Player Matchup

Cernunnos
Cernunnos
EpikFive0Nine
Cernunnos
Level 45
God Stats
6W - 5L
1,384 SR
Queue Stats
142W - 152L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
UnrulyD
Sun Wukong
Level 89
God Stats
3W - 2L
1,389 SR
Queue Stats
175W - 150L
1,428 Elo+
Solo
Susano
Susano
leonel3454526
Susano
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 116L
1,342 Elo+
Solo
Nu Wa
Nu Wa
vietnam_sapa
Nu Wa
Level 133
God Stats
52W - 47L
1,523 SR
Queue Stats
383W - 408L
1,419 Elo+
Solo
Bacchus
Bacchus
zeus_vibrant
Bacchus
Level 88
God Stats
6W - 9L
1,253 SR
Queue Stats
691W - 727L
1,356 Elo+
Solo
Team Averages
Level 89
1,410 SR
1,370 Elo+

VS

Team Averages
Level 88
1,517 SR
1,362 Elo+
Merlin
Merlin
Bo55Man3x5AV0x
Merlin
Level 108
God Stats
6W - 8L
1,475 SR
Queue Stats
870W - 1,034L
1,309 Elo+
Party 1
Fenrir
Fenrir
Pervvvy_Sageee
Fenrir
Level 67
God Stats
6W - 7L
1,729 SR
Queue Stats
592W - 724L
1,356 Elo+
Party 1
Athena
Athena
ShottaTheGod
Athena
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,462 Elo+
Solo
Guan Yu
Guan Yu
pjsealzKaos619
Guan Yu
Level 108
God Stats
2W - 4L
1,379 SR
Queue Stats
686W - 860L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
âsesino
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EpikFive0Nine
Cernunnos
16
8 / 2 / 3
9,662
604
13,688
15,856
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnrulyD
Sun Wukong
13
2 / 2 / 4
8,592
537
9,268
14,629
8,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 1
8,072
505
3,386
9,313
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 5
8,163
510
7,229
9,575
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
zeus_vibrant
Bacchus
12
3 / 1 / 7
8,573
536
6,488
10,829
8,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,958
497
5,925
7,885
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 0
6,893
431
3,935
12,244
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
13
2 / 2 / 1
7,855
491
6,946
12,205
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 1
8,415
526
5,194
14,166
13,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
âsesino
Hou Yi
11
2 / 7 / 0
7,639
477
5,418
13,721
4,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
18
Kills
9
10
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cernunnos
EpikFive0Nine
Cernunnos
8
2
3
4.75
L
2
3
0
0.67
L
Athena
2
2
1
1.25
W
Sun Wukong
UnrulyD
Sun Wukong
2
2
4
2
W
3
3
1
1.17
L
3
3
1
1.17
W
2
2
5
2.25
W
Bacchus
zeus_vibrant
Bacchus
3
1
7
6.5
L
Hou Yi
âsesino
Hou Yi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
27,418
60,202
Taken
60,221
31,602
Mitigated
34,218
24,084
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
541
0
719
7,885
2,894
585
3,367
4,518
63,354
0
W
Cernunnos
EpikFive0Nine
Cernunnos
13,688
9,971
0
8,478
15,856
7,127
1,835
1,909
13,681
0
74,175
L
3,935
845
0
1,368
12,244
5,038
630
2,875
9,369
0
41,934
L
Athena
6,946
1,442
0
2,580
12,205
8,209
877
3,264
8,941
39,722
0
W
Sun Wukong
UnrulyD
Sun Wukong
9,268
2,807
0
5,561
14,629
8,977
1,329
862
13,723
0
54,934
W
3,386
798
0
2,170
9,313
3,508
276
2,067
6,988
0
38,407
L
5,194
1,185
208
2,132
14,166
13,341
456
2,275
11,891
0
49,193
W
7,229
2,875
38
3,869
9,575
3,580
859
4,378
4,737
58,432
0
W
Bacchus
zeus_vibrant
Bacchus
6,488
1,368
2,227
1,741
10,829
8,410
514
2,247
8,202
27,312
0
L
Hou Yi
âsesino
Hou Yi
5,418
2,957
0
1,060
13,721
4,736
135
1,936
11,785
0
28,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
38,760
381
Minions Killed
369
0
Camps Cleared
0
1,491,845
Distance Traveled
1,507,265
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,958
497
107
7
0
263,277
0
W
Cernunnos
9,662
604
109
7
0
259,448
2
L
Fenrir
6,893
431
54
3
0
339,264
4
L
Athena
7,855
491
77
5
0
341,093
4
W
Sun Wukong
8,592
537
79
5
0
280,161
3
W
Susano
8,072
505
67
4
0
330,137
5
L
Guan Yu
8,415
526
90
6
0
300,562
0
W
Nu Wa
8,163
510
93
6
0
273,407
1
W
Bacchus
8,573
536
33
2
0
348,692
8
L
Hou Yi
7,639
477
41
3
0
263,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role