Player Matchup

Cliodhna
Cliodhna
AuntJemimaBruh
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,527 Elo+
Party 1
Medusa
Medusa
BorealTrain5165
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,674 Elo+
Party 1
Fafnir
Fafnir
ELM Backlash
Fafnir
Level 128
God Stats
2W - 2L
1,511 SR
Queue Stats
55W - 48L
1,581 Elo+
Party 1
Lancelot
Lancelot
ELM Taco
Lancelot
Level 106
God Stats
0W - 1L
1,367 SR
Queue Stats
53W - 54L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
Pooki Bearrr
Jing Wei
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 128L
1,521 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,586 Elo+

VS

Team Averages
Level 87
1,637 SR
1,521 Elo+
Skadi
Skadi
KingLazareth
Skadi
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 112L
1,601 Elo+
Party 2
Vamana
Vamana
Mackimusprime1
Vamana
Level 88
God Stats
8W - 5L
1,702 SR
Queue Stats
103W - 86L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
PaulHelmers3385
Zhong Kui
Level 18
God Stats
1W - 0L
1,690 SR
Queue Stats
2W - 8L
1,251 Elo+
Party 3
Chiron
Chiron
RookTheTank
Chiron
Level 28
God Stats
1W - 1L
1,794 SR
Queue Stats
34W - 21L
1,628 Elo+
Party 2
Erlang Shen
Erlang Shen
paulhelmers
Erlang Shen
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 4 / 3
7,574
842
9,748
12,411
5,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 6
7,009
779
13,113
13,456
6,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
13
2 / 5 / 5
7,937
882
5,555
15,082
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
ELM Taco
Lancelot
13
3 / 4 / 4
7,353
817
8,697
13,426
8,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Pooki Bearrr
Jing Wei
14
0 / 4 / 5
6,998
778
7,325
10,672
4,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,368
930
9,063
8,920
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 12
8,360
929
5,680
19,357
21,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PaulHelmers3385
Zhong Kui
15
3 / 2 / 16
8,626
958
16,307
15,050
11,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
17
8 / 1 / 12
9,793
1,088
19,159
8,967
5,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
paulhelmers
Erlang Shen
16
6 / 3 / 10
9,834
1,093
9,206
15,051
16,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
10
Kills
22
22
Deaths
10
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
4
3
1.13
L
2
5
6
1
L
Fafnir
2
5
5
0.9
L
Lancelot
ELM Taco
Lancelot
3
4
4
1.25
W
4
2
9
4.25
W
1
2
12
3.5
W
Zhong Kui
PaulHelmers3385
Zhong Kui
3
2
16
5.5
L
Jing Wei
Pooki Bearrr
Jing Wei
0
4
5
0.63
W
Chiron
8
1
12
14
W
Erlang Shen
paulhelmers
Erlang Shen
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,438
Damage
59,415
65,047
Taken
67,345
45,497
Mitigated
59,676
15,438
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
9,748
723
0
2,521
12,411
5,820
0
3,318
9,093
0
13,357
L
13,113
5,863
451
2,892
13,456
6,681
124
4,196
9,260
0
24,283
L
Fafnir
5,555
1,612
723
2,419
15,082
19,801
28
2,547
12,535
7,887
0
L
Lancelot
ELM Taco
Lancelot
8,697
1,559
845
3,464
13,426
8,410
75
4,480
8,946
0
13,705
W
9,063
4,191
261
1,510
8,920
5,234
1,599
986
7,934
0
18,813
W
5,680
2,597
2,329
7,365
19,357
21,249
1,359
1,230
18,127
0
13,790
W
Zhong Kui
PaulHelmers3385
Zhong Kui
16,307
2,019
2,579
5,294
15,050
11,269
1,038
1,143
13,907
27,516
0
L
Jing Wei
Pooki Bearrr
Jing Wei
7,325
4,817
196
1,927
10,672
4,785
0
1,913
8,759
0
18,354
W
Chiron
19,159
5,566
3,653
1,844
8,967
5,262
2,311
1,032
7,935
0
37,554
W
Erlang Shen
paulhelmers
Erlang Shen
9,206
4,184
1,948
3,727
15,051
16,662
870
1,164
13,887
147
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
44,981
75
Minions Killed
106
0
Camps Cleared
0
862,139
Distance Traveled
902,336
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,574
842
12
1
0
178,074
0
L
Medusa
7,009
779
18
2
0
161,206
0
L
Fafnir
7,937
882
0
0
0
155,851
0
L
Lancelot
7,353
817
8
1
0
184,499
0
W
Skadi
8,368
930
19
2
0
155,870
0
W
Vamana
8,360
929
10
1
0
187,737
0
W
Zhong Kui
8,626
958
24
3
0
186,292
3
L
Jing Wei
6,998
778
37
4
0
182,509
0
W
Chiron
9,793
1,088
42
5
0
176,328
1
W
Erlang Shen
9,834
1,093
11
1
0
196,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role