Player Matchup

Anubis
Anubis
AsesinoMortal5
Anubis
Level 120
God Stats
1W - 0L
1,351 SR
Queue Stats
24W - 33L
1,435 Elo+
Solo
Loki
Loki
BURRMAB
Loki
Level 126
God Stats
1W - 1L
1,367 SR
Queue Stats
8W - 12L
1,210 Elo+
Solo
Chang'e
Chang'e
Blizzy 37
Chang'e
Level 107
God Stats
3W - 1L
1,864 SR
Queue Stats
157W - 197L
1,487 Elo+
Solo
Hercules
Hercules
HeNeedSumMilk13
Hercules
Level 160
God Stats
3W - 3L
1,274 SR
Queue Stats
243W - 292L
1,385 Elo+
Solo
Izanami
Izanami
rotn_2013
Izanami
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 169L
1,396 Elo+
Solo
Team Averages
Level 131
1,471 SR
1,383 Elo+

VS

Team Averages
Level 106
1,499 SR
1,466 Elo+
Mulan
Mulan
BastianAmbrose
Mulan
Level 126
God Stats
2W - 1L
1,515 SR
Queue Stats
18W - 25L
1,409 Elo+
Party 2
Freya
Freya
KlosterMonster
Freya
Level 69
God Stats
1W - 2L
1,689 SR
Queue Stats
30W - 41L
1,531 Elo+
Solo
Terra
Terra
Samurai-Hannya
Terra
Level 94
God Stats
0W - 4L
1,179 SR
Queue Stats
178W - 208L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
TheJuanRKO
Hun Batz
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 70L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
midnight_murder0
Erlang Shen
Level 104
God Stats
5W - 2L
1,610 SR
Queue Stats
144W - 133L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
14,583
768
18,427
18,393
12,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
BURRMAB
Loki
20
7 / 5 / 18
13,822
727
22,619
17,628
9,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Blizzy 37
Chang'e
20
6 / 4 / 19
13,130
691
21,077
19,752
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
20
1 / 4 / 22
12,425
654
11,463
32,795
41,586
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
rotn_2013
Izanami
20
9 / 6 / 19
14,498
763
37,282
22,836
12,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 12
11,492
605
12,815
27,945
27,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 9 / 11
12,546
660
14,688
22,432
11,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
2 / 6 / 17
11,922
627
10,411
27,039
39,893
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
TheJuanRKO
Hun Batz
19
6 / 5 / 7
11,903
626
21,740
20,119
9,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
midnight_murder0
Erlang Shen
20
7 / 6 / 11
13,073
688
20,846
36,060
35,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
81
33
Kills
23
24
Deaths
33
90
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
5
12
3.2
W
Loki
BURRMAB
Loki
7
5
18
3.2
L
4
7
12
1.43
W
Chang'e
Blizzy 37
Chang'e
6
4
19
3.88
W
Hercules
1
4
22
3
L
4
9
11
1.06
L
2
6
17
1.75
L
Hun Batz
TheJuanRKO
Hun Batz
6
5
7
1.9
L
Erlang Shen
midnight_murder0
Erlang Shen
7
6
11
2.08
W
Izanami
rotn_2013
Izanami
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,868
Damage
80,500
111,404
Taken
133,595
85,704
Mitigated
123,459
46,165
Healing
44,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,427
1,419
1,127
3,737
18,393
12,091
942
4,274
13,942
38,358
0
W
Loki
BURRMAB
Loki
22,619
3,583
539
979
17,628
9,747
1,378
2,473
15,044
0
51,839
L
12,815
703
1,247
4,216
27,945
27,687
240
10,243
17,702
0
29,476
W
Chang'e
Blizzy 37
Chang'e
21,077
1,884
13,675
9,033
19,752
10,082
1,520
4,554
15,080
35,751
0
W
Hercules
11,463
3,011
2,721
10,025
32,795
41,586
1,310
8,026
24,617
46
18,355
L
14,688
4,946
1,691
5,617
22,432
11,270
156
5,076
17,356
30,283
0
L
10,411
968
5,026
4,481
27,039
39,893
681
6,761
20,278
19,623
0
L
Hun Batz
TheJuanRKO
Hun Batz
21,740
3,837
2,093
5,252
20,119
9,115
322
4,932
15,187
0
41,807
L
Erlang Shen
midnight_murder0
Erlang Shen
20,846
11,271
1,133
13,420
36,060
35,494
691
12,538
23,522
0
41,127
W
Izanami
rotn_2013
Izanami
37,282
16,222
524
3,805
22,836
12,198
4,861
5,772
16,831
0
72,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,458
Gold Earned
60,936
214
Minions Killed
150
0
Camps Cleared
0
1,656,636
Distance Traveled
1,572,568
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,583
768
48
3
0
264,569
1
W
Loki
13,822
727
33
2
0
363,796
0
L
Mulan
11,492
605
28
1
0
295,901
0
W
Chang'e
13,130
691
31
2
0
363,284
0
W
Hercules
12,425
654
15
1
0
359,218
0
L
Freya
12,546
660
35
2
0
317,362
0
L
Terra
11,922
627
11
1
0
309,207
2
L
Hun Batz
11,903
626
33
2
0
354,695
2
L
Erlang Shen
13,073
688
43
2
0
295,403
2
W
Izanami
14,498
763
87
5
0
305,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role