Player Matchup

Anhur
Anhur
Gold IV
HumanitysGrace
Anhur
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,596 MMR
Party 1
Sobek
Sobek
Gold IV
KennyKennn
Sobek
Gold IV
Level 69
God Stats
0W - 3L
1,205 SR
Queue Stats
13W - 23L
1,445 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
TobioKageyama
Zhong Kui
Gold IV
Level 158
God Stats
0W - 1L
1,359 SR
Queue Stats
9W - 11L
1,503 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,355 SR
1,515 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,474 SR
1,493 MMR
Scylla
Scylla
Silver V
BlazeingFrost
Scylla
Silver V
Level 160
God Stats
1W - 0L
1,542 SR
Queue Stats
9W - 6L
1,544 MMR
Party 2
Chaac
Chaac
Silver I
Chopkins
Chaac
Silver I
Level 144
God Stats
1W - 0L
1,532 SR
Queue Stats
11W - 7L
1,506 MMR
Party 2
Neith
Neith
Bronze V
SlickSloth24
Neith
Bronze V
Level 108
God Stats
1W - 0L
1,346 SR
Queue Stats
2W - 1L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
7,749
554
7,448
13,911
5,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
1 / 3 / 1
8,888
635
4,951
21,588
26,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TobioKageyama
Zhong Kui
13
1 / 8 / 1
8,431
602
11,364
21,488
19,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothVamanaShivaPoseidon

VS

Bans
AchillesAh Muzen CabBaba YagaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,898
707
15,875
8,917
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Chopkins
Chaac
16
11 / 0 / 8
11,953
854
13,406
16,610
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 0 / 14
10,319
737
20,991
11,872
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
20
20
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Chaac
Chopkins
Chaac
11
0
8
15
L
0
9
0
0
L
Sobek
1
3
1
0.5
W
5
0
14
12
L
Zhong Kui
TobioKageyama
Zhong Kui
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
50,272
56,987
Taken
37,399
50,574
Mitigated
31,393
11,811
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,875
2,589
0
892
8,917
4,153
528
6,391
2,526
44,440
0
W
Chaac
Chopkins
Chaac
13,406
2,179
0
7,867
16,610
22,188
348
5,784
10,826
0
36,170
L
7,448
4,279
0
764
13,911
5,146
0
3,380
10,531
0
21,072
L
Sobek
4,951
466
0
2,842
21,588
26,195
0
7,093
14,495
11,908
0
W
20,991
9,714
0
3,505
11,872
5,052
1,699
4,468
7,404
0
45,956
L
Zhong Kui
TobioKageyama
Zhong Kui
11,364
334
0
8,205
21,488
19,233
0
5,794
15,694
45,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
32,170
111
Minions Killed
149
4
Camps Cleared
8
665,429
Distance Traveled
809,043
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,898
707
53
4
3
246,447
0
W
Chaac
11,953
854
27
2
3
305,298
5
L
Anhur
7,749
554
31
2
1
197,176
3
L
Sobek
8,888
635
8
1
1
255,123
5
W
Neith
10,319
737
69
5
2
257,298
3
L
Zhong Kui
8,431
602
72
5
2
213,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role