Player Matchup

Chaac
Chaac
Bronze III
ExxoPride
Chaac
Bronze III
Level 98
God Stats
2W - 1L
1,504 SR
Queue Stats
27W - 24L
1,441 MMR
Party 3
Chang'e
Chang'e
Bronze V
FreeTimmy
Chang'e
Bronze V
Level 142
God Stats
7W - 7L
1,689 SR
Queue Stats
72W - 72L
1,408 MMR
Party 3
Cupid
Cupid
Gold IV
Pulse1224
Cupid
Gold IV
Level 84
God Stats
10W - 17L
1,371 SR
Queue Stats
244W - 252L
1,406 MMR
Party 2
Mulan
Mulan
Gold III
Tiinman
Mulan
Gold III
Level 109
God Stats
33W - 31L
1,746 SR
Queue Stats
238W - 246L
1,450 MMR
Party 2
Arachne
Arachne
Bronze IV
new-36201111
Arachne
Bronze IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,414 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,562 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,705 SR
1,444 MMR
Shiva
Shiva
Bronze III
 
Shiva
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
DaggerCross
Kukulkan
Silver II
Level 124
God Stats
3W - 0L
1,710 SR
Queue Stats
8W - 16L
1,500 MMR
Party 1
Bastet
Bastet
Silver I
Dandaime
Bastet
Silver I
Level 140
God Stats
2W - 0L
1,765 SR
Queue Stats
14W - 32L
1,427 MMR
Party 1
Ares
Ares
Silver II
IzumiC
Ares
Silver II
Level 145
God Stats
14W - 10L
1,832 SR
Queue Stats
96W - 84L
1,407 MMR
Solo
Izanami
Izanami
Silver II
Lëvvi
Izanami
Silver II
Level 144
God Stats
5W - 4L
1,717 SR
Queue Stats
60W - 65L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ExxoPride
Chaac
18
0 / 4 / 1
11,296
403
16,827
39,137
58,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
FreeTimmy
Chang'e
18
4 / 8 / 1
12,043
430
19,714
24,696
11,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Pulse1224
Cupid
19
4 / 8 / 1
12,895
461
17,750
26,168
12,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
Tiinman
Mulan
18
3 / 7 / 8
11,677
417
28,266
35,553
45,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
new-36201111
Arachne
18
0 / 5 / 1
10,829
387
3,829
30,176
14,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Baron SamediChironOsirisCu Chulainn

VS

Bans
MercuryNu WaAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
2 / 1 / 12
13,939
498
23,234
32,132
41,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
DaggerCross
Kukulkan
20
6 / 4 / 16
15,336
548
27,418
20,034
14,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Dandaime
Bastet
20
14 / 1 / 7
15,911
568
19,711
26,395
15,132
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
IzumiC
Ares
20
6 / 0 / 20
14,715
526
28,582
31,784
53,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Lëvvi
Izanami
20
4 / 5 / 16
14,856
531
18,673
20,790
12,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
11
Kills
32
32
Deaths
11
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
12
8
W
Kukulkan
DaggerCross
Kukulkan
6
4
16
3.5
W
Bastet
Dandaime
Bastet
14
1
7
17.5
L
Chaac
ExxoPride
Chaac
0
4
1
0.13
L
Chang'e
FreeTimmy
Chang'e
4
8
1
0.56
W
Ares
IzumiC
Ares
6
0
20
16
W
Izanami
Lëvvi
Izanami
4
5
16
2.4
L
Cupid
Pulse1224
Cupid
4
8
1
0.56
L
Mulan
Tiinman
Mulan
3
7
8
1
L
Arachne
new-36201111
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,386
Damage
117,618
155,730
Taken
131,135
142,668
Mitigated
136,466
36,863
Healing
37,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,234
6,986
1,166
11,413
32,132
41,755
2,534
4,588
27,544
0
98,874
W
Kukulkan
DaggerCross
Kukulkan
27,418
3,712
0
3,530
20,034
14,267
2,574
3,837
16,197
165,971
0
W
Bastet
Dandaime
Bastet
19,711
4,816
0
12,959
26,395
15,132
80
4,052
22,343
0
126,169
L
Chaac
ExxoPride
Chaac
16,827
2,347
0
10,104
39,137
58,867
0
8,832
30,305
0
94,876
L
Chang'e
FreeTimmy
Chang'e
19,714
867
2,535
5,975
24,696
11,774
0
12,198
12,498
104,408
0
W
Ares
IzumiC
Ares
28,582
1,783
0
4,156
31,784
53,289
378
5,130
26,654
77,141
0
W
Izanami
Lëvvi
Izanami
18,673
13,200
0
4,194
20,790
12,023
7,273
4,160
16,630
0
148,165
L
Cupid
Pulse1224
Cupid
17,750
9,747
796
5,661
26,168
12,383
593
10,684
15,484
0
127,572
L
Mulan
Tiinman
Mulan
28,266
3,226
0
5,929
35,553
45,543
0
15,290
20,263
0
93,291
L
Arachne
new-36201111
Arachne
3,829
2,218
0
5,863
30,176
14,101
0
8,996
21,180
0
85,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
74,757
738
Minions Killed
825
0
Camps Cleared
0
2,448,826
Distance Traveled
2,875,764
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,939
498
145
5
0
552,873
5
W
Kukulkan
15,336
548
233
8
0
532,636
4
W
Bastet
15,911
568
163
6
0
650,702
8
L
Chaac
11,296
403
150
5
0
501,962
4
L
Chang'e
12,043
430
171
6
0
489,628
0
W
Ares
14,715
526
63
2
0
598,847
12
W
Izanami
14,856
531
221
8
0
540,706
5
L
Cupid
12,895
461
186
7
0
461,920
7
L
Mulan
11,677
417
107
4
0
490,148
3
L
Arachne
10,829
387
124
4
0
505,168
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role