Player Matchup

Ullr
Ullr
 
Ullr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Andrewisit
Da Ji
Level 26
God Stats
10W - 15L
1,349 SR
Queue Stats
25W - 29L
1,345 Elo+
Party 1
Ares
Ares
Calvation_02
Ares
Level 41
God Stats
3W - 4L
1,430 SR
Queue Stats
37W - 45L
1,311 Elo+
Party 1
Ra
Ra
ETOvETO
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 3
Xbalanque
Xbalanque
WarChamp98
Xbalanque
Level 21
God Stats
3W - 4L
1,648 SR
Queue Stats
21W - 38L
1,260 Elo+
Party 1
Team Averages
Level 30
1,485 SR
1,376 Elo+

VS

Team Averages
Level 48
1,532 SR
1,550 Elo+
Rama
Rama
Gngsh1
Rama
Level 110
God Stats
6W - 10L
1,193 SR
Queue Stats
224W - 214L
1,511 Elo+
Party 2
Khepri
Khepri
MooDy11
Khepri
Level 27
God Stats
3W - 0L
1,738 SR
Queue Stats
79W - 78L
1,486 Elo+
Party 2
Thor
Thor
ghY3
Thor
Level 29
God Stats
4W - 6L
1,403 SR
Queue Stats
88W - 76L
1,545 Elo+
Party 2
Geb
Geb
piperin777
Geb
Level 47
God Stats
17W - 9L
1,848 SR
Queue Stats
99W - 105L
1,770 Elo+
Solo
Ra
Ra
will0ish
Ra
Level 28
God Stats
5W - 2L
1,478 SR
Queue Stats
82W - 76L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 7 / 1
8,243
393
7,693
17,038
8,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
14
3 / 5 / 0
9,378
447
7,898
16,707
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 2
8,697
414
11,095
17,985
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 8 / 2
9,523
453
12,865
18,156
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
WarChamp98
Xbalanque
13
1 / 7 / 2
7,647
364
11,110
15,760
7,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gngsh1
Rama
18
9 / 2 / 3
11,352
541
20,957
20,106
11,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
MooDy11
Khepri
16
0 / 3 / 11
9,895
471
4,546
18,839
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
ghY3
Thor
18
7 / 0 / 7
11,293
538
8,208
13,965
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 7
11,177
532
14,021
19,739
19,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 0 / 4
12,767
608
11,153
12,513
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
28
29
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
7
1
0.07
L
Da Ji
3
5
0
0.6
L
1
2
2
1
L
2
8
2
0.38
W
Rama
Gngsh1
Rama
9
2
3
5.25
W
Khepri
MooDy11
Khepri
0
3
11
1.83
L
Xbalanque
WarChamp98
Xbalanque
1
7
2
0.29
W
Thor
ghY3
Thor
7
0
7
10.5
W
3
2
7
3.25
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,661
Damage
58,885
85,646
Taken
85,162
52,468
Mitigated
68,562
17,282
Healing
32,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,693
3,310
0
618
17,038
8,195
189
11,460
5,524
0
48,940
L
Da Ji
7,898
1,681
0
4,245
16,707
7,537
0
4,872
11,683
0
54,085
L
11,095
1,077
154
4,539
17,985
20,636
0
2,741
15,118
39,520
0
L
12,865
1,724
1,118
4,062
18,156
9,029
0
8,295
9,579
79,077
0
W
Rama
Gngsh1
Rama
20,957
18,407
0
11,419
20,106
11,482
987
7,584
12,522
0
118,362
W
Khepri
MooDy11
Khepri
4,546
402
0
1,272
18,839
25,340
0
7,645
11,194
28,467
0
L
Xbalanque
WarChamp98
Xbalanque
11,110
7,485
0
2,546
15,760
7,071
0
1,664
14,022
0
64,042
W
Thor
ghY3
Thor
8,208
1,653
0
8,420
13,965
6,822
0
1,368
12,597
0
95,956
W
14,021
1,299
0
5,866
19,739
19,101
93
1,918
17,821
89,892
0
W
11,153
1,751
1,107
4,646
12,513
5,817
1,550
5,445
7,068
102,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
56,484
428
Minions Killed
657
0
Camps Cleared
0
1,759,051
Distance Traveled
1,898,558
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,243
393
83
4
0
322,768
1
L
Da Ji
9,378
447
87
4
0
362,654
3
L
Ares
8,697
414
33
2
0
391,833
6
L
Ra
9,523
453
124
6
0
338,904
1
W
Rama
11,352
541
164
8
0
330,537
0
W
Khepri
9,895
471
39
2
0
367,612
1
L
Xbalanque
7,647
364
101
5
0
342,892
1
W
Thor
11,293
538
145
7
0
415,368
2
W
Geb
11,177
532
125
6
0
351,810
4
W
Ra
12,767
608
184
9
0
433,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role