Player Matchup

Nemesis
Nemesis
Cash Cardin
Nemesis
Level 44
God Stats
18W - 11L
1,545 SR
Queue Stats
211W - 193L
1,481 Elo+
Party 2
Horus
Horus
Clap-tiste
Horus
Level 122
God Stats
3W - 2L
1,558 SR
Queue Stats
326W - 332L
1,570 Elo+
Party 3
Hou Yi
Hou Yi
DedicatedList11
Hou Yi
Level 123
God Stats
6W - 2L
1,597 SR
Queue Stats
139W - 116L
1,503 Elo+
Party 2
Hera
Hera
YvngTAXFRAUD
Hera
Level 126
God Stats
1W - 0L
1,698 SR
Queue Stats
205W - 179L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
yung_Cae
Cabrakan
Level 107
God Stats
5W - 1L
1,760 SR
Queue Stats
451W - 400L
1,516 Elo+
Party 3
Team Averages
Level 104
1,632 SR
1,505 Elo+

VS

Team Averages
Level 82
1,508 SR
1,462 Elo+
Anhur
Anhur
CLABS
Anhur
Level 121
God Stats
1W - 3L
1,467 SR
Queue Stats
103W - 95L
1,518 Elo+
Party 1
Susano
Susano
DoxixIWNL
Susano
Level 135
God Stats
11W - 10L
1,620 SR
Queue Stats
152W - 151L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
SAL5A REGIA
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 1
Mulan
Mulan
XX-_INFAMUSX_-XX
Mulan
Level 42
God Stats
22W - 21L
1,534 SR
Queue Stats
85W - 84L
1,518 Elo+
Party 1
Lancelot
Lancelot
emilio_rm17
Lancelot
Level 44
God Stats
68W - 88L
1,416 SR
Queue Stats
97W - 130L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cash Cardin
Nemesis
14
2 / 2 / 8
8,592
505
7,582
15,498
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
16
8 / 0 / 4
10,156
597
12,011
13,027
10,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
6 / 3 / 4
8,896
523
10,942
10,553
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 5
9,366
551
6,387
6,796
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
yung_Cae
Cabrakan
12
2 / 3 / 11
8,022
472
13,244
15,266
9,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CLABS
Anhur
13
2 / 2 / 7
8,099
476
7,783
13,908
5,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
DoxixIWNL
Susano
15
8 / 3 / 2
9,332
549
11,076
14,635
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
SAL5A REGIA
Cabrakan
11
1 / 6 / 6
7,338
432
7,299
16,648
21,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 2
7,180
422
8,530
19,477
11,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
emilio_rm17
Lancelot
11
0 / 5 / 4
6,903
406
5,556
11,850
5,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
22
Kills
11
11
Deaths
22
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
CLABS
Anhur
2
2
7
2.75
W
Nemesis
Cash Cardin
Nemesis
2
2
8
3
W
Horus
8
0
4
10
W
6
3
4
2.67
L
Susano
DoxixIWNL
Susano
8
3
2
3
L
Cabrakan
SAL5A REGIA
Cabrakan
1
6
6
0.67
L
0
6
2
0.17
W
4
3
5
2.17
L
Lancelot
emilio_rm17
Lancelot
0
5
4
0.4
W
Cabrakan
yung_Cae
Cabrakan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,166
Damage
40,244
61,140
Taken
76,518
34,543
Mitigated
50,564
16,993
Healing
18,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CLABS
Anhur
7,783
2,944
0
4,885
13,908
5,527
222
3,583
10,325
0
59,838
W
Nemesis
Cash Cardin
Nemesis
7,582
3,604
0
2,927
15,498
7,548
0
1,247
14,251
0
66,007
W
Horus
12,011
6,641
1,414
5,894
13,027
10,269
0
992
12,035
0
69,934
W
10,942
6,285
0
3,022
10,553
4,115
0
1,463
9,090
0
53,059
L
Susano
DoxixIWNL
Susano
11,076
3,006
0
5,261
14,635
6,818
0
1,543
13,092
0
65,641
L
Cabrakan
SAL5A REGIA
Cabrakan
7,299
1,199
0
3,471
16,648
21,345
0
6,417
10,231
31,236
0
L
8,530
1,438
0
4,745
19,477
11,858
0
3,630
15,847
0
47,509
W
6,387
1,690
0
0
6,796
2,773
686
189
6,607
82,609
0
L
Lancelot
emilio_rm17
Lancelot
5,556
1,412
0
0
11,850
5,016
0
4,458
7,392
0
38,685
W
Cabrakan
yung_Cae
Cabrakan
13,244
2,805
0
3,736
15,266
9,838
0
3,767
11,499
34,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,032
Gold Earned
38,852
456
Minions Killed
359
0
Camps Cleared
0
1,722,481
Distance Traveled
1,631,371
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,099
476
87
5
0
304,915
2
W
Nemesis
8,592
505
105
6
0
422,004
1
W
Horus
10,156
597
99
6
0
346,520
3
W
Hou Yi
8,896
523
69
4
0
301,429
0
L
Susano
9,332
549
98
6
0
348,325
2
L
Cabrakan
7,338
432
40
2
0
290,372
2
L
Mulan
7,180
422
79
5
0
311,605
2
W
Hera
9,366
551
145
9
0
334,338
3
L
Lancelot
6,903
406
55
3
0
376,154
0
W
Cabrakan
8,022
472
38
2
0
318,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role