Player Matchup

Thor
Thor
DeathChilled
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
GreasyGrimy
Cthulhu
Level 67
God Stats
11W - 7L
1,546 SR
Queue Stats
160W - 200L
1,498 Elo+
Party 2
Mercury
Mercury
Legion
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,621 Elo+
Party 3
Poseidon
Poseidon
SteveBoucemi
Poseidon
Level 79
God Stats
4W - 6L
1,703 SR
Queue Stats
161W - 199L
1,500 Elo+
Party 2
Ra
Ra
alkastik
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 89
1,550 SR
1,501 Elo+

VS

Team Averages
Level 90
1,461 SR
1,393 Elo+
Bakasura
Bakasura
AnErectDinosaur
Bakasura
Level 49
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 9L
1,143 Elo+
Party 1
Nu Wa
Nu Wa
Biotekt
Nu Wa
Level 138
God Stats
92W - 90L
1,599 SR
Queue Stats
802W - 876L
1,498 Elo+
Solo
Izanami
Izanami
Jacktisami
Izanami
Level 13
God Stats
4W - 9L
1,409 SR
Queue Stats
6W - 11L
1,384 Elo+
Party 1
Geb
Geb
RAFFTER 5
Geb
Level 142
God Stats
1W - 2L
1,501 SR
Queue Stats
148W - 130L
1,592 Elo+
Solo
Amaterasu
Amaterasu
WarriorRiu
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 13
9,779
815
8,099
13,002
6,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GreasyGrimy
Cthulhu
17
2 / 1 / 9
9,292
774
9,123
16,911
18,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Legion
Mercury
18
9 / 3 / 6
10,512
876
15,821
14,802
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SteveBoucemi
Poseidon
16
1 / 1 / 10
9,157
763
12,213
10,678
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 5
9,932
828
6,598
8,660
3,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 5 / 1
8,686
724
4,034
11,868
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Biotekt
Nu Wa
15
2 / 3 / 2
8,799
733
14,886
10,068
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Jacktisami
Izanami
16
0 / 2 / 2
8,914
743
3,048
9,116
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 2
8,882
740
8,756
13,818
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
WarriorRiu
Amaterasu
15
2 / 3 / 3
8,802
734
6,347
16,586
12,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
17
Kills
8
8
Deaths
17
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
5
1
0.5
L
Nu Wa
Biotekt
Nu Wa
2
3
2
1
W
1
2
13
3.75
W
Cthulhu
GreasyGrimy
Cthulhu
2
1
9
6.5
L
Izanami
Jacktisami
Izanami
0
2
2
0.5
W
Mercury
Legion
Mercury
9
3
6
4
L
2
4
2
0.75
W
Poseidon
SteveBoucemi
Poseidon
1
1
10
6
L
Amaterasu
WarriorRiu
Amaterasu
2
3
3
1.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,854
Damage
37,071
64,053
Taken
61,456
39,101
Mitigated
42,345
20,101
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,034
2,554
0
1,278
11,868
5,824
0
3,568
8,093
0
14,157
L
Nu Wa
Biotekt
Nu Wa
14,886
4,459
117
1,070
10,068
4,408
0
3,359
6,637
44,136
0
W
8,099
1,194
0
2,047
13,002
6,203
1,153
3,602
9,206
0
43,809
W
Cthulhu
GreasyGrimy
Cthulhu
9,123
686
1,942
6,099
16,911
18,104
624
5,932
10,979
30,516
0
L
Izanami
Jacktisami
Izanami
3,048
1,210
0
614
9,116
3,818
2,421
2,446
6,634
0
30,114
W
Mercury
Legion
Mercury
15,821
9,329
0
1,607
14,802
6,716
3,965
3,894
10,525
0
39,870
L
8,756
485
0
1,417
13,818
15,421
177
7,728
5,449
19,651
0
W
Poseidon
SteveBoucemi
Poseidon
12,213
1,907
338
3,739
10,678
4,725
1,084
5,891
4,787
56,326
0
L
Amaterasu
WarriorRiu
Amaterasu
6,347
3,030
0
2,838
16,586
12,874
0
9,843
6,555
0
16,165
W
6,598
407
2,043
2,286
8,660
3,353
1,252
4,323
4,154
41,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
44,083
309
Minions Killed
204
0
Camps Cleared
0
1,344,059
Distance Traveled
1,196,829
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,686
724
32
3
0
265,102
0
L
Nu Wa
8,799
733
47
4
0
211,965
0
W
Thor
9,779
815
63
5
0
275,377
0
W
Cthulhu
9,292
774
36
3
0
266,222
0
L
Izanami
8,914
743
71
6
0
229,117
2
W
Mercury
10,512
876
49
4
0
305,329
0
L
Geb
8,882
740
27
2
0
228,519
3
W
Poseidon
9,157
763
87
7
0
262,909
2
L
Amaterasu
8,802
734
27
2
0
262,126
2
W
Ra
9,932
828
74
6
0
234,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role