Player Matchup

Baron Samedi
Baron Samedi
Lobato-_-Tjs
Baron Samedi
Level 150
God Stats
2W - 1L
1,656 SR
Queue Stats
41W - 26L
1,505 Elo+
Party 2
Neith
Neith
TANATOSMX23
Neith
Level 28
God Stats
2W - 0L
1,797 SR
Queue Stats
16W - 9L
1,572 Elo+
Party 2
Tyr
Tyr
mikesaftig
Tyr
Level 23
God Stats
1W - 0L
1,699 SR
Queue Stats
6W - 2L
1,742 Elo+
Party 2
Team Averages
Level 67
1,717 SR
1,606 Elo+

VS

Team Averages
Level 66
1,505 SR
1,373 Elo+
Chronos
Chronos
FriendVinc
Chronos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,407 Elo+
Party 1
Khepri
Khepri
HopeSwolo
Khepri
Level 76
God Stats
1W - 2L
1,558 SR
Queue Stats
14W - 26L
1,362 Elo+
Party 1
Lancelot
Lancelot
laundrymatthew
Lancelot
Level 28
God Stats
0W - 7L
1,456 SR
Queue Stats
7W - 16L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lobato-_-Tjs
Baron Samedi
15
8 / 2 / 17
11,093
792
21,282
11,159
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 14
11,886
849
22,188
12,694
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 18
12,289
878
19,549
19,677
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FriendVinc
Chronos
13
1 / 9 / 2
8,639
617
6,550
19,806
9,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
HopeSwolo
Khepri
12
0 / 9 / 5
9,138
653
5,878
25,883
26,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
13
4 / 8 / 0
10,114
722
13,018
26,651
29,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
26
Kills
5
6
Deaths
26
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
FriendVinc
Chronos
1
9
2
0.22
L
Khepri
HopeSwolo
Khepri
0
9
5
0.28
W
Baron Samedi
Lobato-_-Tjs
Baron Samedi
8
2
17
8.25
W
10
1
14
17
L
Lancelot
4
8
0
0.5
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,019
Damage
25,446
43,530
Taken
72,340
35,018
Mitigated
65,576
21,432
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FriendVinc
Chronos
6,550
2,370
0
2,653
19,806
9,733
0
5,899
13,907
37,354
0
L
Khepri
HopeSwolo
Khepri
5,878
1,019
384
1,531
25,883
26,634
0
6,655
19,228
18,099
0
W
Baron Samedi
Lobato-_-Tjs
Baron Samedi
21,282
1,037
5,623
5,587
11,159
6,384
954
3,141
8,018
41,213
0
W
22,188
12,780
0
3,364
12,694
6,319
1,154
4,525
8,169
0
64,595
L
Lancelot
13,018
1,972
0
0
26,651
29,209
0
9,304
17,347
0
31,051
W
19,549
2,749
0
6,858
19,677
22,315
359
5,050
14,627
900
31,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
27,891
164
Minions Killed
107
8
Camps Cleared
2
739,158
Distance Traveled
722,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,639
617
55
4
1
229,237
3
L
Khepri
9,138
653
29
2
0
230,232
1
W
Baron Samedi
11,093
792
59
4
3
243,938
2
W
Neith
11,886
849
85
6
5
232,466
1
L
Lancelot
10,114
722
23
2
1
262,804
0
W
Tyr
12,289
878
20
1
0
262,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role