Player Matchup

Apollo
Apollo
BrisTheMuu
Apollo
Level 144
God Stats
4W - 6L
1,801 SR
Queue Stats
147W - 151L
1,553 Elo+
Party 4
Bellona
Bellona
DemonYokai
Bellona
Level 35
God Stats
2W - 0L
1,586 SR
Queue Stats
26W - 25L
1,375 Elo+
Party 3
Bacchus
Bacchus
Fedsmoker23
Bacchus
Level 49
God Stats
9W - 10L
1,716 SR
Queue Stats
55W - 59L
1,532 Elo+
Party 4
Nemesis
Nemesis
Icer23onjongotti
Nemesis
Level 103
God Stats
1W - 5L
1,195 SR
Queue Stats
90W - 93L
1,544 Elo+
Party 4
Poseidon
Poseidon
NookBonzai
Poseidon
Level 103
God Stats
58W - 54L
1,409 SR
Queue Stats
168W - 217L
1,316 Elo+
Party 3
Team Averages
Level 87
1,541 SR
1,464 Elo+

VS

Team Averages
Level 80
1,504 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
Ai Yosei
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Scylla
Scylla
AiGriMz
Scylla
Level 125
God Stats
3W - 3L
1,598 SR
Queue Stats
150W - 172L
1,523 Elo+
Party 2
Skadi
Skadi
AiKratos
Skadi
Level 109
God Stats
6W - 5L
1,665 SR
Queue Stats
433W - 461L
1,552 Elo+
Party 2
Ares
Ares
TomasTheKiller1
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 1
Pele
Pele
luisvera2177
Pele
Level 129
God Stats
0W - 1L
1,255 SR
Queue Stats
106W - 92L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrisTheMuu
Apollo
17
8 / 0 / 3
10,409
694
10,142
6,854
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DemonYokai
Bellona
12
5 / 2 / 9
8,136
542
8,366
13,338
13,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Fedsmoker23
Bacchus
12
1 / 1 / 7
8,022
535
3,222
7,039
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 3
9,912
661
4,006
8,241
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
NookBonzai
Poseidon
12
0 / 4 / 2
8,065
538
5,037
6,210
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ai Yosei
Cu Chulainn
7
0 / 2 / 0
5,668
378
498
5,508
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
AiGriMz
Scylla
11
2 / 5 / 1
6,871
458
2,983
10,955
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
AiKratos
Skadi
10
1 / 6 / 2
6,270
418
8,023
12,366
4,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 1
6,403
427
1,705
11,569
7,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 3 / 2
6,894
460
3,391
9,969
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
7
7
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ai Yosei
Cu Chulainn
0
2
0
0
L
Scylla
AiGriMz
Scylla
2
5
1
0.5
L
Skadi
AiKratos
Skadi
1
6
2
0.33
W
Apollo
BrisTheMuu
Apollo
8
0
3
9.5
W
Bellona
DemonYokai
Bellona
5
2
9
4.75
W
Bacchus
Fedsmoker23
Bacchus
1
1
7
4.5
W
7
0
3
8.5
W
Poseidon
NookBonzai
Poseidon
0
4
2
0.25
L
2
5
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
16,600
41,682
Taken
50,367
29,862
Mitigated
21,870
16,305
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ai Yosei
Cu Chulainn
498
0
0
861
5,508
3,077
234
0
5,508
0
18,552
L
Scylla
AiGriMz
Scylla
2,983
375
0
1,150
10,955
3,853
0
2,331
8,624
43,886
0
L
Skadi
AiKratos
Skadi
8,023
3,630
0
1,490
12,366
4,206
592
2,663
9,703
0
38,234
W
Apollo
BrisTheMuu
Apollo
10,142
5,148
0
3,701
6,854
3,475
2,994
195
6,659
0
88,573
W
Bellona
DemonYokai
Bellona
8,366
2,227
12
4,311
13,338
13,163
96
1,272
12,066
0
34,553
W
Bacchus
Fedsmoker23
Bacchus
3,222
415
0
1,693
7,039
5,693
220
1,031
6,008
18,545
0
W
4,006
1,659
0
6,238
8,241
5,021
0
408
7,833
0
76,031
W
Poseidon
NookBonzai
Poseidon
5,037
692
0
350
6,210
2,510
826
2,400
3,810
58,688
0
L
1,705
357
0
0
11,569
7,040
350
1,856
9,713
14,650
0
L
3,391
583
0
874
9,969
3,694
0
1,409
8,560
0
41,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
32,106
461
Minions Killed
228
0
Camps Cleared
0
1,570,423
Distance Traveled
1,194,872
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,668
378
32
2
0
176,691
0
L
Scylla
6,871
458
71
5
0
234,734
0
L
Skadi
6,270
418
44
3
0
246,249
1
W
Apollo
10,409
694
141
9
0
302,127
4
W
Bellona
8,136
542
56
4
0
289,814
0
W
Bacchus
8,022
535
23
2
0
310,603
0
W
Nemesis
9,912
661
129
9
0
385,663
1
W
Poseidon
8,065
538
112
7
0
282,216
3
L
Ares
6,403
427
24
2
0
266,745
0
L
Pele
6,894
460
57
4
0
270,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role