Player Matchup

Guan Yu
Guan Yu
BigPoppaCap
Guan Yu
Level 65
God Stats
11W - 9L
1,735 SR
Queue Stats
304W - 358L
1,454 Elo+
Party 2
Fenrir
Fenrir
Gas2518
Fenrir
Level 13
God Stats
27W - 27L
1,381 SR
Queue Stats
193W - 195L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
GoofyGoober734
Kukulkan
Level 18
God Stats
9W - 12L
1,446 SR
Queue Stats
155W - 210L
1,311 Elo+
Party 2
Team Averages
Level 32
1,521 SR
1,384 Elo+

VS

Team Averages
Level 58
1,545 SR
1,312 Elo+
Anhur
Anhur
BalforTheKind
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 1
Odin
Odin
Desertpunk87505
Odin
Level 48
God Stats
3W - 3L
1,574 SR
Queue Stats
12W - 17L
1,357 Elo+
Party 1
Hel
Hel
LordOfBlackFlame
Hel
Level 98
God Stats
1W - 2L
1,561 SR
Queue Stats
3W - 11L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigPoppaCap
Guan Yu
17
2 / 1 / 10
12,140
674
12,758
17,498
19,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Gas2518
Fenrir
18
7 / 0 / 5
12,878
715
11,419
13,078
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
3 / 5 / 8
12,321
685
19,296
12,880
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
11,364
631
13,329
17,180
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 3
11,225
624
7,858
20,432
21,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 2
10,796
600
7,009
14,006
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
6
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Guan Yu
BigPoppaCap
Guan Yu
2
1
10
7
L
3
1
3
4.5
W
Fenrir
Gas2518
Fenrir
7
0
5
9.5
W
Kukulkan
3
5
8
1.4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,473
Damage
28,196
43,456
Taken
51,618
36,766
Mitigated
40,253
15,310
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,329
8,400
0
963
17,180
8,635
914
6,249
10,804
0
37,849
W
Guan Yu
BigPoppaCap
Guan Yu
12,758
1,382
3,606
7,586
17,498
19,725
908
3,146
14,352
0
40,735
L
7,858
2,760
0
0
20,432
21,296
0
8,509
11,478
0
14,464
W
Fenrir
Gas2518
Fenrir
11,419
2,698
0
3,167
13,078
10,793
1,240
3,696
9,382
0
43,545
W
Kukulkan
19,296
953
0
951
12,880
6,248
61
1,189
11,691
62,210
0
L
7,009
658
3,192
3,337
14,006
10,322
593
5,136
8,749
49,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
33,385
179
Minions Killed
166
8
Camps Cleared
7
991,700
Distance Traveled
920,963
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,364
631
66
4
1
294,602
1
W
Guan Yu
12,140
674
32
2
2
346,932
1
L
Odin
11,225
624
13
1
2
331,163
1
W
Fenrir
12,878
715
54
3
6
344,079
7
W
Kukulkan
12,321
685
93
5
0
300,689
0
L
Hel
10,796
600
87
5
4
295,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role