Player Matchup

Bellona
Bellona
Khan32
Bellona
Level 88
God Stats
9W - 3L
1,828 SR
Queue Stats
122W - 112L
1,582 Elo+
Party 2
Lancelot
Lancelot
VexAsylum
Lancelot
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 240L
1,527 Elo+
Party 2
Persephone
Persephone
Zahy7o
Persephone
Level 118
God Stats
3W - 2L
1,618 SR
Queue Stats
115W - 185L
1,340 Elo+
Solo
Team Averages
Level 105
1,649 SR
1,483 Elo+

VS

Team Averages
Level 104
1,564 SR
1,533 Elo+
Lancelot
Lancelot
FlashPellets
Lancelot
Level 120
God Stats
2W - 1L
1,459 SR
Queue Stats
26W - 21L
1,560 Elo+
Party 1
Sol
Sol
Merrodach
Sol
Level 141
God Stats
2W - 1L
1,733 SR
Queue Stats
99W - 99L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Nero9341
Sun Wukong
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 49L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Khan32
Bellona
16
3 / 5 / 6
10,920
642
15,432
26,664
24,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
VexAsylum
Lancelot
15
6 / 6 / 4
11,424
672
16,569
19,469
11,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Zahy7o
Persephone
15
1 / 5 / 5
10,877
640
11,305
14,604
5,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FlashPellets
Lancelot
18
11 / 3 / 5
13,308
783
26,345
18,154
9,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 10
12,663
745
18,565
16,838
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Nero9341
Sun Wukong
16
2 / 5 / 11
11,574
681
10,564
21,214
20,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
FlashPellets
Lancelot
11
3
5
4.5
L
Bellona
Khan32
Bellona
3
5
6
1.2
W
3
2
10
4
W
Sun Wukong
Nero9341
Sun Wukong
2
5
11
1.5
L
Lancelot
VexAsylum
Lancelot
6
6
4
1.33
L
Persephone
Zahy7o
Persephone
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,306
Damage
55,474
60,737
Taken
56,206
41,503
Mitigated
37,917
9,330
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
FlashPellets
Lancelot
26,345
4,830
460
1,952
18,154
9,598
528
3,532
14,378
0
46,924
L
Bellona
Khan32
Bellona
15,432
3,223
0
3,858
26,664
24,676
13
9,681
16,515
0
28,016
W
18,565
5,299
361
8,745
16,838
7,533
1,121
2,831
13,593
72,970
0
W
Sun Wukong
Nero9341
Sun Wukong
10,564
1,261
0
5,295
21,214
20,786
663
6,186
14,581
0
37,257
L
Lancelot
VexAsylum
Lancelot
16,569
3,408
0
1,029
19,469
11,307
0
4,678
14,443
0
33,412
L
Persephone
Zahy7o
Persephone
11,305
1,396
153
4,290
14,604
5,520
0
3,420
11,033
50,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
37,545
161
Minions Killed
204
4
Camps Cleared
11
948,596
Distance Traveled
990,909
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,308
783
43
3
2
374,458
1
L
Bellona
10,920
642
37
2
0
334,016
5
W
Sol
12,663
745
116
7
7
328,830
3
W
Sun Wukong
11,574
681
45
3
2
287,621
5
L
Lancelot
11,424
672
48
3
2
339,090
4
L
Persephone
10,877
640
76
4
2
275,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role