Player Matchup

Ravana
Ravana
Diavlex
Ravana
Level 126
God Stats
3W - 8L
1,395 SR
Queue Stats
199W - 216L
1,419 Elo+
Solo
Nu Wa
Nu Wa
SnowTailedBeast
Nu Wa
Level 65
God Stats
7W - 1L
1,648 SR
Queue Stats
17W - 12L
1,560 Elo+
Party 3
Atlas
Atlas
Steadied
Atlas
Level 42
God Stats
41W - 18L
1,753 SR
Queue Stats
54W - 33L
1,583 Elo+
Party 2
Bellona
Bellona
ericpric4ards92
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
l JusSuper l
Artemis
Level 56
God Stats
1W - 2L
1,475 SR
Queue Stats
16W - 20L
1,400 Elo+
Party 2
Team Averages
Level 58
1,554 SR
1,492 Elo+

VS

Team Averages
Level 54
1,332 SR
1,307 Elo+
Osiris
Osiris
Liveforever3883
Osiris
Level 62
God Stats
13W - 18L
1,384 SR
Queue Stats
551W - 589L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
ODoxas
Nu Wa
Level 28
God Stats
10W - 7L
1,285 SR
Queue Stats
147W - 162L
1,307 Elo+
Party 1
Atlas
Atlas
Slayajay
Atlas
Level 129
God Stats
176W - 158L
1,422 SR
Queue Stats
988W - 1,046L
1,376 Elo+
Solo
Medusa
Medusa
Tot_Tot_22
Medusa
Level 25
God Stats
5W - 4L
1,283 SR
Queue Stats
28W - 46L
1,080 Elo+
Party 1
Ra
Ra
shadow524112
Ra
Level 28
God Stats
10W - 18L
1,283 SR
Queue Stats
301W - 383L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Diavlex
Ravana
13
3 / 2 / 0
8,162
510
3,666
8,412
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 7 / 1
5,918
370
4,251
9,013
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Steadied
Atlas
10
1 / 5 / 5
7,129
446
7,911
13,634
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 2
5,498
344
2,198
8,221
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
l JusSuper l
Artemis
10
4 / 6 / 2
6,857
429
7,962
12,811
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 15
8,204
513
6,075
13,165
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ODoxas
Nu Wa
12
6 / 2 / 11
8,480
530
9,276
6,145
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Slayajay
Atlas
12
7 / 0 / 10
8,365
523
8,209
8,563
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Tot_Tot_22
Medusa
10
2 / 3 / 10
6,837
427
6,237
8,548
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 5
8,805
550
9,635
12,159
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
8
Kills
26
26
Deaths
9
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
Diavlex
Ravana
3
2
0
1.5
W
5
2
15
6.25
W
Nu Wa
ODoxas
Nu Wa
6
2
11
5.75
W
Atlas
Slayajay
Atlas
7
0
10
12
L
0
7
1
0.07
L
Atlas
Steadied
Atlas
1
5
5
0.7
W
Medusa
Tot_Tot_22
Medusa
2
3
10
2.33
L
0
6
2
0.17
L
Artemis
l JusSuper l
Artemis
4
6
2
0.83
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
39,432
52,091
Taken
48,580
25,642
Mitigated
30,242
7,614
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Diavlex
Ravana
3,666
776
0
4,692
8,412
3,933
0
2,413
5,744
0
67,207
W
6,075
1,274
0
2,020
13,165
13,709
0
3,655
9,510
0
30,465
W
Nu Wa
ODoxas
Nu Wa
9,276
3,360
0
910
6,145
2,470
1,098
1,756
4,389
47,760
0
W
Atlas
Slayajay
Atlas
8,209
1,656
523
2,827
8,563
6,101
768
2,695
5,868
41,499
0
L
4,251
1,601
161
791
9,013
2,873
0
5,131
3,416
28,900
0
L
Atlas
Steadied
Atlas
7,911
2,696
0
682
13,634
8,144
0
7,007
6,279
33,610
0
W
Medusa
Tot_Tot_22
Medusa
6,237
2,980
0
2,126
8,548
2,978
0
3,016
5,532
0
21,082
L
2,198
330
0
319
8,221
5,663
0
5,033
2,833
0
10,402
L
Artemis
l JusSuper l
Artemis
7,962
3,786
0
969
12,811
5,029
0
5,918
6,699
0
28,903
W
9,635
1,370
730
5,959
12,159
4,984
0
2,208
9,756
72,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
40,691
267
Minions Killed
353
0
Camps Cleared
0
1,350,811
Distance Traveled
1,511,400
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,162
510
117
7
0
319,253
1
W
Osiris
8,204
513
34
2
0
296,890
0
W
Nu Wa
8,480
530
83
5
0
290,098
1
W
Atlas
8,365
523
82
5
0
311,382
1
L
Nu Wa
5,918
370
46
3
0
209,415
4
L
Atlas
7,129
446
44
3
0
298,906
4
W
Medusa
6,837
427
21
1
0
277,645
0
L
Bellona
5,498
344
16
1
0
255,267
1
L
Artemis
6,857
429
44
3
0
267,970
0
W
Ra
8,805
550
133
8
0
335,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role