Player Matchup

Cthulhu
Cthulhu
PyroMyx
Cthulhu
Level 154
God Stats
2W - 0L
1,612 SR
Queue Stats
100W - 72L
1,717 Elo+
Party 1
Shiva
Shiva
UlfricWasRight
Shiva
Level 156
God Stats
1W - 0L
1,622 SR
Queue Stats
44W - 26L
1,628 Elo+
Party 1
Poseidon
Poseidon
WispyOregano285
Poseidon
Level 144
God Stats
2W - 3L
1,458 SR
Queue Stats
69W - 42L
1,674 Elo+
Party 1
Team Averages
Level 151
1,564 SR
1,673 Elo+

VS

Team Averages
Level 111
1,428 SR
1,544 Elo+
Thoth
Thoth
NUT509
Thoth
Level 98
God Stats
3W - 3L
1,577 SR
Queue Stats
37W - 17L
1,640 Elo+
Party 2
Ymir
Ymir
vKsw
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 25L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vWob
Cu Chulainn
Level 88
God Stats
0W - 2L
1,207 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PyroMyx
Cthulhu
19
7 / 4 / 8
15,489
738
23,213
28,849
44,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 2 / 10
13,939
664
22,984
27,933
35,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
17
3 / 5 / 7
12,990
619
22,136
17,907
9,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NUT509
Thoth
19
5 / 3 / 5
13,529
644
22,411
17,841
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
vKsw
Ymir
17
3 / 8 / 7
13,653
650
7,919
32,133
47,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
vWob
Cu Chulainn
18
3 / 4 / 7
13,352
636
24,432
26,597
26,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
15
Kills
11
11
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
NUT509
Thoth
5
3
5
2.5
W
Cthulhu
PyroMyx
Cthulhu
7
4
8
2.75
W
5
2
10
5
W
Poseidon
3
5
7
1.3
L
Ymir
vKsw
Ymir
3
8
7
0.81
L
Cu Chulainn
vWob
Cu Chulainn
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,333
Damage
54,762
74,689
Taken
76,571
89,054
Mitigated
83,246
13,689
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
NUT509
Thoth
22,411
2,196
0
1,928
17,841
8,899
492
9,765
7,479
56,893
0
W
Cthulhu
PyroMyx
Cthulhu
23,213
3,126
1,373
2,409
28,849
44,712
48
9,896
18,953
53,143
0
W
22,984
4,171
818
6,526
27,933
35,092
1,570
13,222
14,711
0
46,493
W
Poseidon
22,136
3,250
0
2,563
17,907
9,250
480
8,637
9,270
56,689
0
L
Ymir
vKsw
Ymir
7,919
1,238
469
6,082
32,133
47,831
32
18,872
11,726
28,213
0
L
Cu Chulainn
vWob
Cu Chulainn
24,432
3,081
0
761
26,597
26,516
330
15,627
9,895
2,899
67,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
40,534
201
Minions Killed
204
6
Camps Cleared
10
1,135,129
Distance Traveled
1,067,694
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,529
644
97
5
2
366,586
0
W
Cthulhu
15,489
738
59
3
1
383,725
2
W
Shiva
13,939
664
47
2
2
409,675
2
W
Poseidon
12,990
619
95
5
3
341,729
1
L
Ymir
13,653
650
39
2
5
331,918
3
L
Cu Chulainn
13,352
636
68
3
3
369,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role