Player Matchup

Atlas
Atlas
Ethanurboy
Atlas
Level 14
God Stats
9W - 6L
1,558 SR
Queue Stats
13W - 15L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
HolyDreadnaught
Zhong Kui
Level 85
God Stats
11W - 11L
1,453 SR
Queue Stats
144W - 152L
1,507 Elo+
Party 1
Horus
Horus
PwD Joy Boy
Horus
Level 130
God Stats
6W - 4L
1,293 SR
Queue Stats
229W - 239L
1,545 Elo+
Party 1
Artemis
Artemis
Scentra
Artemis
Level 28
God Stats
67W - 47L
1,624 SR
Queue Stats
81W - 69L
1,567 Elo+
Party 1
King Arthur
King Arthur
XxGoduSoppxX
King Arthur
Level 110
God Stats
3W - 3L
1,674 SR
Queue Stats
41W - 53L
1,468 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,495 Elo+

VS

Team Averages
Level 55
1,537 SR
1,364 Elo+
Scylla
Scylla
BongRipper9000
Scylla
Level 48
God Stats
0W - 1L
1,518 SR
Queue Stats
19W - 20L
1,321 Elo+
Party 2
Ravana
Ravana
Codros
Ravana
Level 107
God Stats
1W - 4L
1,516 SR
Queue Stats
42W - 62L
1,406 Elo+
Party 3
Yemoja
Yemoja
DinoNuggs431bce
Yemoja
Level 26
God Stats
1W - 3L
1,516 SR
Queue Stats
32W - 41L
1,409 Elo+
Party 3
Izanami
Izanami
JrSwifterz
Izanami
Level 53
God Stats
24W - 29L
1,472 SR
Queue Stats
30W - 43L
1,424 Elo+
Party 3
Mulan
Mulan
scottyboy0210
Mulan
Level 41
God Stats
1W - 1L
1,662 SR
Queue Stats
15W - 17L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
0 / 1 / 1
8,826
441
5,488
15,392
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HolyDreadnaught
Zhong Kui
16
4 / 1 / 4
10,084
504
14,208
15,117
11,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 5
9,728
486
8,805
14,656
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Scentra
Artemis
14
0 / 0 / 3
8,773
439
5,009
4,524
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XxGoduSoppxX
King Arthur
17
6 / 1 / 3
10,769
538
16,074
16,635
13,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,309
465
5,972
10,392
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Codros
Ravana
15
2 / 6 / 1
8,997
450
8,687
13,737
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 2
8,551
428
4,637
12,178
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
JrSwifterz
Izanami
15
0 / 1 / 1
8,649
432
7,815
11,949
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 5 / 1
8,892
445
6,407
18,803
12,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ravana
Codros
Ravana
2
6
1
0.42
L
0
1
2
1
W
Atlas
0
1
1
0.5
W
Zhong Kui
HolyDreadnaught
Zhong Kui
4
1
4
6
L
Izanami
JrSwifterz
Izanami
0
1
1
0.5
W
4
2
5
3.25
W
Artemis
Scentra
Artemis
0
0
3
1.5
W
King Arthur
XxGoduSoppxX
King Arthur
6
1
3
7.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,584
Damage
33,518
66,324
Taken
67,059
46,459
Mitigated
40,344
28,612
Healing
24,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,972
437
0
4,545
10,392
3,857
0
4,988
5,404
71,959
0
L
Ravana
Codros
Ravana
8,687
2,679
0
3,772
13,737
6,018
0
3,635
10,102
0
71,531
L
4,637
1,685
1,425
2,467
12,178
13,150
406
5,947
6,231
21,875
0
W
Atlas
5,488
1,933
192
5,303
15,392
12,380
180
4,785
10,527
42,317
0
W
Zhong Kui
HolyDreadnaught
Zhong Kui
14,208
1,005
0
6,578
15,117
11,283
774
2,773
12,082
71,086
0
L
Izanami
JrSwifterz
Izanami
7,815
4,921
2
5,816
11,949
5,026
0
3,078
8,871
0
101,903
W
8,805
3,952
951
5,920
14,656
7,050
1,064
799
13,817
0
73,910
W
Artemis
Scentra
Artemis
5,009
2,055
0
2,120
4,524
2,050
232
255
4,269
0
59,567
W
King Arthur
XxGoduSoppxX
King Arthur
16,074
3,110
0
7,548
16,635
13,696
0
1,627
14,953
0
78,825
L
6,407
863
0
6,858
18,803
12,293
179
2,048
16,755
0
49,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
44,398
542
Minions Killed
568
0
Camps Cleared
0
1,854,141
Distance Traveled
1,861,985
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,309
465
140
7
0
350,583
4
L
Ravana
8,997
450
125
6
0
406,207
1
L
Yemoja
8,551
428
31
2
0
391,983
5
W
Atlas
8,826
441
62
3
0
381,768
1
W
Zhong Kui
10,084
504
119
6
0
346,705
2
L
Izanami
8,649
432
177
9
0
346,753
1
W
Horus
9,728
486
103
5
0
381,303
3
W
Artemis
8,773
439
128
6
0
352,032
4
W
King Arthur
10,769
538
130
7
0
392,333
1
L
Mulan
8,892
445
95
5
0
366,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role