Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BirdyMayFly62
Fenrir
Level 18
God Stats
8W - 7L
1,158 SR
Queue Stats
97W - 117L
1,288 Elo+
Party 2
Guan Yu
Guan Yu
ThePoketZ
Guan Yu
Level 86
God Stats
5W - 6L
1,631 SR
Queue Stats
127W - 122L
1,341 Elo+
Solo
Ymir
Ymir
ciclope2000
Ymir
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 129L
1,332 Elo+
Solo
Chernobog
Chernobog
dakotaalex95
Chernobog
Level 116
God Stats
5W - 7L
1,396 SR
Queue Stats
122W - 119L
1,343 Elo+
Party 2
Team Averages
Level 90
1,437 SR
1,361 Elo+

VS

Team Averages
Level 75
1,465 SR
1,387 Elo+
Sun Wukong
Sun Wukong
BYRNMAH
Sun Wukong
Level 69
God Stats
2W - 0L
1,477 SR
Queue Stats
132W - 151L
1,400 Elo+
Solo
Scylla
Scylla
DJKing1216
Scylla
Level 44
God Stats
4W - 5L
1,304 SR
Queue Stats
261W - 248L
1,398 Elo+
Party 1
Bacchus
Bacchus
JIF Creamy
Bacchus
Level 106
God Stats
15W - 9L
1,366 SR
Queue Stats
396W - 439L
1,352 Elo+
Solo
Xbalanque
Xbalanque
NgS_Sharkman
Xbalanque
Level 53
God Stats
8W - 5L
1,680 SR
Queue Stats
398W - 386L
1,388 Elo+
Party 1
Lancelot
Lancelot
UndeckedTitan52
Lancelot
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
3 / 9 / 5
12,325
425
20,062
25,857
15,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 4 / 2
11,455
395
9,531
28,453
14,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
ThePoketZ
Guan Yu
12
2 / 4 / 1
9,874
340
8,553
11,419
11,589
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

18
2 / 5 / 8
12,146
419
10,121
30,791
43,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
dakotaalex95
Chernobog
20
13 / 8 / 4
14,114
487
26,209
27,304
16,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BYRNMAH
Sun Wukong
20
5 / 3 / 8
17,214
594
16,244
28,365
23,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
DJKing1216
Scylla
20
4 / 4 / 6
14,337
494
17,825
16,627
8,620
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
JIF Creamy
Bacchus
19
1 / 3 / 10
14,095
486
8,916
31,213
49,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
NgS_Sharkman
Xbalanque
20
15 / 3 / 4
16,815
580
33,313
24,740
12,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
19
5 / 9 / 7
13,904
479
13,739
25,606
11,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
20
Kills
30
30
Deaths
22
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
9
5
0.61
W
Sun Wukong
BYRNMAH
Sun Wukong
5
3
8
3
L
0
4
2
0.25
W
Scylla
DJKing1216
Scylla
4
4
6
1.75
W
Bacchus
JIF Creamy
Bacchus
1
3
10
2
W
Xbalanque
NgS_Sharkman
Xbalanque
15
3
4
5.67
L
Guan Yu
ThePoketZ
Guan Yu
2
4
1
0.63
W
Lancelot
5
9
7
0.94
L
2
5
8
1.2
L
Chernobog
dakotaalex95
Chernobog
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,476
Damage
90,037
123,824
Taken
126,551
102,254
Mitigated
106,729
34,953
Healing
40,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,062
5,537
0
5,797
25,857
15,542
561
7,746
17,765
99,676
0
W
Sun Wukong
BYRNMAH
Sun Wukong
16,244
5,319
0
15,108
28,365
23,813
1,234
3,416
24,949
0
137,330
L
9,531
2,917
0
14,296
28,453
14,905
267
4,614
23,719
0
120,599
W
Scylla
DJKing1216
Scylla
17,825
2,562
0
2,492
16,627
8,620
1,911
5,472
11,155
104,533
0
W
Bacchus
JIF Creamy
Bacchus
8,916
1,331
0
3,784
31,213
49,791
353
10,426
20,787
72,392
0
W
Xbalanque
NgS_Sharkman
Xbalanque
33,313
18,473
0
13,806
24,740
12,589
8,032
8,644
16,096
0
151,458
L
Guan Yu
ThePoketZ
Guan Yu
8,553
1,945
190
3,908
11,419
11,589
0
0
11,419
0
42,112
W
Lancelot
13,739
3,479
430
4,632
25,606
11,916
498
5,901
19,705
0
81,202
L
10,121
957
313
2,659
30,791
43,395
128
6,111
24,428
58,364
0
L
Chernobog
dakotaalex95
Chernobog
26,209
15,987
609
7,181
27,304
16,823
1,345
7,465
19,621
0
101,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,914
Gold Earned
76,365
573
Minions Killed
677
0
Camps Cleared
0
2,113,826
Distance Traveled
2,541,813
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,325
425
136
5
0
419,590
1
W
Sun Wukong
17,214
594
225
8
0
472,875
7
L
Fenrir
11,455
395
156
5
0
574,104
0
W
Scylla
14,337
494
141
5
0
451,783
3
W
Bacchus
14,095
486
64
2
0
526,419
2
W
Xbalanque
16,815
580
167
6
0
508,989
0
L
Guan Yu
9,874
340
67
2
0
202,351
1
W
Lancelot
13,904
479
80
3
0
581,747
1
L
Ymir
12,146
419
76
3
0
452,525
2
L
Chernobog
14,114
487
138
5
0
465,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role