Player Matchup

He Bo
He Bo
Erickkach
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Spyros_Wrath
Danzaburou
Level 123
God Stats
0W - 1L
1,740 SR
Queue Stats
31W - 40L
1,472 Elo+
Party 2
Loki
Loki
ZOMBAGCANCER
Loki
Level 21
God Stats
0W - 3L
1,250 SR
Queue Stats
28W - 34L
1,414 Elo+
Solo
Ra
Ra
Zenianzo
Ra
Level 85
God Stats
0W - 1L
1,605 SR
Queue Stats
173W - 180L
1,444 Elo+
Solo
Rama
Rama
ravenswood38
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,314 Elo+
Party 2
Team Averages
Level 86
1,519 SR
1,425 Elo+

VS

Team Averages
Level 48
1,690 SR
1,352 Elo+
Anubis
Anubis
Aranoxis
Anubis
Level 92
God Stats
2W - 0L
1,359 SR
Queue Stats
35W - 26L
1,458 Elo+
Party 1
Vamana
Vamana
DarkFlameXD
Vamana
Level 42
God Stats
3W - 1L
1,884 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 1
Geb
Geb
IIPAND4
Geb
Level 55
God Stats
3W - 0L
1,685 SR
Queue Stats
23W - 19L
1,447 Elo+
Party 1
Pele
Pele
Ishyrr
Pele
Level 23
God Stats
9W - 3L
1,687 SR
Queue Stats
14W - 13L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
loli-chan581
Jing Wei
Level 27
God Stats
1W - 0L
1,836 SR
Queue Stats
1W - 2L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Erickkach
He Bo
13
0 / 4 / 4
6,903
690
7,075
8,068
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Spyros_Wrath
Danzaburou
13
2 / 4 / 6
7,321
732
7,141
10,044
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 3
7,497
750
9,558
9,536
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 6
7,651
765
8,869
7,629
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 7
6,672
667
2,745
7,669
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aranoxis
Anubis
14
2 / 3 / 9
7,820
782
7,594
8,943
5,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
2 / 0 / 10
8,014
801
7,852
9,288
6,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
13
2 / 1 / 8
7,291
729
4,379
8,502
8,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Ishyrr
Pele
16
11 / 3 / 7
9,365
937
12,406
13,013
6,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
loli-chan581
Jing Wei
14
2 / 2 / 7
7,642
764
3,424
6,682
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
9
Kills
19
19
Deaths
9
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aranoxis
Anubis
2
3
9
2.17
W
Vamana
2
0
10
7
L
He Bo
Erickkach
He Bo
0
4
4
0.5
W
Geb
2
1
8
6
W
Pele
Ishyrr
Pele
11
3
7
4.83
L
Danzaburou
Spyros_Wrath
Danzaburou
2
4
6
1.25
L
4
4
3
1.38
L
3
3
6
2
W
Jing Wei
loli-chan581
Jing Wei
2
2
7
2.75
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
35,655
42,946
Taken
46,428
24,222
Mitigated
29,110
4,902
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aranoxis
Anubis
7,594
222
0
2,777
8,943
5,067
296
3,763
5,180
26,183
0
W
Vamana
7,852
3,123
0
2,204
9,288
6,717
1,689
3,250
6,038
237
22,720
L
He Bo
Erickkach
He Bo
7,075
602
62
586
8,068
2,843
616
2,851
5,217
21,609
0
W
Geb
4,379
684
0
0
8,502
8,076
250
3,183
5,319
7,574
0
W
Pele
Ishyrr
Pele
12,406
3,112
0
2,630
13,013
6,613
62
4,607
8,406
0
34,982
L
Danzaburou
Spyros_Wrath
Danzaburou
7,141
2,538
0
983
10,044
7,725
29
2,093
7,951
8
20,157
L
9,558
3,080
0
451
9,536
4,994
0
3,086
6,450
0
21,019
L
8,869
710
620
2,200
7,629
3,247
216
1,823
5,806
25,886
0
W
Jing Wei
loli-chan581
Jing Wei
3,424
1,927
0
296
6,682
2,637
676
1,149
4,333
0
18,660
L
2,745
2,265
0
0
7,669
5,413
58
2,352
5,317
0
7,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
40,132
147
Minions Killed
177
0
Camps Cleared
0
930,390
Distance Traveled
1,074,956
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,820
782
42
4
0
208,526
1
W
Vamana
8,014
801
40
4
0
245,351
0
L
He Bo
6,903
690
44
4
0
174,458
1
W
Geb
7,291
729
9
1
0
201,861
1
W
Pele
9,365
937
46
5
0
236,903
1
L
Danzaburou
7,321
732
25
3
0
171,489
1
L
Loki
7,497
750
28
3
0
213,558
4
L
Ra
7,651
765
43
4
0
201,724
3
W
Jing Wei
7,642
764
40
4
0
182,315
0
L
Rama
6,672
667
7
1
0
169,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role