Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Amarok666
Nemesis
Level 123
God Stats
6W - 2L
1,282 SR
Queue Stats
59W - 51L
1,485 Elo+
Party 2
Artio
Artio
NuggahJim
Artio
Level 107
God Stats
17W - 6L
1,689 SR
Queue Stats
56W - 41L
1,524 Elo+
Party 2
Osiris
Osiris
Proffit-_-
Osiris
Level 155
God Stats
2W - 7L
1,277 SR
Queue Stats
377W - 416L
1,483 Elo+
Solo
Team Averages
Level 121
1,449 SR
1,498 Elo+

VS

Team Averages
Level 125
1,524 SR
1,480 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B1ueNinja21
Cthulhu
Level 108
God Stats
7W - 8L
1,480 SR
Queue Stats
33W - 37L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
LaDeiydad
Ne Zha
Level 128
God Stats
19W - 16L
1,537 SR
Queue Stats
146W - 156L
1,507 Elo+
Solo
Skadi
Skadi
Trzinski30
Skadi
Level 128
God Stats
9W - 8L
1,578 SR
Queue Stats
49W - 47L
1,521 Elo+
Party 3
Zhong Kui
Zhong Kui
dherco
Zhong Kui
Level 100
God Stats
84W - 69L
1,524 SR
Queue Stats
318W - 338L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 2
8,870
554
4,668
9,770
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
13
1 / 0 / 4
7,380
461
6,853
7,718
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Amarok666
Nemesis
15
8 / 0 / 2
9,238
577
8,687
12,071
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
NuggahJim
Artio
12
0 / 0 / 7
7,493
468
6,104
12,002
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Proffit-_-
Osiris
15
0 / 0 / 1
8,165
510
5,861
12,969
14,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 3 / 0
8,852
553
6,180
7,120
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
B1ueNinja21
Cthulhu
12
0 / 1 / 1
7,458
466
4,145
11,225
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
LaDeiydad
Ne Zha
13
0 / 3 / 0
7,600
475
3,967
14,759
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
11
0 / 4 / 0
6,892
431
3,929
8,473
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
dherco
Zhong Kui
15
0 / 0 / 0
9,167
573
10,606
9,546
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
2
3
W
Chiron
 
Chiron
1
0
4
3
L
Thoth
 
Thoth
1
3
0
0.33
W
Nemesis
Amarok666
Nemesis
8
0
2
9
L
Cthulhu
B1ueNinja21
Cthulhu
0
1
1
0.5
L
Ne Zha
LaDeiydad
Ne Zha
0
3
0
0
W
Artio
NuggahJim
Artio
0
0
7
3.5
W
Osiris
Proffit-_-
Osiris
0
0
1
0.5
L
Skadi
0
4
0
0
L
Zhong Kui
dherco
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
28,827
54,530
Taken
51,123
36,804
Mitigated
28,590
16,276
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,668
106
0
4,980
9,770
3,736
511
3,690
6,080
72,730
0
W
Chiron
 
Chiron
6,853
3,563
420
3,032
7,718
2,928
834
2,807
4,660
0
58,410
L
Thoth
 
Thoth
6,180
490
0
1,481
7,120
2,666
795
3,020
4,100
68,902
0
W
Nemesis
Amarok666
Nemesis
8,687
4,839
0
992
12,071
5,497
0
2,043
10,028
0
75,811
L
Cthulhu
B1ueNinja21
Cthulhu
4,145
313
391
2,603
11,225
9,282
0
4,261
6,964
23,924
0
L
Ne Zha
LaDeiydad
Ne Zha
3,967
1,400
0
2,877
14,759
5,660
0
1,560
13,199
0
76,895
W
Artio
NuggahJim
Artio
6,104
1,314
440
4,037
12,002
10,549
0
3,491
8,511
23,838
0
W
Osiris
Proffit-_-
Osiris
5,861
1,051
0
2,375
12,969
14,094
0
7,233
5,736
0
58,407
L
Skadi
3,929
1,513
0
750
8,473
2,836
51
1,931
6,542
0
57,777
L
Zhong Kui
dherco
Zhong Kui
10,606
2,819
0
7,805
9,546
8,146
0
0
9,546
71,850
8,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
39,969
500
Minions Killed
547
0
Camps Cleared
0
1,572,188
Distance Traveled
1,487,557
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,870
554
129
8
0
289,692
5
W
Chiron
7,380
461
99
6
0
279,319
9
L
Thoth
8,852
553
149
9
0
304,166
4
W
Nemesis
9,238
577
120
8
0
347,280
7
L
Cthulhu
7,458
466
28
2
0
328,952
0
L
Ne Zha
7,600
475
113
7
0
309,338
2
W
Artio
7,493
468
36
2
0
349,856
3
W
Osiris
8,165
510
116
7
0
306,041
2
L
Skadi
6,892
431
106
7
0
284,190
2
L
Zhong Kui
9,167
573
151
9
0
260,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role