Player Matchup

Bellona
Bellona
ScaryConstant
Bellona
Level 105
God Stats
10W - 10L
1,479 SR
Queue Stats
270W - 282L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
Smash Then Cry
Ne Zha
Level 136
God Stats
4W - 8L
1,367 SR
Queue Stats
524W - 564L
1,414 Elo+
Solo
Yemoja
Yemoja
Thejaconinater
Yemoja
Level 108
God Stats
1W - 2L
1,735 SR
Queue Stats
182W - 172L
1,411 Elo+
Party 1
Tiamat
Tiamat
llshadyknightll
Tiamat
Level 126
God Stats
0W - 5L
1,189 SR
Queue Stats
301W - 313L
1,443 Elo+
Party 1
He Bo
He Bo
smitty76jax
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,169 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,372 Elo+

VS

Team Averages
Level 93
1,464 SR
1,516 Elo+
Thor
Thor
CHDANAOBGUK
Thor
Level 148
God Stats
1W - 1L
1,204 SR
Queue Stats
69W - 68L
1,401 Elo+
Solo
Ah Puch
Ah Puch
EarlBoynkin
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
Icksus
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,508 Elo+
Party 2
Atlas
Atlas
SaberainPhoenix
Atlas
Level 108
God Stats
4W - 0L
1,617 SR
Queue Stats
74W - 46L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
xxnikki1
Danzaburou
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
7 / 6 / 2
9,411
784
12,442
19,787
19,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
6,068
506
0
125
55
17
2 / 2 / 6
8,840
737
8,962
15,751
18,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 3
7,810
651
13,046
16,000
11,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 10 / 1
7,867
656
4,574
12,503
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,463
789
6,574
9,143
5,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
EarlBoynkin
Ah Puch
15
3 / 5 / 15
9,304
775
15,313
11,809
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Icksus
Aphrodite
18
4 / 1 / 19
9,877
823
8,107
9,500
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 1 / 14
12,525
1,044
16,671
23,421
32,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xxnikki1
Danzaburou
15
3 / 1 / 18
9,610
801
10,582
9,033
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
11
Kills
26
26
Deaths
11
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Ah Puch
EarlBoynkin
Ah Puch
3
5
15
2.1
W
Aphrodite
Icksus
Aphrodite
4
1
19
13.5
W
12
1
14
19
L
Bellona
7
6
2
1.33
L
0
0
0
0
L
2
2
6
2.5
L
0
8
3
0.19
L
2
10
1
0.25
W
Danzaburou
xxnikki1
Danzaburou
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,024
Damage
57,247
64,166
Taken
62,906
55,567
Mitigated
57,128
19,948
Healing
33,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,574
895
1,052
541
9,143
5,023
1,823
4,281
4,862
0
17,479
W
Ah Puch
EarlBoynkin
Ah Puch
15,313
1,518
718
874
11,809
6,461
474
3,318
8,491
27,250
0
W
Aphrodite
Icksus
Aphrodite
8,107
1,857
12,261
5,761
9,500
7,437
556
5,239
4,261
17,673
0
W
16,671
6,038
2,277
5,770
23,421
32,531
558
9,597
13,824
28,970
0
L
Bellona
12,442
2,970
1,477
3,820
19,787
19,630
0
10,788
8,999
0
25,348
L
0
0
0
0
125
55
0
125
0
0
0
L
8,962
1,631
6,988
5,516
15,751
18,130
0
11,286
4,465
16,720
0
L
13,046
288
847
1,278
16,000
11,834
0
9,541
6,459
24,521
0
L
4,574
231
0
22
12,503
5,918
0
8,351
4,152
10,754
0
W
Danzaburou
xxnikki1
Danzaburou
10,582
6,557
1,263
2,672
9,033
5,676
2,373
4,147
4,886
0
22,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
50,779
84
Minions Killed
137
0
Camps Cleared
0
772,640
Distance Traveled
1,195,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,463
789
24
2
0
244,139
1
W
Ah Puch
9,304
775
26
2
0
192,269
0
W
Aphrodite
9,877
823
27
2
0
268,474
1
W
Atlas
12,525
1,044
29
2
0
261,383
0
L
Bellona
9,411
784
26
2
0
217,656
0
L
Ne Zha
6,068
506
0
0
0
0
0
L
Yemoja
8,840
737
17
1
0
198,466
0
L
Tiamat
7,810
651
28
2
0
197,230
0
L
He Bo
7,867
656
13
1
0
159,288
0
W
Danzaburou
9,610
801
31
3
0
229,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role