Player Matchup

Atlas
Atlas
CrunchyMint
Atlas
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 11L
1,755 Elo+
Party 3
King Arthur
King Arthur
Macchusbain
King Arthur
Level 27
God Stats
2W - 0L
1,318 SR
Queue Stats
56W - 20L
1,805 Elo+
Party 3
Horus
Horus
SonyGiveMeMySkin
Horus
Level 24
God Stats
3W - 0L
1,860 SR
Queue Stats
80W - 26L
1,807 Elo+
Party 3
Poseidon
Poseidon
TheSquishyTank
Poseidon
Level 20
God Stats
21W - 6L
1,813 SR
Queue Stats
34W - 10L
1,758 Elo+
Party 3
Izanami
Izanami
jSamssy
Izanami
Level 21
God Stats
11W - 1L
1,810 SR
Queue Stats
61W - 18L
1,826 Elo+
Party 3
Team Averages
Level 32
1,660 SR
1,790 Elo+

VS

Team Averages
Level 62
1,634 SR
1,508 Elo+
Nemesis
Nemesis
BigDxddyRay
Nemesis
Level 60
God Stats
12W - 7L
1,661 SR
Queue Stats
93W - 111L
1,435 Elo+
Solo
Yemoja
Yemoja
ElementGod1
Yemoja
Level 97
God Stats
14W - 18L
1,477 SR
Queue Stats
195W - 201L
1,567 Elo+
Party 1
Izanami
Izanami
Kadota17
Izanami
Level 29
God Stats
24W - 11L
1,652 SR
Queue Stats
76W - 63L
1,561 Elo+
Party 2
Bellona
Bellona
OG Nighty
Bellona
Level 29
God Stats
26W - 26L
1,645 SR
Queue Stats
79W - 71L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
iDrxbblexGG
Baron Samedi
Level 96
God Stats
20W - 9L
1,736 SR
Queue Stats
126W - 113L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,524
537
8,606
13,019
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Macchusbain
King Arthur
14
3 / 1 / 0
8,226
588
10,268
13,132
13,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 5
8,389
599
7,288
9,354
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
14
4 / 4 / 3
8,911
637
5,353
9,165
3,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
jSamssy
Izanami
13
2 / 3 / 4
7,393
528
13,795
9,756
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigDxddyRay
Nemesis
12
0 / 4 / 2
6,924
495
4,556
12,179
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
10
1 / 2 / 1
6,904
493
4,960
12,873
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kadota17
Izanami
11
0 / 3 / 0
6,339
453
5,354
11,424
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
OG Nighty
Bellona
11
1 / 3 / 0
7,349
525
5,610
11,254
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
iDrxbblexGG
Baron Samedi
14
7 / 5 / 0
8,667
619
10,179
12,895
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
9
9
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigDxddyRay
Nemesis
0
4
2
0.25
W
4
1
3
5.5
L
Yemoja
1
2
1
0.75
L
Izanami
Kadota17
Izanami
0
3
0
0
W
King Arthur
Macchusbain
King Arthur
3
1
0
3
L
Bellona
OG Nighty
Bellona
1
3
0
0.33
W
4
0
5
6.5
W
Poseidon
4
4
3
1.38
L
Baron Samedi
iDrxbblexGG
Baron Samedi
7
5
0
1.4
W
Izanami
jSamssy
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
30,659
54,426
Taken
60,625
38,230
Mitigated
35,078
12,008
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigDxddyRay
Nemesis
4,556
2,237
0
2,829
12,179
4,680
0
860
11,319
0
48,380
W
8,606
4,334
228
3,981
13,019
11,879
0
4,844
8,175
20,829
0
L
Yemoja
4,960
926
2,630
2,925
12,873
10,629
0
4,257
8,616
27,032
0
L
Izanami
Kadota17
Izanami
5,354
4,492
1
2,337
11,424
4,071
0
2,955
8,469
0
56,399
W
King Arthur
Macchusbain
King Arthur
10,268
742
0
750
13,132
13,368
0
0
13,132
0
61,447
L
Bellona
OG Nighty
Bellona
5,610
2,415
0
3,606
11,254
9,460
0
0
11,254
0
47,752
W
7,288
3,402
164
2,670
9,354
5,262
35
1,194
8,160
0
66,157
W
Poseidon
5,353
1,574
0
1,962
9,165
3,651
0
5,295
3,870
70,143
0
L
Baron Samedi
iDrxbblexGG
Baron Samedi
10,179
926
72
3,230
12,895
6,238
0
5,887
7,008
55,875
0
W
Izanami
jSamssy
Izanami
13,795
10,231
0
2,253
9,756
4,070
59
3,806
5,950
0
85,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
36,183
496
Minions Killed
425
0
Camps Cleared
0
1,442,567
Distance Traveled
1,319,936
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,924
495
87
6
0
305,362
1
W
Atlas
7,524
537
11
1
0
286,454
2
L
Yemoja
6,904
493
30
2
0
250,794
5
L
Izanami
6,339
453
103
7
0
244,531
2
W
King Arthur
8,226
588
118
8
0
287,165
6
L
Bellona
7,349
525
98
7
0
272,547
7
W
Horus
8,389
599
96
7
0
339,597
4
W
Poseidon
8,911
637
128
9
0
292,663
5
L
Baron Samedi
8,667
619
107
8
0
246,702
2
W
Izanami
7,393
528
143
10
0
236,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role