Player Matchup

He Bo
He Bo
BoomSlang361
He Bo
Level 68
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 7L
1,261 Elo+
Party 2
Ullr
Ullr
Deschambeau
Ullr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,650 Elo+
Party 3
Mulan
Mulan
EPICFEAR666
Mulan
Level 89
God Stats
0W - 1L
1,798 SR
Queue Stats
5W - 13L
1,339 Elo+
Party 2
Lancelot
Lancelot
Gilljar
Lancelot
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
17W - 18L
1,430 Elo+
Party 3
Yu Huang
Yu Huang
JamSmoothie
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 3
Team Averages
Level 46
1,567 SR
1,407 Elo+

VS

Team Averages
Level 105
1,469 SR
1,374 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TSS-SAMUEL1
Cerberus
Level 100
God Stats
1W - 0L
1,293 SR
Queue Stats
7W - 18L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
facekill420
Baron Samedi
Level 107
God Stats
34W - 35L
1,500 SR
Queue Stats
419W - 478L
1,465 Elo+
Solo
Janus
Janus
paskino
Janus
Level 82
God Stats
3W - 3L
1,429 SR
Queue Stats
6W - 18L
1,231 Elo+
Party 1
Pele
Pele
ubrjK3
Pele
Level 127
God Stats
8W - 9L
1,624 SR
Queue Stats
104W - 101L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
9,967
664
7,700
16,079
5,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 4
9,232
615
5,670
15,515
6,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 3
10,081
672
9,846
18,991
14,325
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Gilljar
Lancelot
17
7 / 6 / 2
10,531
702
16,356
18,294
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
JamSmoothie
Yu Huang
18
3 / 4 / 3
10,691
713
16,294
14,415
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
3 / 2 / 6
11,132
742
11,266
14,939
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TSS-SAMUEL1
Cerberus
18
5 / 4 / 12
11,090
739
10,689
17,356
17,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
facekill420
Baron Samedi
18
5 / 4 / 7
10,913
728
11,877
13,987
7,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Janus
paskino
Janus
20
8 / 3 / 12
12,018
801
21,402
14,621
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
ubrjK3
Pele
20
9 / 2 / 6
12,055
804
12,325
11,168
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
15
Kills
30
30
Deaths
15
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
6
3
L
1
9
4
0.33
L
1
6
4
0.5
L
3
5
3
0.9
L
Lancelot
Gilljar
Lancelot
7
6
2
1.33
L
Yu Huang
JamSmoothie
Yu Huang
3
4
3
1.13
W
Cerberus
TSS-SAMUEL1
Cerberus
5
4
12
2.75
W
Baron Samedi
facekill420
Baron Samedi
5
4
7
2.13
W
Janus
paskino
Janus
8
3
12
4.67
W
Pele
ubrjK3
Pele
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,866
Damage
67,559
83,294
Taken
72,071
41,383
Mitigated
43,168
5,883
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,266
5,275
0
2,943
14,939
7,129
2,142
3,754
11,185
0
57,507
L
7,700
339
82
294
16,079
5,788
174
7,838
7,889
23,298
0
L
5,670
1,779
0
503
15,515
6,804
0
10,107
5,116
0
27,426
L
9,846
1,448
0
1,928
18,991
14,325
25
8,984
9,727
0
32,964
L
Lancelot
Gilljar
Lancelot
16,356
2,639
0
770
18,294
8,472
0
8,277
9,867
0
30,557
L
Yu Huang
JamSmoothie
Yu Huang
16,294
3,027
0
2,306
14,415
5,994
106
7,562
6,727
46,580
0
W
Cerberus
TSS-SAMUEL1
Cerberus
10,689
522
0
2,910
17,356
17,738
22
5,369
11,987
24,253
0
W
Baron Samedi
facekill420
Baron Samedi
11,877
1,145
1,787
3,558
13,987
7,250
417
5,146
8,841
31,035
0
W
Janus
paskino
Janus
21,402
1,533
344
1,813
14,621
6,254
86
5,790
8,831
47,491
0
W
Pele
ubrjK3
Pele
12,325
2,702
0
224
11,168
4,797
2,427
3,935
7,233
0
40,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
57,208
233
Minions Killed
301
0
Camps Cleared
0
1,290,981
Distance Traveled
1,476,381
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,132
742
82
5
0
295,758
6
L
He Bo
9,967
664
33
2
0
224,063
0
L
Ullr
9,232
615
40
3
0
247,546
0
L
Mulan
10,081
672
49
3
0
274,823
0
L
Lancelot
10,531
702
33
2
0
320,787
0
L
Yu Huang
10,691
713
78
5
0
223,762
0
W
Cerberus
11,090
739
36
2
0
301,779
1
W
Baron Samedi
10,913
728
37
2
0
271,061
1
W
Janus
12,018
801
78
5
0
309,429
3
W
Pele
12,055
804
68
5
0
298,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role