Player Matchup

Achilles
Achilles
Joe06645
Achilles
Level 41
God Stats
5W - 3L
1,593 SR
Queue Stats
14W - 10L
1,624 Elo+
Party 1
Neith
Neith
Mistruf
Neith
Level 81
God Stats
2W - 2L
1,388 SR
Queue Stats
25W - 12L
1,675 Elo+
Party 1
Merlin
Merlin
cage072
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,713 Elo+
Party 1
Team Averages
Level 53
1,494 SR
1,671 Elo+

VS

Team Averages
Level 113
1,591 SR
1,546 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
KingDennis
Freya
Level 153
God Stats
10W - 5L
1,581 SR
Queue Stats
266W - 206L
1,689 Elo+
Solo
Jing Wei
Jing Wei
TurpisUmbra
Jing Wei
Level 63
God Stats
2W - 1L
1,691 SR
Queue Stats
34W - 39L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joe06645
Achilles
12
2 / 5 / 2
8,751
796
7,790
18,457
21,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Mistruf
Neith
13
3 / 2 / 2
8,016
729
13,665
12,878
6,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
cage072
Merlin
10
0 / 5 / 3
7,012
637
9,473
10,379
4,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 9
9,062
824
3,676
19,847
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
14
9 / 2 / 3
9,829
894
23,306
14,757
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
TurpisUmbra
Jing Wei
13
1 / 1 / 10
8,650
786
9,535
12,465
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
12
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
9
3.25
L
Achilles
Joe06645
Achilles
2
5
2
0.6
W
Freya
9
2
3
5.25
L
Neith
Mistruf
Neith
3
2
2
2
W
Jing Wei
TurpisUmbra
Jing Wei
1
1
10
6
L
Merlin
cage072
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
36,517
41,714
Taken
47,069
32,386
Mitigated
33,773
2,717
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,676
1,721
4,142
9,410
19,847
20,026
300
3,541
16,306
0
9,502
L
Achilles
Joe06645
Achilles
7,790
902
0
903
18,457
21,900
0
8,281
10,176
0
13,432
W
Freya
23,306
8,405
0
6,824
14,757
8,065
612
3,124
11,633
53,216
4,640
L
Neith
Mistruf
Neith
13,665
5,888
0
1,464
12,878
6,009
0
6,773
6,105
0
35,113
W
Jing Wei
TurpisUmbra
Jing Wei
9,535
7,729
577
2,591
12,465
5,682
1,968
3,535
8,930
0
39,413
L
Merlin
cage072
Merlin
9,473
455
0
350
10,379
4,477
0
6,271
4,108
29,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
27,541
107
Minions Killed
139
1
Camps Cleared
8
584,769
Distance Traveled
645,273
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,062
824
9
1
1
226,738
2
L
Achilles
8,751
796
12
1
0
205,086
1
W
Freya
9,829
894
73
7
5
198,369
2
L
Neith
8,016
729
59
5
1
195,752
3
W
Jing Wei
8,650
786
57
5
2
220,166
5
L
Merlin
7,012
637
36
3
0
183,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role