Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CaptainBlamo007
Khepri
Level 109
God Stats
4W - 3L
1,635 SR
Queue Stats
102W - 86L
1,511 Elo+
Party 1
Medusa
Medusa
DeadCell2k
Medusa
Level 75
God Stats
3W - 2L
1,728 SR
Queue Stats
153W - 143L
1,504 Elo+
Party 1
Cerberus
Cerberus
Johndny
Cerberus
Level 70
God Stats
0W - 1L
1,280 SR
Queue Stats
35W - 42L
1,473 Elo+
Solo
Vamana
Vamana
backd00rb0bby
Vamana
Level 49
God Stats
3W - 3L
1,715 SR
Queue Stats
204W - 225L
1,469 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,492 Elo+

VS

Team Averages
Level 130
1,525 SR
1,533 Elo+
Tyr
Tyr
Ashayunii
Tyr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 199L
1,611 Elo+
Party 2
Nemesis
Nemesis
Cweb133
Nemesis
Level 128
God Stats
6W - 2L
1,641 SR
Queue Stats
204W - 216L
1,548 Elo+
Solo
Sol
Sol
KittyG__
Sol
Level 120
God Stats
1W - 0L
1,485 SR
Queue Stats
7W - 8L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
Nicklipher
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,560 Elo+
Solo
Poseidon
Poseidon
NotG3
Poseidon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 6 / 16
11,510
767
20,358
12,068
6,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 3 / 16
11,513
768
5,376
15,369
20,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
DeadCell2k
Medusa
20
10 / 4 / 6
12,648
843
27,765
16,303
9,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Johndny
Cerberus
18
3 / 5 / 14
11,372
758
8,705
24,694
19,474
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 4 / 13
12,219
815
14,994
24,032
22,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 15
10,056
670
12,976
24,769
25,662
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Cweb133
Nemesis
18
5 / 7 / 9
10,128
675
11,610
16,287
13,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 3 / 11
10,178
679
12,425
13,353
6,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Nicklipher
Ao Kuang
18
6 / 4 / 12
11,157
744
18,046
23,679
17,161
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
NotG3
Poseidon
18
3 / 3 / 13
10,192
679
13,753
9,315
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
81
24
Kills
21
22
Deaths
24
65
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
6
16
2
W
4
7
15
1.64
L
1
3
16
3
W
Nemesis
Cweb133
Nemesis
5
7
9
1.36
L
Medusa
DeadCell2k
Medusa
10
4
6
3.25
L
Cerberus
Johndny
Cerberus
3
5
14
2
W
3
3
11
2.83
W
Ao Kuang
Nicklipher
Ao Kuang
6
4
12
3
W
Poseidon
NotG3
Poseidon
3
3
13
3.17
L
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,198
Damage
68,810
92,466
Taken
87,403
78,523
Mitigated
67,005
36,458
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,358
1,351
2,626
1,416
12,068
6,569
1,340
4,427
7,641
40,988
0
W
12,976
942
3,302
6,189
24,769
25,662
0
7,739
17,030
0
23,085
L
5,376
595
2,746
4,231
15,369
20,514
603
6,353
9,016
16,706
0
W
Nemesis
Cweb133
Nemesis
11,610
1,884
954
2,821
16,287
13,450
0
6,101
10,186
0
19,008
L
Medusa
DeadCell2k
Medusa
27,765
13,597
436
3,906
16,303
9,622
4,529
8,550
7,753
0
53,779
L
Cerberus
Johndny
Cerberus
8,705
592
117
5,083
24,694
19,474
487
14,467
10,227
18,223
0
W
12,425
6,351
1,369
4,196
13,353
6,286
0
7,253
6,100
33,611
0
W
Ao Kuang
Nicklipher
Ao Kuang
18,046
5,104
3,040
10,558
23,679
17,161
0
10,175
13,504
23,678
0
W
Poseidon
NotG3
Poseidon
13,753
1,438
1,413
998
9,315
4,446
49
3,171
6,144
32,838
0
L
14,994
6,200
4,392
11,505
24,032
22,344
1,370
10,427
13,605
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,262
Gold Earned
51,711
165
Minions Killed
139
0
Camps Cleared
0
1,421,997
Distance Traveled
1,324,175
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,510
767
51
3
0
270,133
2
W
Tyr
10,056
670
10
1
0
238,018
0
L
Khepri
11,513
768
22
1
0
304,196
1
W
Nemesis
10,128
675
16
1
0
268,646
1
L
Medusa
12,648
843
49
3
0
269,710
1
L
Cerberus
11,372
758
22
1
0
273,729
0
W
Sol
10,178
679
55
4
0
235,126
0
W
Ao Kuang
11,157
744
8
1
0
291,616
0
W
Poseidon
10,192
679
50
3
0
290,769
5
L
Vamana
12,219
815
21
1
0
304,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role