsqc
Jing Wei
9,401
6,918
1,053
594
9,504
4,220
2,522
894
8,610
0
15,241
W
14,421
1,874
2,214
1,506
9,064
3,267
1,005
818
8,246
32,234
0
L
King Arthur
Izzyzed
King Arthur
3,891
711
0
0
19,912
16,153
0
3,945
15,967
0
11,157
W
Cu Chulainn
Jaroda2
Cu Chulainn
13,566
2,452
3,603
9,063
24,698
20,911
352
870
23,828
3,045
22,643
L
Artio
Sirakook
Artio
3,268
243
1,217
1,795
18,003
18,146
156
8,907
9,096
10,172
0
L
Lancelot
sPectTra
Lancelot
13,700
970
1,002
5,182
17,737
11,099
854
6,059
11,678
0
29,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
54,936
90
Minions Killed
135
0
Camps Cleared
0
966,906
Distance Traveled
1,165,646
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,016
1,001
41
3
0
228,466
2
L
Tsukuyomi
10,740
895
25
2
0
171,193
1
L
Bastet
8,580
715
12
1
0
200,716
0
W
Merlin
10,586
882
16
1
0
191,306
0
W
Jing Wei
9,504
792
14
1
0
219,580
0
W
Janus
10,810
901
33
3
0
254,857
0
L
King Arthur
8,551
713
10
1
0
187,438
0
W
Cu Chulainn
12,020
1,002
31
3
0
271,437
1
L
Artio
8,062
672
6
1
0
194,580
1
L
Lancelot
10,753
896
37
3
0
212,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role